-recharge on Quills


FireKitty

 

Posted

Does anyone know what the -recharge is on quills, I'm trying to work out whether it is good damage mitigation.

I'm assuming it is in the region of 0.2 to 0.4 as people have said it is good, or maybe it stacks.

I imagine it is worth getting just for the damage because it looks the same as the other auras, which over time do better DPS than the average PbAoE attack.


@Unthing ... Mostly on Union.

 

Posted

Although I don't know the exact numbers, I do know that when combined with the other AEs (Throw Spines and Spine Burst) the -recharge is definately noticeable.


 

Posted

From the Free Prima guide the values for Stalker Spines ( which may be different t o scrappers ) are

Barb Swipe -10% 2 seconds
Lunge -10% 4 seconds
Spine Burst -10% 8 seconds
Impale -10% 8 seconds
Ripper -10% 10 seconds
Throw Spines -20% 10 seconds

From testing an even level Nemesis Lieutenant does 31 melee attacks in 194s, however when I am running Spine Burst he does 31 melee attacks in 207s. Over time this is a 6.3% debuff. I suspect it is really a 10% debuff but with a short duration, not that it makes too much difference.

I guess this would stack with a fast recharging Throw Spines and Spine Burst to make a decent -recharge, I certinaly notice the slowing effect on bosses when I attack them 1 on 1.

Does this information change my build, probably not.


@Unthing ... Mostly on Union.

 

Posted

[ QUOTE ]
Does anyone know what the -recharge is on quills, I'm trying to work out whether it is good damage mitigation.

I'm assuming it is in the region of 0.2 to 0.4 as people have said it is good, or maybe it stacks.

I imagine it is worth getting just for the damage because it looks the same as the other auras, which over time do better DPS than the average PbAoE attack.

[/ QUOTE ]

Never did more damage over time then throw spines for me, but then again my scrapper moves out of melee to fire off throw spines to hit as many targets as possible.


 

Posted

[ QUOTE ]
[ QUOTE ]

I imagine it is worth getting just for the damage because it looks the same as the other auras, which over time do better DPS than the average PbAoE attack.

[/ QUOTE ]

Never did more damage over time then throw spines for me, but then again my scrapper moves out of melee to fire off throw spines to hit as many targets as possible.

[/ QUOTE ]

After testing it, I found it didn't. It is more endurance efficient than the others and comes a close 3rd on Damage over time. Being able to ignore the enemies at slivers of health is useful though.


@Unthing ... Mostly on Union.