Storage - why the limit?
No idea if it's true, but if you want a guess for why, I'd go with database size limitation. I can't imagine there's that much to store for a storage object, but I don't know how it's implemented, and there are the logs to consider.
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Posts are OOC unless noted to be IC, or in an IC thread.
If there's a technical limitation that's keeping the total number of storage items to 18, then why limit Enhancement and Inspiration storage items to 100 pieces each? Salvage storage items are listed as holding 999, but actually hold much more (I've read either 1500 or 2500 on the US forums), so that's certainly technically possible. You could have 18 of those, right now.
It just strikes me as a needless limit that's not adding anything to the game if it really is the case, and isn't a bug or anything. It's certainly displaying that way when I go to edit the plot.
ravenswings answer fits both questions they may have to limit the numbe rof storage items and what is stored within them because of database size
also i havent checked yet but there is a slim chance that a secure plot allows more as this plot allows 2 power stations and 2 control stations where the rest only low one
There isnt a problem on earth that cant be solved with the proper aplication of hi explosive's
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Yeah, I was thinking of limiting the overall amount of database resources storage stations consume.
The only other reason I can think of would be some game balance issue. If that's the case, then you may see the values change sometime.
I suspect the limit per station is a usability issue, and you won't see that changed.
Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.
They hold 2500, am 100% sure. When you get to that many, the 999 turns red, and you can't add no more.
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Reading over this post again, it makes me think. Salvage can be very rare, but so can Enhancements, even Inspirations (Like a 3rd tier Awaken). The difference is Salvage is not used for a players own personal gain (With the exception of common Salvage at the Empowerment Stations), it is collected by the SG members, for the gain of the Super Group as a whole. This means that every member is dropping all their salvage in the SG storage and hardly using any for themselves, as there isnt anything to use it on. The SG needs a large storage area to keep it all until the right salvage is found and available to create the desired Items, hence the 2500 bins.
Inspirations and Enhancements on the other hand are used on the spot or shortly after picking them up, looking at it this way I cant see any good reason to store any more than what we are able to already. Imo the amounts are sounds, just the text on the salvage bins need changing.
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Dont know of youll find this helpful, but we have found a great way to use the Enhancement Tables. To start with a few higher ranking SG members and I filled both our tables with level 53 SOs of any origin. Now all we do is allow all rank 2+ members to take the SOs as long as they replace each one with another 53 SO thats useless to them. The amount of 53 SOs we have never drops and its an easy rule to uphold as we have the logs and can just view who ever took and didnt replace.
Happy to say no one has been naughty!
If you have built all the base goodies that you want, then the only uses for your salvage now is to trade or use for empowerment buffs. start working salvage into components, that will free up loads of storage space. Also where an individual can only carry a max of 20 per salvage item, amount of components carried are not restricted.
As for stored enhancements first sell off later level training enhancements for influence (most people will have DOs or SOs anyway). Then look at what is unlikley to be used and sell them too. While its handy to have loads of enhancements handy to help out alts and new recruits, there is no point in having ridiculous amounts just sitting there.
With inspirations, its only at low levels they really bite into your influence to buy them. In my sg i find new or low lvl characters take awakens and stuff from storage, while the others tend to be picked up if someone dies in mish and they rez in base. Then they pick up anything they used up or didnt have in the mish they just faceplanted in, cutting out a side trip to one of their contacts.
At the end of the day if you need massive amounts of storage then the stuff isnt being used anyway. Encourage your SG to both use and replenish your stocks rather than turning your SG base into a warehouse!
I want more base storage. We're max'd out right now and there's still stuff to store.
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I want more base storage. We're max'd out right now and there's still stuff to store.
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Yeah, I've no idea what we're going to do when we get back to seriously running the RSF. Good to know we're not the only ones running into this problem, though... I suspect there's more chance of things getting changed that way.
As far as all of the above suggestions, we already only store top-tier insps, and the only enhancements we store are 51+ or SHOEs. All of our salvage has been converted into components, but this is less of a worry for now, since I found comfirmation on the US boards of what the actual limit is - we've dropped back down to three salvage racks. It's slow and boring needing to convert everything all the time, though.
As far as the idea that insps and enhancements are for personal use... not really. Maybe not all SGs are like this, but we really tend to all drop off a lot of these things. In some cases, it's to store them for personal use later on (we're a small SG, so there are no real theft issues for us), and in many cases just to share with others who might get use out of them. And in the case of SHOEs, you really want somewhere safe to store them. It doesn't help that we're pretty much all altoholics, so there's a very good chance that any 51+ enhancement we get, or any SHOE we get, we're going to want to keep, either for our own alts, or someone else in the SG. With only 10 enhancement spots on toons, you can't keep a lot stored, especially if you tend to actively play a lot of your toons. And there's also the worry of accidentally selling or deleting things if they're left in a toon's enhancement tray.
As it stands, I think we're going to have to look at limiting the amount of any one kind of top-tier insp we keep at any one time. The whole thing is just irritating, though - there's very little incentive to keep working on prestige and so on if buying larger plots and expanding your base doesn't actually give you any benefits. I have no problem with there being limits, as long as those limits can be changed, expanded on, through the efforts of the SG members. If there's a technical issue, it'd at least be nice to hear an explanation of that from someone in the know, and whether it's something that's ever likely to be worked around or not.
Basically, as it stands, we either burn off half of our Inspirations to either store SO's or Salvage, or we make overflow SG's with Oversight Centers.
Both options [censored] suck.
Also, something else I forgot to point out...
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Also where an individual can only carry a max of 20 per salvage item, amount of components carried are not restricted.
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Doesn't this sort of destroy the point of having base storage in the first place? It's nice to be able to go into the base, and in one place, see exactly how much we have, and not to go jumping around from alt to alt to get it, or find out how much we have total. The whole idea is to consolidate things.
It also doesn't help with the more rare salvage that is mainly used for making high-level weapons and so on, as there is a limit to how much of that you can store on a character. We're not using the stuff right now, but the SG has already grown unexpectedly once, and we'd hate to chuck it all only to find we really need it later on.
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Doesn't this sort of destroy the point of having base storage in the first place?
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Yes, but if you got a storage issue at the moment, loading components onto characters is another stop gap measure. I originally thought you must have been storing all kinds of rubbish, but after your later posts I realised that you had taken measures to hold on to what you really wanted to. Still though I cant see my SG ever needing the extra storage capability I would be happy for them to raise the limits, and I hope the Devs take note of your suggestion.
Maybe its a deliberate ploy to restrict our storage as they are planning to put ingame storage companies where we pay inf for them to hold our goods (hmmm, would actually be handy for heroes without a SG ).
Yeah, we will probably be making use of storing on characters, but I'd much rather see things change, or at least hear why they won't be changing, so I know the SG will need to resort to other measures.
As I said, I'd happily see more storage items allowed only on larger plots, or perhaps more expensive storage items (or maybe ones you have to make with other salvage) that store more, and that kind of thing. I don't mind having to work for something, I just dislike finding I can't get anywhere no matter what I do.
Something like a Tier 2 Inspiration bin, needing some Salvage and costing another 100k would be usefull. Same goes for an Enh Rack.
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Something like a Tier 2 Inspiration bin, needing some Salvage and costing another 100k would be usefull. Same goes for an Enh Rack.
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Could be something to build from salvage..
This, or something to the same effect, better be [censored] included with I9. <_<
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Also where an individual can only carry a max of 20 per salvage item, amount of components carried are not restricted.
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There is a limit on components on a character mate, its 99.
If you do decide to use alts as storage, make sure its not one your levelling, if you already have 20 of something you wont be able to pick any new salvage up of that type. Like when you finish a TF with a full enhancement tray...
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Something like a Tier 2 Inspiration bin, needing some Salvage and costing another 100k would be useful. Same goes for an Enh Rack.
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It would be cool if they made restriction options for the existing storage Items, like what level/tier and kind of Enhancements and Inspirations can be added to the bins by players; salvage, uncommon and rare only for an example or what origen of salvage. This would cover what Extremus was asking for in what I've quoted.
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Also in i9 we are going to be able to sell salvage or exchange it for invention salvage. This may help youre storage issue.
What I meant was that you could craft an Insp or Enh store that'll hold 200, then 300, instead of just 100.
Much in the same way you can craft better Empowerment Stations.
Not that there's bins that will only store a certain type/tier of Enh/Insp.
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What I meant was that you could craft an Insp or Enh store that'll hold 200, then 300, instead of just 100.
Much in the same way you can craft better Empowerment Stations.
Not that there's bins that will only store a certain type/tier of Enh/Insp.
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oh, my bad lol, well both would be nice
I was just told today that you can only have 18 storage items in any base, regardless of plot size. First, I want to check that's true... second, if it is true, I'd love to know why.
I'm in a small SG, we don't have many actual members, and an awful lot of alts. We're on the 8x12 plot now, and we already have 18 storage items. We were intending to upgrade, assuming that surely, large plots would allow more. If an SG our size is already having storage problems, it must be awful for larger SGs!
Frankly, I can't even see the sense in the larger plot sizes now, or what we're earning Prestige for. We already have TPers to every CoV zone, we have all the storage we could use, and we're not intending to do raids. The one thing we heavily use the base for is storage (and hopping between zones, but as I said... we have all the TPers). So what do we do now?
Also, with Inventions coming, I'd sort of assumed salvage and enhancement storage would be becoming even more important. We're already full... what will we do then? And all in all, where's the harm in letting people store lots? Some of us are just natural packrats.