Thoughts on Kat/DA


Xemulas

 

Posted

This isn’t a guide, as such. I shaln’t be using mids, nor will I be advising which set IOs will work best, specifics like are, when commented on, the things people will flag up and argue about. Consider this more a musing, a stream of thoughts from a player who has played this combo a good 700+ hours now, and has been through plenty of respecs.

Thus, on that note, I must first state that everything that follows is also opinion. Opinion from a player, who has played this beloved build to death. Everything should then be taken with a pinch of salt, and if you disagree with something, you’re perfectly in your right too, plenty of changes to be had ☺

As a Dark Armour scrapper, it is one of the rarer, less seen scrappers, which I always find to be quite a shame. Regardless, I’ve seen several ways to build one, and the 3 standouts are:

1)The PBAoE Machine

2)The Minion Ignorer

3)The PvP Surprise

Number.1 is the current build I’ve settled on (for the time being at least), so I’ll start with outlining that:

1) The PBAoE Machine

Essential Powers:
• Death Shroud
• The Lotus Drops
• Cloak of Fear
• Oppressive Gloom

Team Role:
This is a very independent scrapper, leaping headlong into mobs, and using all of the PBAoE in his arsenal to dispose of the mobs as best he can. As with all /DA scrappers, you will be relying on Dark Regeneration where /Regen relies on regen rate, and SR relies on +def. You can’t take a sustained amount of damage, but slotted right, Dark Regeneration can have you back on full health from just 2 minions (thus one CAB turns into a Resurgence)

Why it works:
With the two minion mag mez PBAoEs, a decent PBAoE lethal attack (with some DoT and –Def), a PBAoE negative energy Minor DoT, and a PBAoE heal, your heart is in the heart of the mob. Remain there, and you’ll be felling minions and leuts left right and centre. You’ve got plenty of single target damage left to take down those pesky bosses too ☺

Some flaws:
If you don’t hit Dark Regeneration early enough, or something gets through Obsidian Shield and you’re detoggled, you’re pretty much a helpless toddler. The concept comes at some risk, and if you’re uncomfortable with casually hitting your self rez, it’s probably not the build for you.

Conclusion:
Excellent fun. Simply put, it brings a smile to my face every time. It’s reckless, but it’s a playstyle I’ve come to enjoy. That doesn’t mean you’re stuck in it like some rigid pattern, you’re able to adapt easily through a mix of toggles and strategy- don’t take the idea as an excuse to be a burden to your team-mates, just know where and when it works best, and spend the rest of your time being like the other ‘run of the mill’ scrappers (, I tease)

2)The Minion Ignorer:

Essential Powers:
• Cloak of Darkness
• Cloak of Fear
• Opressive Gloom
• Divining Avalance

Team Role:
This plays primarily with single target damage in mind, building around the idea that with the minions fear’d and stunned, (and with the –acc from CoF and +def from CoD, not bothered much by them again), you tackle the boss and leuts yourself, leaving the now crippled minions to your team mates. If you are solo, this doesn’t matter too much, you can simply sweep the minions up once you’re done slicing and dicing your way through the bosses and leuts.

Why it works:
The minion mag PBAoEs keep the minions off your back, a +def slotted Cloak of Darkness will add some much needed defence to cover your back, and Katana’s single target damage is put to good use as you narrow in on the hardest critter in the mob. Be sure to stack the +def on divining avalanche, it grants a very welcome bonus to def, and it’s worth either putting it on auto, or running it after every power in your cycle to keep it 2 stacked.

Some Flaws:
Some would argue that is a rather ignorant build, and very unscrapper like, and I’d tend to agree more than disagree. This is ideal when teaming with a team who are familiar with you implementing this strategy, as they’ll know to clear up the minions. There’s nothing about this that should under perform, unless you’re easily frustrated by the focus on Single Target Damage.

Conclusion:
A build I use to play myself, but admittedly grew tired of the single target focus. It’s potentially great in teams, if used properly, and I rate it highly…just make sure people know why most of the minions are wandering around the place, cowering in the corner and shouting for their mothers.

3) The PvP surprise (I am, In no way, a well versed PvPer, so please take these ideas and put them atop whatever you normally consider essential for a PvP scrapper)

Essential Powers:
• Cloak of Fear
• Dark Regeneration
• Cloak of Darkness

General Musing:

Fear (and stun, if you choose to stack the two mez toggles) will be the bane of your opponents existence. Perhaps not crippling or match winning, but sometimes enough to give you an edge.

Presuming you’ve slotted for accuracy with Set IOs/Foccused acc, Dark Regeneration should never disappoint, but remember, it has to roll a hit, so it has a chance of failing, which will more than likely = your death.

The Self Rez is also handy in PvP as it’s Stun has an amazing mag (Almost AV mag, I think…perhaps EB), a potential strategy in Zonal/Team PvP.


I think that about concludes my thoughts on the build. I hope they’ve given you something to think about, whether thinking of rolling/respeccing your DA scrapper or merely interested in some build opinions. Thank you for taking the time to read all the way through