I've decided to dust off my kitty and see if I can have fun playing her again, and thought about using one of the respec she has available.
Looking at a PvE toon, both solo and in teams, currently level 40. Took BS as patron purely for the story arc, don't intend to take any of the Patron powers.
I kind of miss Superspeed so I'm taking it again, if only for the cool effect of burning feet when flying
SS alone was a pain in grandville but with fly it shouldn't be problem anymore.
Thinking the S/L resist from tough can't really be a bad thing, AS and kick are there really only to unlock fly and tough, although AS might be used to KD a mob or two every once in a while (hence the 2 ACC in it, just in case).
I've decided to dust off my kitty and see if I can have fun playing her again, and thought about using one of the respec she has available.
Looking at a PvE toon, both solo and in teams, currently level 40. Took BS as patron purely for the story arc, don't intend to take any of the Patron powers.
So here's the respec build :
---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
---------------------------------------------
Name:
Level: 50
Archetype: Stalker
Primary: Claws
Secondary: Regeneration
---------------------------------------------
01) --> Strike==> Acc(1) Acc(3) Dmg(9) Dmg(13) Dmg(15)
01) --> Hide==> DefBuf(1) DefBuf(3) DefBuf(5)
02) --> Slash==> Acc(2) Acc(5) Dmg(9) Dmg(13) Dmg(31)
04) --> Reconstruction==> Heal(4) Heal(17) Heal(19) Rechg(23) Rechg(25) Rechg(31)
06) --> Assassin's Claw==> Acc(6) Acc(7) Dmg(7) Dmg(11) Dmg(11)
08) --> Swift==> Run(8)
10) --> Air Superiority==> Acc(10) Acc(50)
12) --> Hasten==> Rechg(12) Rechg(17) Rechg(19)
14) --> Fly==> Fly(14) Fly(15)
16) --> Health==> Heal(16)
18) --> Integration==> Heal(18) Heal(23) Heal(25) EndRdx(29) EndRdx(31)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21)
22) --> Dull Pain==> Heal(22) Heal(39) Heal(39) Rechg(40) Rechg(42) Rechg(42)
24) --> Build Up==> Rechg(24) Rechg(27) Rechg(37) TH_Buf(43) TH_Buf(46) TH_Buf(48)
26) --> Placate==> Rechg(26) Rechg(27) Rechg(37)
28) --> Focus==> Acc(28) Acc(29) Dmg(36) Dmg(37) Dmg(39)
30) --> Eviscerate==> Acc(30) Acc(33) Dmg(33) Dmg(34) Dmg(40)
32) --> Shockwave==> Acc(32) Acc(33) Dmg(34) Dmg(34) Dmg(40)
35) --> Instant Healing==> Heal(35) Heal(36) Heal(36) Rechg(42) Rechg(43) Rechg(43)
38) --> Super Speed==> Run(38)
41) --> Kick==> Acc(41)
44) --> Tough==> EndRdx(44) EndRdx(45) EndRdx(45) DmgRes(45) DmgRes(46) DmgRes(46)
47) --> Fast Healing==> Heal(47) Heal(48) Heal(48)
49) --> Resilience==> DmgRes(49) DmgRes(50) DmgRes(50)
---------------------------------------------
01) --> Sprint==> Run(1)
01) --> Brawl==> Acc(1)
01) --> Assassination==> Empty(1)
02) --> Rest==> Rechg(2)
---------------------------------------------
I kind of miss Superspeed so I'm taking it again, if only for the cool effect of burning feet when flying
SS alone was a pain in grandville but with fly it shouldn't be problem anymore.
Thinking the S/L resist from tough can't really be a bad thing, AS and kick are there really only to unlock fly and tough, although AS might be used to KD a mob or two every once in a while (hence the 2 ACC in it, just in case).