AE Suggestion: Adding Temporary Powers to AVs


Combat

 

Posted

This is an idea that comes straight from the comics. Here's a scenario:

Mr. Big Tough Guy is a hero. His archnemesis is Doomsalot. Now, normally Mr. Big Tough Guy can easily beat Doomsalot when he actually fights him, but today is different. Today, Doomsalot has an energy sapping ray that weakens Mr. Big Tough Guy.


The gist of this idea is that comics often add powers to Archvillains and Heroes in order to give them a temporary advantage. This is so common that almost every comic has at least at instance of it. It would be a nice way to give an AV flavor. Perhaps Scirroco has been granted a new wind power that can hold a hero/villain in place. Or maybe Luminary now has flight. Or maybe Lord Recluse wants to summon Fire Imps. Anyway I look at it, adding the ability to grant a temporary power to EBs and AVs seems like a good way to diversify custom AVs from regular mobs and even give a regular AV a bit of a change (without eliminating their own unique abilites).

Now, on actual creating the powers, I would suggest that they either be self-buffs, powers already in the game (think pool powers, Brawl, or other powersets), or damage/debuff/mez powers. Self-buffs could be anything from +damage and +tohit to +Def Debuffs. Damage could be any type, AoE or single target, with a debuff/mez or not. The strength of the power could probably from a Brawl to a Nuke. For hard part would be allowing the character to give the power an appearance. Perhaps I16 will help us with the choosing of the colors, and all would need to do is select animation/weapon model.

Now, I would also like to see the ability to add temporary powers to players, but I can already see the way that would go. Some would give a constant MoG + IH and a never ending end supply, some would give a gigantic nuke that cost little end. So, if powers can be added to players, they would have to be deliberately weak. Perhaps the damage would even take away exp or something.

I'd also like to have the ability to make the AV use a certain power when they reach a hitpoint level. This way, you could be certain that when you make the AV say "HA! Now I'm Invulnerable! Muhahaha!" they actually would use Invulnerability.


TW/Elec Optimization