SD/Fire/Pyre good aoe tank?


maxtsorm

 

Posted

Soo....what Im wondering is this a good AOE tank...and are the defenses slotted good?

Also...would War Mace Be better? AOE wise?

IDK just some thoughts /questions

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

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Level 50 Technology Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Fiery Melee
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Medicine
Ancillary Pool: Pyre Mastery

Hero Profile:
Level 1: Deflection -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/EndRdx/Rchg(3), ImpArm-ResDam/Rchg(3), ImpArm-ResDam(36)
Level 1: Scorch -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(9), Mako-Acc/Dmg(36), Mako-Dmg/EndRdx(39), Mako-Dmg/Rchg(43), Mako-Acc/EndRdx/Rchg(50)
Level 2: Battle Agility -- RedFtn-Def(A), RedFtn-Def/EndRdx(15), RedFtn-Def/Rchg(15), RedFtn-EndRdx/Rchg(23), RedFtn-Def/EndRdx/Rchg(43)
Level 4: Combustion -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(5), Oblit-Acc/Rchg(5), Oblit-Dmg/Rchg(7), Oblit-Acc/Dmg/Rchg(7), Oblit-%Dam(17)
Level 6: True Grit -- RctvArm-EndRdx/Rchg(A), H'zdH-Heal(17), RctvArm-ResDam/EndRdx(23), H'zdH-Heal/Rchg(39), RctvArm-ResDam(39), H'zdH-Heal/EndRdx(40)
Level 8: Active Defense -- RechRdx-I(A), RechRdx-I(9)
Level 10: Against All Odds -- EndRdx-I(A), EndRdx-I(11), Taunt-I(11)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Super Speed -- Empty(A)
Level 16: Swift -- Empty(A)
Level 18: Phalanx Fighting -- GftotA-Def(A), GftotA-Def/EndRdx(19), DefBuff-I(19)
Level 20: Build Up -- GSFC-Build%(A), GSFC-ToHit/EndRdx(21), GSFC-ToHit(21), GSFC-ToHit/Rchg(34), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(37)
Level 22: Health -- Numna-Regen/Rcvry+(A)
Level 24: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(25), P'Shift-EndMod(25), P'Shift-EndMod/Rchg(37), P'Shift-EndMod/Acc/Rchg(37), P'Shift-Acc/Rchg(46)
Level 26: Shield Charge -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(27), Oblit-Acc/Rchg(27), Oblit-%Dam(31), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(40)
Level 28: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-%Dam(29), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(40)
Level 30: Boxing -- Empty(A)
Level 32: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(33), ImpArm-ResDam(33), ImpArm-ResDam/EndRdx(33), ImpArm-ResDam/Rchg(34)
Level 35: Aid Other -- IntRdx-I(A)
Level 38: Aid Self -- Mrcl-Heal(A), Mrcl-EndRdx/Rchg(42), IntRdx-I(42), IntRdx-I(42), Heal-I(43)
Level 41: Char -- Empty(A)
Level 44: Fire Blast -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(45), Thundr-Acc/Dmg(45), Thundr-Dmg/EndRdx(45), Thundr-Dmg/Rchg(46), Thundr-Acc/Dmg/Rchg(46)
Level 47: Fire Ball -- Posi-Acc/Dmg/EndRdx(A), Posi-Acc/Dmg(48), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(50)
Level 49: Weave -- EndRdx-I(A), EndRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet



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