Ice/SS Tank Power Selection


SOCKERROCKER

 

Posted

I just made an Ice/SS tank that I'd like to be usable in PvP, but I'm having a bit of trouble deciding what power pool powers would be the most effective ones to take. Here are the powers I'm possitive I'm going to be taking:

Frozen Armor
Hoarfrost
Chilling Embrace
Wet Ice
Glacial Armor
Energy Absorption
Hibernate
Jab
Haymaker
Knockout Blow
Rage
Hurl
Another SS attack (Haven't decided which)
Hasten
Super Speed (Or Super Jump if I go with Combat Jumping)
Hurdle/Swift
Health
Stamina
Epic 1
Epic 2
Epic 3 (Haven't decided which Ancillary to go with. Obviously, it's between Ice and Energy. Leaning towards Ice.)


That leaves 3 open spots for power pool powers. The options as far as I see them are:

1) Combat Jumping
Stimulant
Aid Self

2) Combat Jumping
Assault/Maneuvers
Tactics

3) Boxing/Kick
Tough
Weave

Right now, I'm just worried about which powers to take. I can worry about slots and enhancements when I respec. Anyone have any input of which power pools to go with, which SS attack should fill the last spot, or which Ancillary I should go with? Any and all suggestions would be much appreciated.

Also, I posted this both here and in the PvP section ^_^