My Spines/Regen Build
Power selection looks alright, although I would try and get Quick Recovery as soon as it's available (level 4). Can't really comment on the slotting without seeing what you would put in those empty slots though.
Give a stab at putting in some enhancements and it'll be easier to advise you on the build.
Oh sorry, I know it might ask of a lot, but I wasn't too sure on enhancements, so a few suggestions would help.
No problem.
Using the same power choices as you (except I swapped Quick Recovery with Build Up):
Hero Plan by Mids' Hero Designer 1.20
http://www.honourableunited.org.uk/mhd.php
Spines/Regen: Level 50 Natural Scrapper
Primary Power Set: Spines
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Body Mastery
Hero Profile:
------------
Level 1: Lunge Acc(A), RechRdx(3), Dmg(3), Dmg(5), Dmg(5), RechRdx(7)
Level 1: Fast Healing Heal(A), Heal(46), Heal(48)
Level 2: Spine Burst Acc(A), RechRdx(7), Dmg(9), Dmg(9), Dmg(11), RechRdx(11)
Level 4: Reconstruction Heal(A), Heal(13), Heal(13), RechRdx(15), RechRdx(15), RechRdx(17)
Level 6: Quick Recovery EndMod(A), EndMod(17), EndMod(19)
Level 8: Impale Acc(A), RechRdx(19), Dmg(21), Dmg(21), Dmg(23), RechRdx(23)
Level 10: Combat Jumping DefBuff(A)
Level 12: Dull Pain Heal(A), Heal(25), Heal(25), RechRdx(27), RechRdx(27), RechRdx(29)
Level 14: Super Jump Jump(A)
Level 16: Integration Heal(A), Heal(29), Heal(31)
Level 18: Quills Acc(A), Dmg(31), Dmg(31), Dmg(33), EndRdx(33), EndRdx(33)
Level 20: Hurdle Jump(A)
Level 22: Health Heal(A), Heal(50), Heal(50)
Level 24: Stamina EndMod(A), EndMod(34), EndMod(34)
Level 26: Ripper Acc(A), RechRdx(34), Dmg(36), Dmg(36), Dmg(36), RechRdx(37)
Level 28: Instant Healing Heal(A), Heal(37), Heal(37), RechRdx(42), RechRdx(42), RechRdx(43)
Level 30: Build Up RechRdx(A), RechRdx(43), RechRdx(43)
Level 32: Throw Spines Acc(A), RechRdx(39), Dmg(39), Dmg(39), Dmg(40), RechRdx(40)
Level 35: Revive Heal(A)
Level 38: Hasten RechRdx(A), RechRdx(40), RechRdx(42)
Level 41: Conserve Power RechRdx(A), RechRdx(48), RechRdx(48)
Level 44: Focused Accuracy ToHit(A), ToHit(45), ToHit(45), RechRdx(45), RechRdx(46), RechRdx(46)
Level 47: Moment of Glory RechRdx(A), ResDam(50)
Level 49: Resilience ResDam(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Critical Hit
------------
Set Bonus Totals:
------------
Set Bonuses:
| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
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This build is just using SOs, set slotting is more up to what bonuses you want. I tried to get Build Up earlier but it is difficult unless you delay Stamina, Ripper or IH to 30.
As you have Focussed Accuracy I have only slotted 1 Acc in each attack, but before FA you should have 2 Acc if you plan to fight +2s or higher (and let's face it, you're a Scrapper so you should!)
Having had a closer look at the power pics, I have a few comments:
- Revive isn't that great, it's nice to have but I'd move Hasten to 35 and put MoG in at 38, taking Revive in the 40s.
- I haven't needed Conserve Power on any of my /regens - I haven't got a Spines/Regen (although I've got a Spines/DA so I know about the powers etc), and I doubt you'll need it on this build either. I'd definitely take Focussed Accuracy at 41 as it is the better of the two as it frees up a slot in all of your attacks.
- If you don't take Conserve Power you get one more power slot. There isn't anything lacking which is immediately obvious so it's essentially up to you - I do like to have Super Speed as well as Super Jump though, the best travel power around.
Hope this helps!
I've started Joey Spikes over again, the help is extremely appreciated, thanks a million.
At level 6 now and I haven't decided on enhancements yet: so feel free to help with this build:
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
---------------------------------------------
Name: Joey Spikes
Level: 50
Archetype: Scrapper
Primary: Spines
Secondary: Regeneration
---------------------------------------------
01) --> Lunge==> Empty(1) Empty(3) Empty(9) Empty(33) Empty(43)
01) --> Fast Healing==> Empty(1) Empty(3) Empty(15) Empty(37)
02) --> Spine Burst==> Empty(2) Empty(5) Empty(15) Empty(34)
04) --> Reconstruction==> Empty(4) Empty(5) Empty(13) Empty(39)
06) --> Build Up==> Empty(6) Empty(7) Empty(7) Empty(37)
08) --> Impale==> Empty(8) Empty(9) Empty(11) Empty(21) Empty(40)
10) --> Dull Pain==> Empty(10) Empty(11) Empty(13) Empty(37) Empty(46)
12) --> Combat Jumping==> Empty(12)
14) --> Super Jump==> Empty(14)
16) --> Integration==> Empty(16) Empty(17) Empty(17) Empty(21) Empty(43)
18) --> Quills==> Empty(18) Empty(19) Empty(19) Empty(34) Empty(40)
20) --> Hurdle==> Empty(20)
22) --> Health==> Empty(22) Empty(23) Empty(23)
24) --> Stamina==> Empty(24) Empty(25) Empty(25)
26) --> Ripper==> Empty(26) Empty(27) Empty(27) Empty(34) Empty(40)
28) --> Instant Healing==> Empty(28) Empty(29) Empty(29) Empty(31) Empty(46)
30) --> Quick Recovery==> Empty(30) Empty(31) Empty(31) Empty(39)
32) --> Throw Spines==> Empty(32) Empty(33) Empty(33) Empty(36) Empty(43)
35) --> Revive==> Empty(35) Empty(36) Empty(36)
38) --> Hasten==> Empty(38) Empty(39) Empty(42)
41) --> Conserve Power==> Empty(41) Empty(42) Empty(42) Empty(45)
44) --> Focused Accuracy==> Empty(44) Empty(45) Empty(45) Empty(46)
47) --> Moment Of Glory==> Empty(47) Empty(48) Empty(48) Empty(48)
49) --> Resilience==> Empty(49) Empty(50) Empty(50) Empty(50)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Critical Hit==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------
Thanks for your opinions (if any come).