Good SS/Fire Build?


Spike_of_Death

 

Posted

I made one and it pretty much sucked.


If anyone has a good build for maybe doing 8 man Lib, CoT farms, ITF's, or w/e (basically mass aoe damage) then I'd love to see it! thanks in advance

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Fiery-Enforcer: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Punch -- Hectmb-Dmg:50(A), Hectmb-Acc/Dmg/Rchg:50(36), Hectmb-Acc/Rchg:50(36), Hectmb-Dmg/EndRdx:50(37), Hectmb-Dam%:50(43)
Level 1: Fire Shield -- ImpArm-ResDam:40(A), ImpArm-ResDam/EndRdx:40(3), ImpArm-ResDam/EndRdx/Rchg:30(3), ImpArm-ResDam/Rchg:40(5)
Level 2: Haymaker -- Mako-Acc/Dmg/EndRdx/Rchg:50(A), Mako-Acc/EndRdx/Rchg:50(5), Mako-Acc/Dmg:50(7), Mako-Dmg/Rchg:50(23)
Level 4: Healing Flames -- Dct'dW-Rchg:50(A), Dct'dW-Heal:50(7), Dct'dW-EndRdx/Rchg:50(13), Dct'dW-Heal/Rchg:50(13), Dct'dW-Heal/EndRdx/Rchg:50(15)
Level 6: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 8: Knockout Blow -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/Rchg:50(9), C'ngImp-Acc/Dmg/Rchg:50(9), C'ngImp-Acc/Dmg/EndRdx:50(11), C'ngImp-Dmg/EndRdx/Rchg:50(11)
Level 10: Hurdle -- Jump-I:50(A)
Level 12: Blazing Aura -- C'ngBlow-Dmg/EndRdx:50(A), M'Strk-Acc/Dmg/EndRdx:50(15), Sciroc-Dmg/EndRdx:50(17), Sciroc-Acc/Dmg/EndRdx:50(25)
Level 14: Super Jump -- Jump-I:50(A)
Level 16: Plasma Shield -- ImpArm-ResDam:40(A), ImpArm-ResDam/EndRdx:40(17), ImpArm-ResDam/EndRdx/Rchg:40(19), ImpArm-EndRdx/Rchg:30(19), S'fstPrt-ResKB:30(25), S'fstPrt-ResDam/Def+:30(36)
Level 18: Health -- Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(48)
Level 20: Stamina -- EndMod-I:50(A), P'Shift-EndMod:50(21), P'Shift-End%:50(21)
Level 22: Rage -- AdjTgt-ToHit/Rchg:50(A), AdjTgt-ToHit:50(23), AdjTgt-ToHit/EndRdx/Rchg:50(29), AdjTgt-Rchg:50(31), AdjTgt-EndRdx/Rchg:50(34)
Level 24: Consume -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(27), Efficacy-EndMod/Acc/Rchg:50(27), Efficacy-Acc/Rchg:50(29), Efficacy-EndMod/Acc:50(43), Efficacy-EndMod/EndRdx:50(46)
Level 26: Hasten -- RechRdx-I:50(A), RechRdx-I:50(37), RechRdx-I:50(40)
Level 28: Boxing -- Amaze-Stun:50(A), Amaze-EndRdx/Stun:50(50)
Level 30: Tough -- TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(31), TtmC'tng-ResDam/EndRdx/Rchg:50(31), S'fstPrt-ResDam/EndRdx:30(40), S'fstPrt-ResKB:30(46)
Level 32: Foot Stomp -- Armgdn-Dmg/Rchg:50(A), Armgdn-Acc/Dmg/Rchg:50(33), Armgdn-Acc/Rchg:50(33), Armgdn-Dmg/EndRdx:50(33), Armgdn-Dam%:50(34), FrcFbk-Rechg%:50(34)
Level 35: Fiery Embrace -- RechRdx-I:50(A), RechRdx-I:50(37)
Level 38: Burn -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(39), Oblit-Dmg/Rchg:50(39), Oblit-Acc/Dmg/Rchg:50(39), Oblit-Acc/Dmg/EndRdx/Rchg:50(40)
Level 41: Electrifying Fences -- GravAnch-Immob:50(A), GravAnch-Immob/Rchg:50(42), GravAnch-Acc/Immob/Rchg:50(42), GravAnch-Acc/Rchg:50(42), GravAnch-Immob/EndRdx:50(43)
Level 44: Ball Lightning -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(45), Ragnrk-Acc/Dmg/Rchg:50(45), Ragnrk-Acc/Rchg:50(45), Ragnrk-Dmg/EndRdx:50(46)
Level 47: Hurl -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(48), Apoc-Acc/Dmg/Rchg:50(48), Apoc-Acc/Rchg:50(50), Apoc-Dmg/EndRdx:50(50)
Level 49: Rise of the Phoenix -- RechRdx-I:50(A)
------------
Level 1: Brawl -- EndRdx-I:50(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Fury
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]14.5% DamageBuff(Smashing)[*]14.5% DamageBuff(Lethal)[*]14.5% DamageBuff(Fire)[*]14.5% DamageBuff(Cold)[*]14.5% DamageBuff(Energy)[*]14.5% DamageBuff(Negative)[*]14.5% DamageBuff(Toxic)[*]14.5% DamageBuff(Psionic)[*]3% Defense(Smashing)[*]3% Defense(Lethal)[*]3% Defense(Fire)[*]3% Defense(Cold)[*]3% Defense(Energy)[*]3% Defense(Negative)[*]6.75% Defense(Psionic)[*]3% Defense(Melee)[*]3% Defense(Ranged)[*]3% Defense(AoE)[*]4.5% Max End[*]82.5% Enhancement(RechargeTime)[*]85% Enhancement(Accuracy)[*]4% Enhancement(Heal)[*]5% FlySpeed[*]123.7 HP (8.25%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -8)[*]Knockup (Mag -8)[*]MezResist(Immobilize) 5.5%[*]MezResist(Sleep) 2.2%[*]MezResist(Stun) 2.2%[*]MezResist(Terrorized) 2.2%[*]29.5% (0.49 End/sec) Recovery[*]36% (2.25 HP/sec) Regeneration[*]11.3% Resistance(Fire)[*]11.3% Resistance(Cold)[*]1.26% Resistance(Energy)[*]1.26% Resistance(Negative)[*]5% RunSpeed[/list]