Illusion/Empathy Build


Death_Badger

 

Posted

Suggestions on improvements welcome

I have all but the Entropic Chaos set, I have decided against healing sets as the cost is far too high for me to justify. I will probably get them at some point after my other 50s are IOd up

Hero Plan by Mids' Hero Designer 1.20
http://www.honourableunited.org.uk/mhd.php

Level 50 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Empathy
Power Pool: Fitness
Power Pool: Speed
Power Pool: Flight
Ancillary Pool: Primal Forces Mastery

Hero Profile:
Level 1: Blind -- G'Wdw-Acc/Rchg:53(A), G'Wdw-EndRdx/Hold:53(3), G'Wdw-Acc/EndRdx:53(3), G'Wdw-Hold/Rng:53(5), Para-EndRdx/Hold:30(5), Para-Hold/Rng:30(7)
Level 1: Healing Aura -- Heal-I:50(A), Heal-I:50(7), Heal-I:50(9), RechRdx-I:50(37)
Level 2: Spectral Wounds -- Thundr-Acc/Dmg:53(A), Thundr-Dmg/EndRdx:53(9), Thundr-Dmg/Rchg:53(11), Thundr-Acc/Dmg/Rchg:53(11), Thundr-Acc/Dmg/EndRdx:53(13), Thundr-Dmg/EndRdx/Rchg:50(13)
Level 4: Heal Other -- Heal-I:50(A), Heal-I:50(15), Heal-I:50(15), RechRdx-I:50(48)
Level 6: Deceive -- Mlais-Acc/Rchg:53(A), Mlais-EndRdx/Conf:53(17), Mlais-Acc/EndRdx:53(17), Mlais-Conf/Rng:53(19), Mlais-Acc/Conf/Rchg:53(19), Mlais-Dam%:53(21)
Level 8: Superior Invisibility -- RedFtn-Def/EndRdx:53(A), RedFtn-Def/Rchg:53(21), RedFtn-EndRdx/Rchg:53(23), RedFtn-Def/EndRdx/Rchg:53(23), RedFtn-Def:53(25), RedFtn-EndRdx:53(25)
Level 10: Swift -- Run-I:50(A)
Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(27), RechRdx-I:50(27)
Level 14: Super Speed -- Run-I:50(A)
Level 16: Health -- Heal-I:50(A)
Level 18: Phantom Army -- RechRdx-I:50(A), RechRdx-I:50(29), RechRdx-I:50(29), Dmg-I:50(31), Dmg-I:50(31), Dmg-I:50(31)
Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(33), EndMod-I:50(33)
Level 22: Fortitude -- RedFtn-Def/Rchg:50(A), RedFtn-Def/EndRdx:50(33), RedFtn-EndRdx/Rchg:50(34), RedFtn-Def/EndRdx/Rchg:50(43), RedFtn-Def:50(45), RedFtn-EndRdx:50(50)
Level 24: Resurrect -- RechRdx-I:50(A)
Level 26: Clear Mind -- RechRdx-I:50(A)
Level 28: Recovery Aura -- RechRdx-I:50(A), RechRdx-I:50(34), RechRdx-I:50(34)
Level 30: Spectral Terror -- Abys-Acc/Rchg:53(A), Abys-EndRdx/Fear:53(36), Abys-Acc/EndRdx:53(36), Abys-Fear/Rng:53(36), Abys-Dam%:53(37)
Level 32: Phantasm -- BldM'dt-Acc/Dmg:53(A), BldM'dt-Dmg/EndRdx:53(37), BldM'dt-Acc/EndRdx:53(39), BldM'dt-Acc/Dmg/EndRdx:53(39), BldM'dt-Acc:53(39), BldM'dt-Dmg:53(40)
Level 35: Regeneration Aura -- RechRdx-I:50(A), RechRdx-I:50(40), RechRdx-I:50(40)
Level 38: Adrenalin Boost -- RechRdx-I:50(A), RechRdx-I:50(42), RechRdx-I:50(42)
Level 41: Hover -- Srng-Fly:53(A), Frbd-Stlth:53(42), Srng-EndRdx/Fly:53(43), Frbd-Fly:50(43)
Level 44: Power Blast -- Entrpc-Acc/Dmg:35(A), Entrpc-Dmg/EndRdx:35(45), Entrpc-Dmg/Rchg:35(45), Entrpc-Dmg/EndRdx/Rchg:35(46), Entrpc-Heal%:35(46), HO:Nucle(46)
Level 47: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(48), RechRdx-I:50(48)
Level 49: Power Boost -- RechRdx-I:50(A), RechRdx-I:50(50), RechRdx-I:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I:50(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+6.5% DamageBuff[*]+0.95% Defense(Fire)[*]+0.95% Defense(Cold)[*]+2.5% Defense(Energy)[*]+14.4% Defense(Ranged)[*]+3.75% Defense(AoE)[*]+4.5% Max Endurance[*]+16% Enhancement(Accuracy)[*]+2.5% Enhancement(Confused)[*]+28.8% Enhancement(RechargeTime)[*]+2.75% Enhancement(Terrorized)[*]+4% FlySpeed[*]+45.2 (3.75%) HitPoints[*]+4% JumpSpeed[*]+MezResist(Confused) (Mag 2.75%)[*]+MezResist(Immobilize) (Mag 4.4%)[*]+MezResist(Stun) (Mag 1.65%)[*]+8% Recovery[*]+18% Regeneration[*]+2.52% Resistance(Fire)[*]+2.52% Resistance(Cold)[*]+9% RunSpeed[/list]------------
[u]Set Bonuses:[u]
[u]Ghost Widow's Embrace[u]
(Blind)<ul type="square">[*] +5% RunSpeed[*] +22.6 (1.88%) HitPoints[*] +2.25% Max Max Endurance[/list][u]Paralytic[u]
(Blind)<ul type="square">[*] +1% Recovery[/list][u]Thunderstrike[u]
(Spectral Wounds)<ul type="square">[*] +2% Recovery[*] +2.5% Defense(Energy)[*] +7% Enhancement(Accuracy)[*] +4% Movement Increase[*] +2.5% Defense(Ranged)[/list][u]Malaise's Illusions[u]
(Deceive)<ul type="square">[*] +2.5% Recovery[*] +2.5% Enhancement(Confused)[*] +2.5% DamageBuff[*] +6.25% Enhancement(RechargeTime)[*] +3.13% Defense(Ranged)[/list][u]Red Fortune[u]
(Superior Invisibility)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.2%)[*] +1.26% Res(Fire, Cold)[*] +2% DamageBuff[*] +5% Enhancement(RechargeTime)[*] +2.5% Defense(Ranged)[/list][u]Red Fortune[u]
(Fortitude)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.2%)[*] +1.26% Res(Fire, Cold)[*] +2% DamageBuff[*] +5% Enhancement(RechargeTime)[*] +2.5% Defense(Ranged)[/list][u]Glimpse of the Abyss[u]
(Spectral Terror)<ul type="square">[*] +2.75% Enhancement(Terrorized)[*] +22.6 (1.88%) HitPoints[*] +9% Enhancement(Accuracy)[*] +6.25% Enhancement(RechargeTime)[/list][u]Blood Mandate[u]
(Phantasm)<ul type="square">[*] +1.5% Recovery[*] +0.945% Def( Fire, Cold)[*] +MezResist(Stun) (Mag 1.65%)[*] +3.75% Defense(AoE)[*] +3.75% Defense(Ranged)[/list][u]Soaring[u]
(Hover)<ul type="square">[*] +1% Recovery[/list][u]Freebird[u]
(Hover)<ul type="square">[*] +8% Regeneration[/list][u]Entropic Chaos[u]
(Power Blast)<ul type="square">[*] +10% Regeneration[*] +MezResist(Confused) (Mag 2.75%)[*] +2.25% Max Max Endurance[*] +6.25% Enhancement(RechargeTime)[/list]


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