Fire/Kin Build Critique Please


Dark_Fawkes

 

Posted

Hello everyone!

I just reached level 50 with my Fire/Kin build and am considering doing a respec to fine tune it. I'm mostly using this toon for farming prestige, influence and salvage. I simply love AoE toons, nothing gives me more joy than seeing myself in the middle of a mob with orange numbers constantly rising above their heads! Attached is my current build, and i would like to ask some of the veterans if they wouldn't mind giving me some tips or advice on how to make this toon an absolute beast at farming!

Thank you in advance!!!

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Embers Wrath: Level 50 Science Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Fire Mastery

Hero Profile:
Level 1: Char -- UbrkCons-Hold:50(A), UbrkCons-Hold/Rchg:50(3), UbrkCons-Acc/Hold/Rchg:50(3), UbrkCons-Acc/Rchg:50(9), UbrkCons-EndRdx/Hold:50(9), UbrkCons-Dam%:50(11)
Level 1: Transfusion -- Nictus-Heal:50(A), Nictus-Heal/HP/Regen/Rchg:50(11), Nictus-Acc/Heal:50(13), Nictus-Acc/EndRdx/Heal/HP/Regen:50(13), Nictus-Acc/EndRdx/Rchg:50(15), Nictus-%Dam:50(15)
Level 2: Siphon Power -- Acc-I:50(A), RechRdx-I:50(40), RechRdx-I:50(40)
Level 4: Fire Cages -- GravAnch-Immob:50(A), GravAnch-Immob/Rchg:50(5), GravAnch-Acc/Immob/Rchg:50(5), GravAnch-Acc/Rchg:50(17), GravAnch-Immob/EndRdx:50(17), Dmg-I:50(19)
Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(7), RechRdx-I:50(7)
Level 8: Hot Feet -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(19), Oblit-Dmg/Rchg:50(21), Oblit-Acc/Dmg/Rchg:50(21), Oblit-Acc/Dmg/EndRdx/Rchg:50(25), Oblit-%Dam:50(25)
Level 10: Siphon Speed -- Acc-I:50(A), Acc-I:50(29), RechRdx-I:50(42), RechRdx-I:50(46)
Level 12: Flashfire -- Posi-Acc/Dmg:50(A), Posi-Dmg/Rchg:50(27), Posi-Dmg/Rng:50(27), Posi-Acc/Dmg/EndRdx:50(29), Amaze-Stun:50(31), Amaze-Stun/Rchg:50(31)
Level 14: Super Speed -- Run-I:50(A)
Level 16: Hurdle -- Jump-I:50(A)
Level 18: Cinders -- NrncSD-Acc/Rchg:30(A), NrncSD-EndRdx/Hold:30(31), NrncSD-Acc/EndRdx:30(33), NrncSD-Hold/Rng:30(37), NrncSD-Acc/Hold/Rchg:30(46)
Level 20: Health -- Heal-I:50(A)
Level 22: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(23), P'Shift-EndMod/Acc:50(23), P'Shift-EndMod/Rchg:50(42)
Level 24: Boxing -- Dsrnt-I:50(A)
Level 26: Tough -- ImpSkn-ResDam/EndRdx:30(A), ImpSkn-ResDam/Rchg:30(42), ImpSkn-EndRdx/Rchg:30(45), ImpSkn-Status:30(45)
Level 28: Weave -- Krma-Def/EndRdx:30(A), Krma-Def/Rchg:30(43), Krma-ResKB:30(43), DefBuff-I:50(45)
Level 30: Increase Density -- ResDam-I:50(A), ResDam-I:50(43)
Level 32: Fire Imps -- S'bndAl-Dmg:50(A), S'bndAl-Dmg/Rchg:50(33), S'bndAl-Acc/Dmg/Rchg:50(33), S'bndAl-Acc/Rchg:50(34), S'bndAl-Dmg/EndRdx:50(34), S'bndAl-Build%:50(34)
Level 35: Transference -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(36), Efficacy-EndMod/Acc/Rchg:50(36), Efficacy-Acc/Rchg:50(36), Efficacy-EndMod/Acc:50(37), Efficacy-EndMod/EndRdx:50(37)
Level 38: Fulcrum Shift -- Acc-I:50(A), Acc-I:50(39), RechRdx-I:50(39), RechRdx-I:50(39), RechRdx-I:50(40)
Level 41: Speed Boost -- EndMod-I:50(A)
Level 44: Fire Ball -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(46), Posi-Dmg/Rchg:50(48), Posi-Dmg/Rng:50(48), Posi-Acc/Dmg/EndRdx:50(48), Posi-Dam%:50(50)
Level 47: Fire Shield -- S'fstPrt-ResDam/EndRdx:30(A), S'fstPrt-ResDam/Def+:30(50), S'fstPrt-ResKB:30(50)
Level 49: Combat Jumping -- LkGmblr-Def:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- Empty(A)
Level 1: Containment


 

Posted

Can hardly make a bad farming fire/kin build. But some opinions... Slot damage sets in char and firecages since you'll be spamming those and hold/disorientation times won't be much of an issue. Also slot a LOTG +7.5% in combat jump instead of the LOTG Def if you can afford it.