Kin/Dark build request


Amy_Amp

 

Posted

Looking for a decent Kin/Dark build with single IOs and another build with set enhancements. I've looked around and couldn't find a decent one to fit my style. I have dark mastery at the moment for a hold off, but whatever you guys think is better, put it in the build.


 

Posted

I am also Kin Dark and would love to see a solid build also. I've spent hours on Mids trying things, but can't honestly say what I should be going for.. (i.e do I bother slotting damage in Tenebrous Tentacles or 6 slot Siphon Insight for the to hit defuff and +Defense?

I suppose it comes down to what the objective is we want from our toon. For me, I would love to be able to solo an AV, but don't think it can happen. Or I would love to be able to solo a group of 54 Bosses in an AE mission either solo or with a duo. I'm not sure that can happen either.

So what can a Kin/Dark do besides be substituted by a fire/kin controller?


 

Posted

I always slot for damage in my attacks. I really don't see the point in slotting for the debuffs. I have a untested theory about slotting for /dark, but again, it's in my head so I wouldn't want to say, "Hey, go spend 'x' amount of influ on this idea I have" when in the end I'm wrong. If I could find a server slot open(waits to stop laughing) I could go and AE farm up a build high enough to do some testing with it.*

For sets, any additional acc/tohit is always welcome. Same with recharge because those two AoEs have a base of 10 second recharge. If you go without Stamina, and it's a no-brainer to do so, you'll want end recovery just to make things even easier overall and more so if you solo since you don't have Vigilance helping you out. Outside of those, and they don't really need much, but pack any defense you can in there, but I tend not to go too nutty with my builds, ie adding in Tough and Weave. Adding in some sort of KB protection is generally viewed as a good thing in my book. /dark can get away with being played at range, so you'll have less need for it.

* I think I worked out how to do this in my head. Me being me, don't expect much soon. :P


 

Posted

Quote:
Originally Posted by Amy_Amp View Post
I always slot for damage in my attacks. I really don't see the point in slotting for the debuffs. I have a untested theory about slotting for /dark, but again, it's in my head so I wouldn't want to say, "Hey, go spend 'x' amount of influ on this idea I have" when in the end I'm wrong. If I could find a server slot open(waits to stop laughing) I could go and AE farm up a build high enough to do some testing with it.*

For sets, any additional acc/tohit is always welcome. Same with recharge because those two AoEs have a base of 10 second recharge. If you go without Stamina, and it's a no-brainer to do so, you'll want end recovery just to make things even easier overall and more so if you solo since you don't have Vigilance helping you out. Outside of those, and they don't really need much, but pack any defense you can in there, but I tend not to go too nutty with my builds, ie adding in Tough and Weave. Adding in some sort of KB protection is generally viewed as a good thing in my book. /dark can get away with being played at range, so you'll have less need for it.

* I think I worked out how to do this in my head. Me being me, don't expect much soon. :P
If you slot for damage though are you losing functionality of other stats once you hit damage cap with F-Shift?