Kenetic/Psychic Defender
Repel is very high end usage (you definitely couldn't run it much before stamina/transferrance), and not great at all in PvE. It scatters the mobs and to play kinetics you often want them close to you.
Again, because Kinetics is a pretty "close range" set at times, I'd question the use of a snipe. It's a defender snipe, in a set with no aim, you're not going to actually kill anyone outright with it, the range on lower damage attacks is absolutely fine for pull (plus, lower damage attacks are generally better for pulling). I'd go for the regular single target attacks over the snipe - you can use them mid-fight much more easily.
At low level I would either go down the route of taking a travel power, or get Inertial Reduction and maybe Hasten, both is probably overkill when you lots of other nice powers to pick from - not that I wouldn't necessarily end up with both. In addition to which if you intend to fly when fighting, even if you don't plan to take stamina, swift is useful to help with flight speed. Siphon speed only does so much.
Increase Density is a good power, I'd want that in there as soon as it's available.
ok thanks ill look at it again
what do you think of this for start and can u say what i should get next
Magic Defender
Primary Power Set: Kinetics
Secondary Power Set: Psychic Blast
Power Pool: Flight
Hero Profile:
Level 1: Transfusion -- Empty(A)
Level 1: Mental Blast -- Empty(A)
Level 2: Siphon Power -- Empty(A)
Level 4: Psionic Lance -- Empty(A)
Level 6: Siphon Speed -- Empty(A)
Level 8: Repel -- Empty(A)
Level 10: Hover -- Empty(A)
Level 12: Speed Boost -- Empty(A)
Level 14: Fly -- Empty(A)
Level 16: Telekinetic Blast -- Empty(A)
Level 18: Inertial Reduction -- Empty(A)
Level 20: Will Domination -- Empty(A)
Level 22: [Empty]
Level 24: [Empty]
Level 26: [Empty]
Level 28: [Empty]
Level 30: [Empty]
Level 32: [Empty]
Level 35: [Empty]
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance