If I have to become a granite stonetank and due to team make up may have to take damage off of the team by directing the damage away from them then I'd definately say 3 rechg 3 taunt I have seen stonetanks in granite lose aggro with less facing AVs and its great for the unhastened moments.
On my /fire melee i barely use taunt but by getting it asap i cant deny myself the later powers later and i will need taunt later for AVs cos i dont want to have to say things like get a Rad or a Kin etc cos I want to keep the team alive without the help of any specific defence set. Because my /fire melee is fiery aura when acc debuffed taunt is maybe my only effective reliable form of taunt.
On my Invuln she had to wait to 18 for invincible but i picked up taunt early to tank early. Gauntlet is poo at them levels and also attacks can miss. Inv/SS can go through endurance rather fast so no end is no gauntlet and also i can pick up the other better powers later. If end drained and in unstoppable i can still taunt. Not watch helplessly or have to say get a empath, kin or a rad to team with, I like them but i like to have to do things differently with the other defenders. It also helps prior to rage drop. I had to be sure to get a taunt in on the 54 AVs before rage dropped or risk losing them.
Taunt does add flexibility to what you can do with AVs later on especially with the various defenders. My mate did a States TF with a tank that had 3 rads in a team the day after completing the States TF with me set to invincible without a rad and he said "Almost no skill is required with 3 rads. I prefer mixed teams...oh and they died a hundred more times". We had problems with the nexus tree in the vine area and a Recluse + Flier situation till we worked out how to get the flier down.
Taunt is great. Even ranges offer an advantage. If you can taunt an AV and not be reached by certain attacks (especially the attacks that may also hit others) then its a haha situation thats why i have 2 rechg 2 taunt and 2 range in Shannon.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
If I have to become a granite stonetank and due to team make up may have to take damage off of the team by directing the damage away from them then I'd definately say 3 rechg 3 taunt I have seen stonetanks in granite lose aggro with less facing AVs and its great for the unhastened moments.
On my /fire melee i barely use taunt but by getting it asap i cant deny myself the later powers later and i will need taunt later for AVs cos i dont want to have to say things like get a Rad or a Kin etc cos I want to keep the team alive without the help of any specific defence set. Because my /fire melee is fiery aura when acc debuffed taunt is maybe my only effective reliable form of taunt.
On my Invuln she had to wait to 18 for invincible but i picked up taunt early to tank early. Gauntlet is poo at them levels and also attacks can miss. Inv/SS can go through endurance rather fast so no end is no gauntlet and also i can pick up the other better powers later. If end drained and in unstoppable i can still taunt. Not watch helplessly or have to say get a empath, kin or a rad to team with, I like them but i like to have to do things differently with the other defenders. It also helps prior to rage drop. I had to be sure to get a taunt in on the 54 AVs before rage dropped or risk losing them.
Taunt does add flexibility to what you can do with AVs later on especially with the various defenders. My mate did a States TF with a tank that had 3 rads in a team the day after completing the States TF with me set to invincible without a rad and he said "Almost no skill is required with 3 rads. I prefer mixed teams...oh and they died a hundred more times". We had problems with the nexus tree in the vine area and a Recluse + Flier situation till we worked out how to get the flier down.
Taunt is great. Even ranges offer an advantage. If you can taunt an AV and not be reached by certain attacks (especially the attacks that may also hit others) then its a haha situation thats why i have 2 rechg 2 taunt and 2 range in Shannon.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.