Fire/Kin....HELP
This is one I have been fooling around with. The major advantage I am noticing is I never run out of endurance. Unless of course I use Inferno =).
It's a work in progress. Some powers I notice I never use and I expect to repsec soon. I team with my partner mostly and this build has been fine for us. I haven't tested it with full groups yet so YMMV.
Mr. Smurphy had been kind enough to provide some builds in the past but I don't have the Smurph bank account for them <waves @ Smurphy>
good Luck!
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Technology Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Kinetics
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Fire Blast -- Dev'n-Acc/Dmg(A), Dev'n-Acc/Dmg/EndRdx/Rchg(21), Dev'n-Acc/Dmg/Rchg(21), Dev'n-Dmg/Rchg(23)
Level 1: Transfusion -- Nictus-Heal/HP/Regen/Rchg(A), Nictus-Acc/Heal(3), Nictus-Acc/EndRdx/Rchg(3), Nictus-Acc/EndRdx/Heal/HP/Regen(19), Nictus-%Dam(19)
Level 2: Fire Ball -- Posi-Dmg/EndRdx(A), Posi-Dmg/Rchg(25), Posi-Acc/Dmg/EndRdx(25), Posi-Acc/Dmg(27), Posi-Dam%(27)
Level 4: Flares -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(5), Decim-Dmg/Rchg(5), Decim-Acc/EndRdx/Rchg(7), Decim-Acc/Dmg/Rchg(7)
Level 6: Rain of Fire -- Posi-Acc/Dmg/EndRdx(A), Posi-Acc/Dmg(23), Posi-Dmg/EndRdx(29), Posi-Dmg/Rchg(29), Posi-Dam%(31), RechRdx-I(31)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(9), LkGmblr-Def/EndRdx(9)
Level 10: Siphon Speed -- TmpRdns-Acc/Slow(A), TmpRdns-EndRdx/Rchg/Slow(11), TmpRdns-Acc/EndRdx(11), TmpRdns-Rng/Slow(17), TmpRdns-Acc/Dmg/Slow(17)
Level 12: Aim -- AdjTgt-ToHit/Rchg(A), AdjTgt-Rchg(13), AdjTgt-ToHit/EndRdx(13), AdjTgt-ToHit/EndRdx/Rchg(15), AdjTgt-EndRdx/Rchg(15)
Level 14: Hurdle -- Jump(A)
Level 16: Increase Density -- Aegis-ResDam(A), Aegis-ResDam/Rchg(40), Aegis-Psi/Status(42)
Level 18: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(40)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(31), P'Shift-EndMod/Acc(33), P'Shift-EndMod/Acc/Rchg(33)
Level 22: Speed Boost -- Efficacy-EndMod/EndRdx(A), Efficacy-EndMod/Acc(33), Efficacy-Acc/Rchg(34), Efficacy-EndMod/Acc/Rchg(34), Efficacy-EndMod/Rchg(34), Efficacy-EndMod(37)
Level 24: Maneuvers -- RedFtn-Def(A), RedFtn-Def/EndRdx(36), RedFtn-EndRdx(36), RedFtn-Def/Rchg(36), RedFtn-Def/EndRdx/Rchg(37)
Level 26: Assault -- EndRdx(A)
Level 28: Super Jump -- Jump(A)
Level 30: Hasten -- RechRdx(A), RechRdx(37), RechRdx(40)
Level 32: Inferno -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(42), Oblit-Dmg/Rchg(42), Oblit-Acc/Rchg(43), Oblit-Dmg(43)
Level 35: Transference -- Efficacy-EndMod/Acc(A), Efficacy-EndMod(43), Efficacy-EndMod/Rchg(46), Efficacy-EndMod/Acc/Rchg(46), Efficacy-Acc/Rchg(46)
Level 38: Fulcrum Shift -- RechRdx(A), RechRdx(39), RechRdx(39), Acc-I(39)
Level 41: Acrobatics -- EndRdx(A)
Level 44: Power Sink -- P'Shift-End%(A), P'Shift-EndMod/Rchg(45), P'Shift-Acc/Rchg(45), P'Shift-EndMod/Acc/Rchg(45), P'Shift-EndMod(48)
Level 47: Conserve Power -- RechRdx(A), RechRdx(48), RechRdx(48)
Level 49: Summon Adept -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(50), RechRdx-I(50), RechRdx-I(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge
Can someone post a solid Fire/Kin build? I've looked everywhere in the forums and can't find a semi-recent one.