BS/SD Build Advice


Djimon

 

Posted

an you take a few minutes and look over my build?

My main goal when putting this together was to cap melee defense. From there I wanted to get some decent recharge and damage with Ranged defense, AOE defense, regen, recovery, and HP being nice bonus’s. I wanted to keep the build under $100 Million, which is why you don’t see any LOTG, Numina or steadfast uniques. While those will certainly be added as appropriate, I am not building around them.

Thanks in advance for any help provided.

Level 50 Natural Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
------------
Level 1: Hack Mako-Acc/Dmg/EndRdx/Rchg:50(A), Mako-Dmg/EndRdx:50(5), Mako-Dmg/Rchg:50(5), Mako-Acc/EndRdx/Rchg:50(9), Mako-Acc/Dmg:50(11), Mako-Dam%:50(13)
Level 1: Deflection S'dpty-Def:40(A), S'dpty-Def/EndRdx:40(15), ImpArm-ResDam:40(17), ImpArm-ResDam/EndRdx:40(37), S'dpty-Def/Rchg:40(39), ImpArm-ResDam/Rchg:40(45)
Level 2: Slice Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(3), Oblit-Dmg/Rchg:50(3), Oblit-Acc/Dmg/Rchg:50(9), Oblit-Acc/Dmg/EndRdx/Rchg:50(11), Oblit-%Dam:50(13)
Level 4: Battle Agility S'dpty-Def/EndRdx:40(A), S'dpty-Def/Rchg:40(15), S'dpty-Def/EndRdx/Rchg:40(17), S'dpty-Def:40(37), S'dpty-EndRdx:40(46)
Level 6: Hasten RechRdx(A), RechRdx(7), RechRdx(7)
Level 8: Parry Acc(A)
Level 10: Active Defense RechRdx(A), RechRdx(43)
Level 12: Hurdle Jump(A)
Level 14: Health Heal(A), Heal(43)
Level 16: Against All Odds EndRdx(A), EndRdx(25)
Level 18: Whirling Sword Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(19), Oblit-Dmg/Rchg:50(19), Oblit-Acc/Dmg/Rchg:50(23), Oblit-Acc/Dmg/EndRdx/Rchg:50(23), Oblit-%Dam:50(34)
Level 20: Stamina P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(21), P'Shift-EndMod/Acc/Rchg:50(21), P'Shift-Acc/Rchg:50(45), P'Shift-EndMod/Acc:50(45), P'Shift-End%:50(46)
Level 22: Phalanx Fighting LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(25), LkGmblr-Def/EndRdx/Rchg:50(39)
Level 24: Super Speed Run(A)
Level 26: Disembowel C'ngImp-Dmg/EndRdx:40(A), C'ngImp-Dmg/Rchg:40(27), C'ngImp-Acc/Dmg/Rchg:40(27), C'ngImp-Acc/Dmg/EndRdx:40(29), C'ngImp-Dmg/EndRdx/Rchg:40(29), RechRdx-I:40(31)
Level 28: True Grit RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam:40(39), RctvArm-ResDam/EndRdx/Rchg:40(40), RctvArm-ResDam/Rchg:40(40), Heal-I:50(42), Heal-I:50(43)
Level 30: Build Up GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(31), GSFC-ToHit/Rchg/EndRdx:50(31), GSFC-Rchg/EndRdx:50(42), GSFC-ToHit/EndRdx:50(42), GSFC-Build%:50(46)
Level 32: Head Splitter Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(33), Oblit-Dmg/Rchg:50(33), Oblit-Acc/Dmg/Rchg:50(33), Oblit-Acc/Dmg/EndRdx/Rchg:50(34), Oblit-%Dam:50(34)
Level 35: Shield Charge Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(36), Oblit-Dmg/Rchg:50(36), Oblit-Acc/Dmg/Rchg:50(36), Oblit-Acc/Dmg/EndRdx/Rchg:50(37), Oblit-%Dam:50(40)
Level 38: One with the Shield ResDam-I:40(A)
Level 41: Conserve Power RechRdx-I:50(A)
Level 44: Boxing Acc(A)
Level 47: Tough RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(48), RctvArm-ResDam/EndRdx/Rchg:40(48), RctvArm-ResDam/Rchg:40(48)
Level 49: Weave S'dpty-Def:40(A), S'dpty-EndRdx:40(50), S'dpty-Def/EndRdx:40(50), S'dpty-Def/EndRdx/Rchg:40(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Critical Hit
------------
Set Bonus Totals:
20% DamageBuff(Smashing)
20% DamageBuff(Lethal)
20% DamageBuff(Fire)
20% DamageBuff(Cold)
20% DamageBuff(Energy)
20% DamageBuff(Negative)
20% DamageBuff(Toxic)
20% DamageBuff(Psionic)
11.3% Defense(Smashing)
11.3% Defense(Lethal)
3.44% Defense(Fire)
3.44% Defense(Cold)
5.63% Defense(Energy)
5.63% Defense(Negative)
1.88% Defense(Psionic)
18.8% Defense(Melee)
7.5% Defense(Ranged)
6.88% Defense(AoE)
25% Enhancement(RechargeTime)
49% Enhancement(Accuracy)
10% FlySpeed
130.5 HP (9.75%) HitPoints
10% JumpHeight
10% JumpSpeed
MezResist(Held) 3.3%
MezResist(Immobilize) 7.7%
MezResist(Stun) 8.8%
7.5% (0.13 End/sec) Recovery
22% (1.23 HP/sec) Regeneration
10% RunSpeed


 

Posted

this hurts my eye's without Mid's..can you give the "data chuck" (i'm lazy)

steadfast is pretty cheap now btw

-you prolly want more slots in Parry

-not sure what globals Seredipity gives..but i bet Red Fortunes are better


perma jump is ---> /up 1

 

Posted

I'll drop the data chunk in tonight when i get home.

Parry - since i am soft capped to melee, i was mainly going to use parry as a "starter" for defense debuffing mobs to prevent a cascading failure. Since it will be deemed situational, i didn't figure it was worth dropping slots into.


 

Posted

Here's the data dump:

| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1415;683;1366;HEX;|
|78DAA5935973D25014C76F486A0A8425A52B5DA02CDDA0697 9737970A656673A631|
|D461C9F5426C005A20C30092E7DF303F8E4FAE49BEB4770FC 686AF12C1766D44733|
|EDFF977B72CF3D277F4E4E9F1D5B423CBF2AB4F8B59E1B04F 55AD3778743E99BB7D|
|CD163DFED095308919E44EBA7B227A573E40FDC56BDF674E0 B732D347C7B22DFB81|
|746A5D4FF65A93A57DD2EF4A5FF647CEE426521D0C7A4E6D2 865CBA2DB1BDEA82F8|
|320A6169DEEC8EB776C5A9DF49F7881D7F07ADEE8CCBE3EF4 9ACED1A075563F7583|
|91F4CF96A1B55DF8AF638F748D67C4434045181D469730EB1 1226D82F588573180A|
|6B24270B32DE2E70291DCA155A140D81A53B05CA4956BAA24 C8D27E84F0A0D04FC6|
|2FC2EC3921322658424744A196CEB50C9D8BC4F9D8A4C6B5B 8817D9D908322335C2|
|43463030C5D5CF88B4DD863522B63FA8D3016833261CED3C2 6ADFDE240F3645B905|
|118D73CC84588C635A2CA2F62BC6E1AC8446E76B099363CB8 A12682B136C36618E4|
|D98631316D984453661934D9885AC94CA4ABDA427F3AF18AF 09E5378CB784FD7784|
|04F4B1C07D8416921A8696E7095B29421E8E5DE263C5528A1 B6C436C45955A71C9E|
|87483D124ACB51892B0512258506A554DC4EA06FFF839C2F6 262343D82DD000ED31|
|1A506B5DD55AFF403D6F7C647C22EC7E667CE1D7FA4AE8405 6466565D8C22C5B986|
|50BB36CE1E61F16DAD0614E65E5382BCF5979CECA735681B3 B6396B0EB28ACAA162|
|995EB5060F765468A744EFA1414725152AA981D221E6B023B AC3561CB03107ECC80|
|13B62C0BE43B5EF9047B9C2A35CE169AFF098AF19D32F15FE E01237FF89548DE917|
|26348A648CE997FA5FD7376B522B7C1BA7FC0E4A15E52ECA3 D94FB280F505C94064|
|A1365FC7D9A9DB8880D5D42B98C7205E5056E32A32051140B 2586124749A0245152|
|288B286994F728E3DF6DFCF96C|
|-------------------------------------------------------------------|