How can I make...
[ QUOTE ]
How can I make a set of click objectives, only one of which actually matters and the rest do not, such that it doesn't display the total number of objectives to click?
[/ QUOTE ]
What you need is two objectives.
Example:
Name one Computer and name the others Computers.
Computers do nothing, only Computer will let you finish the mission. In their "Singular" objective name, call them both "Find the correct computer". Bam, one correct computer, several fakes and one objective.
[ QUOTE ]
Alternately, how can I make an objective NOT show up in the bjectives screen? Would simply not making it required work?
[/ QUOTE ]
I seem to remember that all "required" objectives must have be shown in the objectives. If you make them non-required then they don't need to show up in objectives unless you want them too.
Hope this helped.
How can I make a "defeat boss" objective spawn a lieutenant instead of a boss, or at least how can I make it let me pick from the default group bosses?
If you are working with a standard faction, you won't be able to choose a Lieutenant or under. You can use Snipers, if the faction has those.
If you are working with a custom faction, you can only choose custom mobs from that faction, but they can be any rank. If you want to use a standard Boss you've added to a custom faction, you'll need to choose that Boss from his standard faction and then override the faction display under Boss Text. No, I don't know why you have to jump through hoops like that.
Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"
You may want to join the MA ARC FINDER channel. It is a cross server channel designed for getting help with, finding and promoting arcs.
WN
Check out one of my most recent arcs:
457506 - A Very Special Episode - An abandoned TV, a missing kid's TV show host and more
416951 - The Ms. Manners Task Force - More wacky villains, Wannabes. things in poor taste
or one of my other arcs including two 2010 Player's Choice Winners and an2009 Official AE Awards Nominee for Best Original Story
[ QUOTE ]
[ QUOTE ]
How can I make a set of click objectives, only one of which actually matters and the rest do not, such that it doesn't display the total number of objectives to click?
[/ QUOTE ]
What you need is two objectives.
Example:
Name one Computer and name the others Computers.
Computers do nothing, only Computer will let you finish the mission. In their "Singular" objective name, call them both "Find the correct computer". Bam, one correct computer, several fakes and one objective.
[/ QUOTE ]
You could also get away with naming the correct one detail "Computer" and then a detail with multiple copies called "Computer ". The player won't notice the space but the MA will consider the two to be unique names.
It gets a bit tougher to keep that going if you do what I did in one mission with several bookcases that each give different clues but only one is the required objective with the correct book.
Does the Glowie name even show up? I thought they showed up as "Book case..." This is a problem. I called mine "Cabinet" and "Fake Cabinet"
So I CAN use custom faction lieutenants in boss spawns? Why not use standard faction lieutenants in boss spawns? In any case, I'll be demoting two of my bosses, then, if they don't need to be bosses. It will allow me to reduce the one real boss back from custom to normal. All I did was give him one extra power and now my arc has "WARNING! ENEMIES WITH CUSTOM POWERS! DANGER! DANGER, WILL ROBINSON!" I'll be glad to be rid of that.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
|
So I CAN use custom faction lieutenants in boss spawns?
You can use LTs or Minions from custom factions as Boss details if they are custom mobs. Not if they are standard mobs.
No, I don't know the reason for the distinction, but there it is.
Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"
[ QUOTE ]
You can use LTs or Minions from custom factions as Boss details if they are custom mobs. Not if they are standard mobs.
[/ QUOTE ]
Understood. I have a couple of bosses in a mission of mine who have no business being bosses, whom I made bosses because I thought they had to be in order for them to be usable in boss objects. I'm glad to hear that's not the case, and will downgrade them as soon as I get back to working on my mission.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
|
[ QUOTE ]
Does the Glowie name even show up? I thought they showed up as "Book case..." This is a problem. I called mine "Cabinet" and "Fake Cabinet"
[/ QUOTE ]
It shows up in the Target window when you click on it.
My solution was to call the unneeded ones "Cabinet" and the important one "Filing Cabinet" It's not evidently identical, but I suspect that, to a player not specifically looking for it, it shouldn't stand out.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
|
Sorry about the stupid title, but I have a couple of questions on how to make a few specific things. Since I was completely unable to find the old guides I read, here goes:
How can I make a "defeat boss" objective spawn a lieutenant instead of a boss, or at least how can I make it let me pick from the default group bosses?
How can I make a set of click objectives, only one of which actually matters and the rest do not, such that it doesn't display the total number of objectives to click?
Alternately, how can I make an objective NOT show up in the bjectives screen? Would simply not making it required work?