MA/SR in PvP?
Elusivity was too good for one issue, now its back to getting hit near all the time by most competitive PvP builds when you are outside Elude. From experience going against Forts, SR, Nin, and EA stalks, when they aren't running tier 9's its still really easy to hit them on non SS builds who have some acc bonuses and a little to hit.
MA does fine for damage though. Its not Fire, but it does alright.
MA is decent (not good, not bad), SR is not so good outside of Elude.
@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Does this mean soft capped defenses 'just don't cut it' in PvP?
Yep.
@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
the definition of soft cap only works in PvE, imo =x since people will just easily break through that 45% positional defenses =x
I have a build/concept I really like for this build. I'd like to be able to zone pvp in RV and ocassionally duel. Are SR scrappers any good now? I can't figure out exactly how defense works in the pvp environment now.