Concept build...viable?
LOL. Worrying about being gimp with all your basic attacks and defenses taken, tons of Purples slotted, and the good Procs. You might be a tad bit high on the +recovery, but some people hate even seeing their blue bar move.
Yeah, you'll be "viable."
Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
Your going to think this is crazy...even I do.
I'm thinking of dropping Siphon Life and Midnight Grasp in favor of Shadow Maul and Energy Torrent.
This is crazy but its for pure concept reasons.
I know the character is going to be fun playwise...but I'm wondering how hard it will hit me number-wise.
I know I will be giving up the damage of SL and MG and the heal of SL but I will also be gaining AOE damage in SM and ET and be getting the knockdown of ET.
This will be fun to play no matter what because it's concept and looking at the numbers it doesn't seem like it will be too gimp to play.
What do you think?
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Mutation Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Shadow Punch -- C'ngImp-Dmg/EndRdx(A), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(3), C'ngImp-Acc/Dmg/EndRdx(5), C'ngImp-Dmg/EndRdx/Rchg(5), RechRdx-I(43)
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(7), Heal-I(7), Aegis-ResDam(9), Aegis-ResDam/EndRdx(9), S'fstPrt-ResDam/Def+(11)
Level 2: Smite -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(11), Hectmb-Acc/Dmg/Rchg(13), Hectmb-Acc/Rchg(13), Hectmb-Dmg/EndRdx(15)
Level 4: Mind Over Body -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(15), Aegis-ResDam/EndRdx/Rchg(17)
Level 6: Swift -- Run-I(A), Run-I(17), Run-I(19)
Level 8: Fast Healing -- Mrcl-Rcvry+(A), Mrcl-Heal(19), Numna-Regen/Rcvry+(21), Numna-Heal(21), RgnTis-Regen+(23), RgnTis-Heal/EndRdx(23)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(25), GftotA-Run+(25)
Level 12: Shadow Maul -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(27), Armgdn-Acc/Dmg/Rchg(27), Armgdn-Acc/Rchg(29), Armgdn-Dmg/EndRdx(29)
Level 14: Health -- Numna-Heal(A), Numna-Heal/EndRdx(31), Numna-Heal/Rchg(31), Heal-I(46)
Level 16: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(31), Numna-Heal/Rchg(33), Heal-I(46), Heal-I(50)
Level 18: Boxing -- Empty(A)
Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod/Acc(33), P'Shift-EndMod(33), P'Shift-EndMod/Rchg(34)
Level 22: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(34), P'Shift-EndMod(34), P'Shift-EndMod/Rchg(36)
Level 24: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(36), Aegis-ResDam/EndRdx/Rchg(43)
Level 26: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(36), GftotA-Run+(37)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(37), GftotA-Run+(37), Ksmt-ToHit+(39)
Level 30: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(39), GftotA-Run+(39)
Level 32: Invisibility -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(40), GftotA-Run+(40)
Level 35: Phase Shift -- RechRdx-I(A)
Level 38: Resurgence -- P'Shift-EndMod/Rchg(A), P'Shift-Acc/Rchg(40)
Level 41: Focused Accuracy -- GSFC-ToHit/Rchg/EndRdx(A), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(42)
Level 44: Laser Beam Eyes -- Apoc-Dmg(A), Apoc-Dmg/Rchg(45), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(45), Apoc-Dmg/EndRdx(46)
Level 47: Energy Torrent -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Dmg/EndRdx(50)
Level 49: Strength of Will -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A), Run-I(42), Run-I(43)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit