Captive disappears before final animation/dialogue


Alari_Azure

 

Posted

One of my mission arcs (Meet the Demon Spawn) has an issue that seems to happen regularly. I ran it two or three times yesterday and got the same result each time. I have 3 missions in the arc that have captives to be released. In the first two of them, the captives perform as intended. They do their final animation, then run for the exit. In the last mission there's only one captive and as soon as I defeat the last (custom) enemy guarding him, he just fades away with no final animation or dialogue.

One time, I was fighting those last guarding enemies on a stairway near the captive. When the last enemy was defeated, he floated away while disappearing like the Ancient Ancestors of the Tsoo and the captive faded away, as well.

Has anyone else had anything like this happen in their missions? I can't understand why this one is not working while the others are fine.


No AV/EBs Deal with The Devil's Pawn-207266 Slash DeMento and the Stolen Weapons-100045 Meet the Demon Spawn-151099 Feedback

 

Posted

It sounds to me, even though I'm not Tech-Savvy, that some coding got mixed up somehow, if this isn't a MArc. If it is a MArc, did you make it? If you did make it, could you have given it some kind of animation you didn't want it to have, by mistake? I'm just guessing here, even though, as I said, I'm not Tech-Savvy.


Try my 3 MArcs: I.D.#67166:Protect the Artifacts!! I.D.#97724:Level-Up Time. I.D.#243803:Witch War! Salem vs. Croatoa!

 

Posted

Yes, it is my MA arc mission. I said so in the first sentence.

I think the animation is set the same as the other captives. They are all set either as 'thank you' or 'talk' and the others give their final dialogue as well as the animation. I just can't figure out why this one in particular is not working as it should. The others seem to work just fine.


No AV/EBs Deal with The Devil's Pawn-207266 Slash DeMento and the Stolen Weapons-100045 Meet the Demon Spawn-151099 Feedback