Stone/Fire Brute needs skill advice


_Highguard_

 

Posted

Hi,

My brute just hit the dizzy heights of lvl12 (waits for everyone to calm down...), and I'm not sure what skill to take, this got me thinking about future skills and I didn't like it!

So far I have:
Stone Fist
Stone Mallet
Heavy Mallet :-)
Fire Shield
Healing Flames
Combat Jumping
Swift

now at lvl12 I'm considering either
Blazing Aura
or
Fault

any advice or alternate suggestions (and reasons)?
BA is nice, but I struggle with end anyway and BA is a big end drain.
Fault seems nice enough, but it doesn't do any damage and will draw aggro, I'm just not sure if I'll use it much once I get a decent attack chain.

Also I have huge end problems, will this get much better with Stamina?
Currently I only have CJ and Fire Shield slotted with 1 TO end reduction. I realise I'll probably need to slot the attacks with end reductions, but if I do this will I lose the extra damage the Stone set has over the others?

My future plans are:
lvl 14 -> Super Jump
lvl 16 -> Plasma Shield (yay less endurance that ever!)
lvl 18 -> Health
lvl 20 -> Stamina
lvl 22 -> Acrobatics
lvl 24 - Seismic Smash
lvl 26 -> Hurl Boulder
lvl 28 -> Consume
lvl 30 -> ???
lvl 32 -> Tremor
lvl 35 -> ???
lvl 38 -> ???

I went for Fire as it seemed it'd need less toggles, thus using less endurance.
I also have a lvl 11 Stone/Dark Armour brute, but the thought of Stone Melee and Dark Armour on my endurance nearly reduces me to tears.

Which is best Stone/Dark or Stone/Fire?

Any advice welcome.

Thanks.


 

Posted

I have a stone/DA brute and the end drain till lvl 20 is insane. Usually you run out of it in 10~20 seconds. Once you get stamina and a nice amount of endred in the toggles you should be fine. Also make sure you only run the DA toggles when you need them (I only run them all when fighting hero's/pvp). I haven't played a /fire brute but I know that fault will keep some boss mobs on their back and scramble the minions, if slotted right.