Help on my build


Hammerfall

 

Posted

Well i would just like to post my build and see if any you guys could give me some pointers on how to make it better or where im making a mistakes.This is going to be a pvp build, for mostly sirens and above, so no bloody bay for me.

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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
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Name: final build
Level: 50
Archetype: Scrapper
Primary: Spines
Secondary: Super Reflexes
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01) --> Lunge==> Dmg(1) Dmg(3) Dmg(3) Acc(5) Acc(5) Acc(7)
01) --> Focused Fighting==> DefBuf(1) DefBuf(7) DefBuf(9) EndRdx(9) EndRdx(11) EndRdx(46)
02) --> Focused Senses==> DefBuf(2) DefBuf(11) DefBuf(13) EndRdx(13) EndRdx(15) EndRdx(50)
04) --> Agile==> DefBuf(4) DefBuf(15) DefBuf(17)
06) --> Build Up==> Rechg(6) Rechg(17) TH_Buf(19) TH_Buf(19)
08) --> Impale==> Dmg(8) Dmg(21) Dmg(21) Acc(23) Acc(23) Acc(25)
10) --> Hurdle==> Jump(10)
12) --> Hasten==> Rechg(12) Rechg(25)
14) --> Health==> Heal(14) Heal(27) Heal(27)
16) --> Super Speed==> Run(16) EndRdx(46)
18) --> Practiced Brawler==> Rechg(18) Rechg(29)
20) --> Stamina==> EndMod(20) EndMod(29) EndMod(31)
22) --> Aid Other==> Heal(22)
24) --> Aid Self==> IntRdx(24) IntRdx(34) IntRdx(36) Heal(36) Heal(36) Heal(37)
26) --> Ripper==> Dmg(26) Dmg(33) Dmg(33) Acc(33) Acc(34) Acc(34)
28) --> Quickness==> Run(28)
30) --> Dodge==> DefBuf(30) DefBuf(31) DefBuf(31)
32) --> Throw Spines==> Dmg(32) Dmg(37) Dmg(37) Acc(39) Acc(39) Acc(39)
35) --> Evasion==> DefBuf(35) DefBuf(40) DefBuf(40) EndRdx(40) EndRdx(42)
38) --> Elude==> DefBuf(38) DefBuf(42) DefBuf(42) Rechg(46)
41) --> Combat Jumping==> DefBuf(41) DefBuf(43) EndRdx(43) EndRdx(43)
44) --> Web Grenade==> Acc(44) Acc(45) Immob(45) Rechg(45)
47) --> Caltrops==> Slow(47) Slow(48) Slow(48) Rechg(48)
49) --> Spine Burst==> Dmg(49) Dmg(50) Acc(50)
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01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
02) --> Rest==> Empty(2)
01) --> Critical Hit==> Empty(1)
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Posted

Remove 2 slots from combat jumping and leave just 2 jump in it. It is one of the cheapest toggles ever devised so im at loss understanding what those end reduxes are doing there.

Instead 3 slot hurdle with jumps, this will help enormously in unsuppressed movement.

3 slot BU with recharge, the toHits are up to you, but Id put some in there. THere can never be too much toHit buff in pvp.


 

Posted

i put the end redux in CJ cause i thought it offered more defnse, so as i run a lot of toggles atm i thought they would help