defender build - ff/psy
You may want to respec at 32 if you want repulsion field.
I've found that once Force Bubble is available you really don't need repel.
Also i found that Mass hypnosis as standard was up for pretty much ever mob already without recharge unless your team were in total carnage mode, in which case you didn't need it anyway, but also Force Bubble really takes it's toll endurance wise, if you can spare them and extra end redux or two wouldn't hurt
Otherwise slotted pretty much the same as mine
The pellet with the poisons in the Vessel with the Pessel, the Chalice from the Palace has the brew that is true...
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
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Name: psypixi
Level: 50
Archetype: Defender
Primary: Force Field
Secondary: Psychic Blast
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01) --> Personal Force Field==> DefBuf(1)
01) --> Mental Blast==> Acc(1) Acc(3)
02) --> Deflection Shield==> DefBuf(2) DefBuf(3) DefBuf(5) EndRdx(34)
04) --> Psionic Lance==> Acc(4) Acc(5) Dmg(7) Dmg(7) IntRdx(31)
06) --> Insulation Shield==> DefBuf(6) DefBuf(9) DefBuf(9) EndRdx(36)
08) --> Hover==> Fly(8) Fly(46) Fly(46)
10) --> Subdue==> Acc(10) Acc(11) Dmg(11) Dmg(13) Immob(33) EndRdx(37)
12) --> Dispersion Bubble==> EndRdx(12) DefBuf(13) DefBuf(15) DefBuf(15)
14) --> Fly==> EndRdx(14) Fly(17) Fly(33) Fly(34) EndRdx(43)
16) --> Telekinetic Blast==> Acc(16) Acc(17) Dmg(19) Dmg(19) EndRdx(27) Rechg(37)
18) --> Detention Field==> Acc(18) Acc(21) Rechg(34)
20) --> Will Domination==> Acc(20) Acc(21) Dmg(25) Dmg(25) Sleep(27) Rechg(37)
22) --> Repulsion Field==> EndRdx(22) EndRdx(23) KB_Dist(23)
24) --> Swift==> Run(24)
26) --> Health==> Heal(26)
28) --> Psionic Tornado==> Acc(28) Acc(29) KB_Dist(29) Dmg(33) EndRdx(40) Dmg(46)
30) --> Stamina==> EndMod(30) EndMod(31) EndMod(31)
32) --> Force Bubble==> EndRdx(32)
35) --> Aid Other==> Heal(35) Heal(36) IntRdx(36)
38) --> Psychic Wail==> Acc(38) Acc(39) Dmg(39) Dmg(39) Dmg(40) DisDur(40)
41) --> Mass Hypnosis==> Acc(41) Acc(42) Sleep(42) Sleep(42) EndRdx(43) Rechg(43)
44) --> Mind Over Body==> EndRdx(44) DmgRes(45) DmgRes(45) DmgRes(45)
47) --> Dominate==> Acc(47) Acc(48) Hold(48) Dmg(48) Dmg(50) EndRdx(50)
49) --> Scramble Thoughts==> Acc(49) Acc(50)
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01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Vigilance==> Empty(1)
02) --> Rest==> Empty(2)
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thoughts and ideas welcomed.