Posted 06-19-2009 01:57 PM Soo....what Im wondering is this a good AOE tank...and are the defenses slotted good? Also...would War Mace Be better? AOE wise? IDK just some thoughts /questions Hero Plan by Mids' Hero Designer 1.401 http://www.cohplanner.com/ [u]Click this DataLink to open the build![u] Level 50 Technology Tanker Primary Power Set: Shield Defense Secondary Power Set: Fiery Melee Power Pool: Speed Power Pool: Fitness Power Pool: Fighting Power Pool: Medicine Ancillary Pool: Pyre Mastery Hero Profile: Level 1: Deflection -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/EndRdx/Rchg(3), ImpArm-ResDam/Rchg(3), ImpArm-ResDam(36) Level 1: Scorch -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(9), Mako-Acc/Dmg(36), Mako-Dmg/EndRdx(39), Mako-Dmg/Rchg(43), Mako-Acc/EndRdx/Rchg(50) Level 2: Battle Agility -- RedFtn-Def(A), RedFtn-Def/EndRdx(15), RedFtn-Def/Rchg(15), RedFtn-EndRdx/Rchg(23), RedFtn-Def/EndRdx/Rchg(43) Level 4: Combustion -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(5), Oblit-Acc/Rchg(5), Oblit-Dmg/Rchg(7), Oblit-Acc/Dmg/Rchg(7), Oblit-%Dam(17) Level 6: True Grit -- RctvArm-EndRdx/Rchg(A), H'zdH-Heal(17), RctvArm-ResDam/EndRdx(23), H'zdH-Heal/Rchg(39), RctvArm-ResDam(39), H'zdH-Heal/EndRdx(40) Level 8: Active Defense -- RechRdx-I(A), RechRdx-I(9) Level 10: Against All Odds -- EndRdx-I(A), EndRdx-I(11), Taunt-I(11) Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13) Level 14: Super Speed -- Empty(A) Level 16: Swift -- Empty(A) Level 18: Phalanx Fighting -- GftotA-Def(A), GftotA-Def/EndRdx(19), DefBuff-I(19) Level 20: Build Up -- GSFC-Build%(A), GSFC-ToHit/EndRdx(21), GSFC-ToHit(21), GSFC-ToHit/Rchg(34), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(37) Level 22: Health -- Numna-Regen/Rcvry+(A) Level 24: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(25), P'Shift-EndMod(25), P'Shift-EndMod/Rchg(37), P'Shift-EndMod/Acc/Rchg(37), P'Shift-Acc/Rchg(46) Level 26: Shield Charge -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(27), Oblit-Acc/Rchg(27), Oblit-%Dam(31), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(40) Level 28: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-%Dam(29), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(40) Level 30: Boxing -- Empty(A) Level 32: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(33), ImpArm-ResDam(33), ImpArm-ResDam/EndRdx(33), ImpArm-ResDam/Rchg(34) Level 35: Aid Other -- IntRdx-I(A) Level 38: Aid Self -- Mrcl-Heal(A), Mrcl-EndRdx/Rchg(42), IntRdx-I(42), IntRdx-I(42), Heal-I(43) Level 41: Char -- Empty(A) Level 44: Fire Blast -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(45), Thundr-Acc/Dmg(45), Thundr-Dmg/EndRdx(45), Thundr-Dmg/Rchg(46), Thundr-Acc/Dmg/Rchg(46) Level 47: Fire Ball -- Posi-Acc/Dmg/EndRdx(A), Posi-Acc/Dmg(48), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(50) Level 49: Weave -- EndRdx-I(A), EndRdx-I(50) ------------ Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Gauntlet <font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1391;679;1358;HEX;| |78DAA593494F1A6118C7DF81A1A33080940AA82C022A8A752 AB72E07D388B4C6929| |04A3CB535145F612A190C70A8B77E809EBA9EEC96AEE76E69 FA45DA7E952ED36779| |25313D7602FFDF3BCF3CDBBB556F974D21EEAC08CD5CED34F AFDED7AC3D9933D7F5| |D36DB4EB7D36D1D0843089162F37659EE4AA72FADCDB62D3B 3B47AF09F5B52A3B52| |5A155BF60E781C5977DAB2279D817534F0D7BADD8EB5B92FE 58E49C38A3D7064BF1| |F542FADF6C0765AFC56953B76D37664646DDF6E5AB5839EDC AE36FA03C89E809616| |E05F0E8268F017AE57CCC0A0203C05C62C213F4F88F8857A5 C9FD80394C4C82D427| |E9730D72214DB84924D5883EC1A67D7B59086A6909F1120C4 4C423148884211AF2A| |E2753D68D27F327E114EFC66FC218CA1734954A0888F8BF87 CD3304889B1556A3A9| |626CC5D64E4088515C2258832B896662CF2841897E1CB2875 ED7A46B364F22B9408| |39880B70414F8063CC63C8834390738BA00B8FF08125CC212 24C96757088A82A911| |16AE9A4CE485392182C46542D46F41D4DF8D45BC64B42F615 21FF9A30F3866040A1| |7155687C8B5675044C71B53EF1C7E49578C4B8C7A1F7190F0 84B0F091BD0DF842A3| |FC17B31C97B31C97B91E6D5CFF29614784BE2D0F4948A9A62 F724BB27D93DCDA9D2| |C7A23403378D9B4ED1EA78C19251072713A73D9D4E30F83C4 EF359CDF2214D817B4| |E25C84DD1F265C034CB267D769DBC162A0C765028CE10BE41 77F32AC33CB5F01D2C| |8B6A2A8BCFC9E9F40BC621E30961E929E319E1074459AAACF 5994C67DE333E303EF| |205F944D0A1CB659EA7B6CC87ACC448EAC30B073F6CE8CA3F 969AAEEE2E5834B22C| |E8C3EBFC5FCF17F3A8D6E855BCF975941ACA16CA3594EB283 7501A2837519A28EED| |76174F82C36740EE53CCA0594BBE86404400228264A102584 1246194389A2C45026| |510E51DCBFCF1A0775| |-------------------------------------------------------------------|</pre><hr />
Soo....what Im wondering is this a good AOE tank...and are the defenses slotted good?
Also...would War Mace Be better? AOE wise?
IDK just some thoughts /questions
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Technology Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Fiery Melee
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Medicine
Ancillary Pool: Pyre Mastery
Hero Profile:
Level 1: Deflection -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/EndRdx/Rchg(3), ImpArm-ResDam/Rchg(3), ImpArm-ResDam(36)
Level 1: Scorch -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(9), Mako-Acc/Dmg(36), Mako-Dmg/EndRdx(39), Mako-Dmg/Rchg(43), Mako-Acc/EndRdx/Rchg(50)
Level 2: Battle Agility -- RedFtn-Def(A), RedFtn-Def/EndRdx(15), RedFtn-Def/Rchg(15), RedFtn-EndRdx/Rchg(23), RedFtn-Def/EndRdx/Rchg(43)
Level 4: Combustion -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(5), Oblit-Acc/Rchg(5), Oblit-Dmg/Rchg(7), Oblit-Acc/Dmg/Rchg(7), Oblit-%Dam(17)
Level 6: True Grit -- RctvArm-EndRdx/Rchg(A), H'zdH-Heal(17), RctvArm-ResDam/EndRdx(23), H'zdH-Heal/Rchg(39), RctvArm-ResDam(39), H'zdH-Heal/EndRdx(40)
Level 8: Active Defense -- RechRdx-I(A), RechRdx-I(9)
Level 10: Against All Odds -- EndRdx-I(A), EndRdx-I(11), Taunt-I(11)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Super Speed -- Empty(A)
Level 16: Swift -- Empty(A)
Level 18: Phalanx Fighting -- GftotA-Def(A), GftotA-Def/EndRdx(19), DefBuff-I(19)
Level 20: Build Up -- GSFC-Build%(A), GSFC-ToHit/EndRdx(21), GSFC-ToHit(21), GSFC-ToHit/Rchg(34), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(37)
Level 22: Health -- Numna-Regen/Rcvry+(A)
Level 24: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(25), P'Shift-EndMod(25), P'Shift-EndMod/Rchg(37), P'Shift-EndMod/Acc/Rchg(37), P'Shift-Acc/Rchg(46)
Level 26: Shield Charge -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(27), Oblit-Acc/Rchg(27), Oblit-%Dam(31), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(40)
Level 28: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-%Dam(29), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-Dmg/Rchg(31), Oblit-Acc/Dmg/Rchg(40)
Level 30: Boxing -- Empty(A)
Level 32: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(33), ImpArm-ResDam(33), ImpArm-ResDam/EndRdx(33), ImpArm-ResDam/Rchg(34)
Level 35: Aid Other -- IntRdx-I(A)
Level 38: Aid Self -- Mrcl-Heal(A), Mrcl-EndRdx/Rchg(42), IntRdx-I(42), IntRdx-I(42), Heal-I(43)
Level 41: Char -- Empty(A)
Level 44: Fire Blast -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(45), Thundr-Acc/Dmg(45), Thundr-Dmg/EndRdx(45), Thundr-Dmg/Rchg(46), Thundr-Acc/Dmg/Rchg(46)
Level 47: Fire Ball -- Posi-Acc/Dmg/EndRdx(A), Posi-Acc/Dmg(48), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(50)
Level 49: Weave -- EndRdx-I(A), EndRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
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