My Fire/SS Tank. Need Help Please Fixing


MachineSlave

 

Posted

hello, im a level 50 Fire Aura's / Super Strength Tanker. currently my problems with my char is that i go thru end pretty good, i wish consume came back quicker, and i have no clue how to slow Blazing Aura with what sets. and i would like to drop acrobatics but how many KB prot IO u need to get so u have like a auto acrobatics..? Here is my Current build :

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Smothered's Child: Level 50 Technology Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Super Strength
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Pyre Mastery

Hero Profile:
Level 1: Fire Shield <ul type="square">[*] (A) Resist Damage IO[*] (3) Resist Damage IO[*] (3) Resist Damage IO[*] (5) Endurance Reduction IO[*] (5) Endurance Reduction IO[/list]Level 1: Jab <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage[*] (7) Crushing Impact - Damage/Endurance[*] (7) Crushing Impact - Damage/Recharge[*] (9) Crushing Impact - Accuracy/Damage/Recharge[*] (9) Crushing Impact - Accuracy/Damage/Endurance[*] (45) Mako's Bite - Chance of Damage(Lethal)[/list]Level 2: Healing Flames <ul type="square">[*] (A) Doctored Wounds - Recharge[*] (11) Doctored Wounds - Heal[*] (11) Doctored Wounds - Heal/Endurance[*] (13) Doctored Wounds - Heal/Recharge[*] (13) Doctored Wounds - Heal/Endurance/Recharge[*] (15) Recharge Reduction IO[/list]Level 4: Haymaker <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage[*] (15) Crushing Impact - Accuracy/Damage/Endurance[*] (36) Crushing Impact - Damage/Endurance[*] (36) Crushing Impact - Damage/Recharge[*] (37) Crushing Impact - Damage/Endurance/Recharge[*] (46) Endurance Reduction IO[/list]Level 6: Combat Jumping <ul type="square">[*] (A) Defense Buff IO[/list]Level 8: Consume <ul type="square">[*] (A) Accuracy IO[*] (37) Recharge Reduction IO[*] (37) Recharge Reduction IO[*] (40) Recharge Reduction IO[/list]Level 10: Hurdle <ul type="square">[*] (A) Jumping IO[/list]Level 12: Plasma Shield <ul type="square">[*] (A) Resist Damage IO[*] (43) Resist Damage IO[*] (43) Resist Damage IO[*] (43) Endurance Reduction IO[*] (45) Endurance Reduction IO[/list]Level 14: Super Jump <ul type="square">[*] (A) Jumping IO[/list]Level 16: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery[*] (17) Numina's Convalescence - Heal[*] (17) Healing IO[*] (46) Healing IO[/list]Level 18: Taunt <ul type="square">[*] (A) Perfect Zinger - Chance for Psi Damage[*] (19) Perfect Zinger - Taunt/Range[*] (19) Perfect Zinger - Taunt[*] (21) Perfect Zinger - Taunt/Recharge[/list]Level 20: Stamina <ul type="square">[*] (A) Endurance Modification IO[*] (21) Endurance Modification IO[*] (23) Endurance Modification IO[*] (23) Endurance Modification IO[*] (46) Endurance Modification IO[/list]Level 22: Acrobatics <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 24: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (25) Recharge Reduction IO[*] (25) Recharge Reduction IO[/list]Level 26: Fiery Embrace <ul type="square">[*] (A) Recharge Reduction IO[*] (27) Recharge Reduction IO[*] (27) Recharge Reduction IO[/list]Level 28: Rage <ul type="square">[*] (A) Adjusted Targeting - Recharge[*] (29) Adjusted Targeting - To Hit Buff[*] (29) Adjusted Targeting - To Hit Buff/Recharge[*] (31) Adjusted Targeting - To Hit Buff/Endurance/Recharge[*] (31) Adjusted Targeting - Endurance/Recharge[*] (31) Gaussian's Synchronized Fire-Control - Chance for Build Up[/list]Level 30: Knockout Blow <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage[*] (34) Crushing Impact - Damage/Endurance[*] (34) Crushing Impact - Damage/Recharge[*] (34) Hecatomb - Chance of Damage(Negative)[*] (36) Hecatomb - Damage/Recharge[*] (45) Damage Increase IO[/list]Level 32: Blazing Aura <ul type="square">[*] (A) Accuracy IO[*] (33) Damage Increase IO[*] (33) Damage Increase IO[*] (33) Endurance Reduction IO[/list]Level 35: Boxing <ul type="square">[*] (A) Accuracy IO[/list]Level 38: Foot Stomp <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage[*] (39) Scirocco's Dervish - Damage/Endurance[*] (39) Scirocco's Dervish - Damage/Recharge[*] (39) Scirocco's Dervish - Accuracy/Recharge[*] (40) Scirocco's Dervish - Accuracy/Damage/Endurance[*] (40) Scirocco's Dervish - Chance of Damage(Lethal)[/list]Level 41: Tough <ul type="square">[*] (A) Resist Damage IO[*] (42) Resist Damage IO[*] (42) Resist Damage IO[*] (42) Endurance Reduction IO[/list]Level 44: Char <ul type="square">[*] (A) Accuracy IO[/list]Level 47: Fire Blast <ul type="square">[*] (A) Thunderstrike - Accuracy/Damage[*] (48) Thunderstrike - Damage/Endurance[*] (48) Thunderstrike - Damage/Recharge[*] (48) Thunderstrike - Accuracy/Damage/Recharge[/list]Level 49: Fire Ball <ul type="square">[*] (A) Positron's Blast - Chance of Damage(Energy)[*] (50) Positron's Blast - Accuracy/Damage[*] (50) Positron's Blast - Damage/Endurance[*] (50) Positron's Blast - Damage/Recharge[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Accuracy IO[/list]Level 1: Sprint <ul type="square">[*] (A) Run Speed IO[/list]Level 2: Rest <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 1: Gauntlet




i need to take [censored] better and kill large grps fast as i can


@MachineSlave | Infinity Server | Deepdown Traumahounds Supergroup | Co-Founder
Tankers : Ice/Ele, Fire/SS, Fire/DM, Invul/Fire, Ele/Stone Corrupter : Arch/TA
Scrappers : DM/DA, Kat/SR Brutes : Fire/Shield, Ele/Fire(Villian)
Controllers : Fire/Kin, Ele/Rad, Earth/Cold