Mind/rad


Antibiotical_EU

 

Posted

Hi guys, what with the upcoming Freespec, ive got to respec most my toons to remove there already HOs so I can Flog them at the AH. However before I do this I want to respec into something which should do decent in Arena Duels and Zonal PVP. This is the build ive come up with its not optimum i unfortunatley dont want to throw all my funds at it, however this should be affordable and let me take 10 HOs out of the original build.

What id like to know is there any glaring holes, or Suxxy powers ive picked, would you take the epic blast instead of something else for example.

Anyhow ty in advance.

Hero Plan by Mids' Hero Designer 1.20
http://www.honourableunited.org.uk/mhd.php

Craniak: Level 50 Natural Controller
Primary Power Set: Mind Control
Secondary Power Set: Radiation Emission
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Primal Forces Mastery

Hero Profile:
Level 1: Mesmerize -- HO:Nucle(A), HO:Nucle(3), HO:Nucle(3)
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx:53(A), Dct'dW-EndRdx/Rchg:53(5), Dct'dW-Heal/Rchg:53(5), Dct'dW-Heal/EndRdx/Rchg:53(7), Dct'dW-Heal:53(7), Dct'dW-Rchg:53(9)
Level 2: Dominate -- G'Wdw-Acc/Rchg:53(A), G'Wdw-Acc/Hold/Rchg:53(9), G'Wdw-Acc/EndRdx:53(11), G'Wdw-EndRdx/Hold:53(11), HO:Perox(13), HO:Perox(13)
Level 4: Accelerate Metabolism -- RechRdx-I:50(A), RechRdx-I:50(15), RechRdx-I:50(15), EndMod-I:50(17), EndMod-I:50(17), EndMod-I:50(19)
Level 6: Radiation Infection -- HO:Enzym(A), HO:Enzym(19), HO:Enzym(21), Range-I:50(46), Range-I:50(50)
Level 8: Combat Jumping -- LkGmblr-Rchg+:53(A), Ksmt-ToHit+:30(43), Jump-I:50(43), Jump-I:50(45)
Level 10: Hasten -- RechRdx-I:50(A), RechRdx-I:50(21), RechRdx-I:50(23)
Level 12: Enervating Field -- EndRdx-I:50(A), EndRdx-I:50(23), Range-I:50(48), Range-I:50(50)
Level 14: Super Jump -- HO:Micro(A), HO:Micro(42), ULeap-Stlth:53(43)
Level 16: Hurdle -- Jump-I:50(A), Jump-I:50(46)
Level 18: Swift -- Run-I:50(A), Run-I:50(46)
Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(25), EndMod-I:50(25)
Level 22: Lingering Radiation -- Acc-I:50(A), Acc-I:50(27), RechRdx-I:50(27), RechRdx-I:50(29), RechRdx-I:50(29)
Level 24: Acrobatics -- EndRdx-I:50(A), EndRdx-I:50(31)
Level 26: Telekinesis -- EndRdx-I:50(A), EndRdx-I:50(31), EndRdx-I:50(31), Range-I:50(33), Range-I:50(33), Range-I:50(33)
Level 28: Terrify -- Abys-EndRdx/Fear:50(A), Abys-Acc/Rchg:53(34), Abys-Acc/EndRdx:53(34), Abys-Fear/Rng:53(34), Abys-Acc/Fear/Rchg:53(36)
Level 30: Levitate -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(36), Decim-Dmg/Rchg:40(36), Decim-Acc/EndRdx/Rchg:40(37), Decim-Acc/Dmg/Rchg:40(37), HO:Nucle(37)
Level 32: Confuse -- Mlais-Acc/Rchg:53(A), Mlais-EndRdx/Conf:53(39), Mlais-Acc/EndRdx:53(39), Mlais-Conf/Rng:53(39), Mlais-Acc/Conf/Rchg:53(40)
Level 35: Maneuvers -- LkGmblr-Rchg+:53(A)
Level 38: Tactics -- HO:Cyto(A), HO:Cyto(40), HO:Cyto(40)
Level 41: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(42), RechRdx-I:50(42)
Level 44: Temp Invulnerability -- HO:Ribo(A), HO:Ribo(45), HO:Ribo(45)
Level 47: Power Boost -- RechRdx-I:50(A), RechRdx-I:50(48), RechRdx-I:50(48)
Level 49: Super Speed -- HO:Micro(A), HO:Micro(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+2.5% DamageBuff[*]+4.5% Max Endurance[*]+9% Enhancement(Accuracy)[*]+2.5% Enhancement(Confused)[*]+4% Enhancement(Heal)[*]+38.8% Enhancement(RechargeTime)[*]+2.75% Enhancement(Terrorized)[*]+49.6 (4.88%) HitPoints[*]+MezResist(Immobilize) (Mag 2.75%)[*]+MezResist(Terrorized) (Mag 2.2%)[*]+2.5% Recovery[*]+1.26% Resistance(Fire)[*]+1.26% Resistance(Cold)[*]+1.26% Resistance(Toxic)[*]+1.26% Resistance(Psionic)[*]+5% RunSpeed[/list]------------
[u]Set Bonuses:[u]
[u]Doctored Wounds[u]
(Radiant Aura)<ul type="square">[*] +MezResist(Terrorized) (Mag 2.2%)[*] +1.26% Res(Fire, Cold)[*] +4% Enhancement(Heal)[*] +5% Enhancement(RechargeTime)[*] +1.26% Res(Toxic, Psi)[/list][u]Ghost Widow's Embrace[u]
(Dominate)<ul type="square">[*] +5% RunSpeed[*] +19.1 (1.88%) HitPoints[*] +2.25% Max Max Endurance[/list][u]Luck of the Gambler[u]
(Combat Jumping)<ul type="square">[*] +7.5% Enhancement(RechargeTime)[/list][u]Glimpse of the Abyss[u]
(Terrify)<ul type="square">[*] +2.75% Enhancement(Terrorized)[*] +19.1 (1.88%) HitPoints[*] +9% Enhancement(Accuracy)[*] +6.25% Enhancement(RechargeTime)[/list][u]Decimation[u]
(Levitate)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.75%)[*] +11.4 (1.13%) HitPoints[*] +2.25% Max Max Endurance[*] +6.25% Enhancement(RechargeTime)[/list][u]Malaise's Illusions[u]
(Confuse)<ul type="square">[*] +2.5% Recovery[*] +2.5% Enhancement(Confused)[*] +2.5% DamageBuff[*] +6.25% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
(Maneuvers)<ul type="square">[*] +7.5% Enhancement(RechargeTime)[/list]


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