Well, after something like 6 month collecting dust i want to play my Fire/Thermal corruptor again.
The main problem is, actually he is suport oriented and(with all my respect to all those nice suport players) a bit boring for my playstyle.
Any sugestions to convert it in a more offensive char?
Here is my current built, waiting for the 9 month vet respec.
Well, after something like 6 month collecting dust i want to play my Fire/Thermal corruptor again.
The main problem is, actually he is suport oriented and(with all my respect to all those nice suport players) a bit boring for my playstyle.
Any sugestions to convert it in a more offensive char?
Here is my current built, waiting for the 9 month vet respec.
Name: Klamus
Level: 50
Archetype: Corruptor
Primary: Fire Blast
Secondary: Thermal Radiation
---------------------------------------------
01) --> Fire Blast==> Acc(1) Acc(3) Dmg(3) Dmg(5) Dmg(5)
01) --> Warmth==> Heal(1) Heal(7) Heal(7) Rechg(9) Rechg(9) EndRdx(11)
02) --> Fire Shield==> DmgRes(2) DmgRes(11) DmgRes(13)
04) --> Cauterize==> Heal(4) Heal(15) Heal(15) EndRdx(17) Rechg(17) Rechg(19)
06) --> Fire Ball==> Acc(6) Acc(19) Dmg(21) Dmg(33) Dmg(33) EndRdx(33)
08) --> Swift==> Run(8)
10) --> Combat Jumping==> DefBuf(10)
12) --> Aim==> Rechg(12) Rechg(21) Rechg(23) TH_Buf(25) TH_Buf(25)
14) --> Super Jump==> EndRdx(14)
16) --> Hurdle==> Jump(16)
18) --> Blaze==> Acc(18) Acc(23) Dmg(29) Dmg(31) Dmg(31) EndRdx(31)
20) --> Stamina==> EndMod(20) EndMod(34) EndMod(34)
22) --> Plasma Shield==> DmgRes(22) DmgRes(34) DmgRes(36)
24) --> Thaw==> Range(24) Rechg(39)
26) --> Blazing Bolt==> Acc(26) Acc(27) Dmg(27) Dmg(37) Dmg(37) EndRdx(39)
28) --> Forge==> Rechg(28) Rechg(36) Rechg(37)
30) --> Acrobatics==> EndRdx(30) EndRdx(43)
32) --> Inferno==> Acc(32) Dmg(36) Dmg(40) Dmg(40) Rechg(40) Rechg(42)
35) --> Heat Exhaustion==> Acc(35) Acc(42) Rechg(43) Rechg(43) Rechg(45)
38) --> Melt Armor==> Acc(38) Acc(45) DefDeBuf(45) Rechg(46) Rechg(46)
41) --> Power Sink==> EndMod(41) EndMod(42) Rechg(48) EndMod(50)
44) --> Charged Armor==> EndRdx(44) DmgRes(46) DmgRes(48) DmgRes(48)
47) --> Hasten==> Rechg(47) Rechg(50) Rechg(50)
49) --> Grant Invisibility==> EndRdx(49)