MA/Shield build and questions
Well for MA you pick the right attacks
Now things to build for with MA/SD I would work on getter your defense higher. It doesn't need to be soft capped (45%) but I would aim for 35%ish should be fine. Also a note Phalanx Fighting only adds 3.75% defense when solo so your defense is only 28.3% solo.
Other things I saw I think you have too many attacks, but if you like them that is up to you.
A good IO for you to look into is Steadfast Protction: +3% defense. It doesn't cost a lot of inf right now, I got one today for 3 mil , but it will help out your build a lot. You can put it in Deflection, True Grit, or OwTS.
Flurry?
"...freedom isn't a commodity to compromise." -- Captain America, New Avengers #21
Guide to Base Teleporters
Flurry is a filler.... I also have alot of attacks cause I didnt know what else to replace some of them with. I could swap some out and take the medicine pool but it feels so unscrapperly to take aid self.
I am making my first MA scrapper and have come up with the following... Please let me know if I picked some dog MA powers or whether I should buff up more def etc. Thanks.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Commie Enforcer: Level 50 Natural Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Darkness Mastery
Hero Profile:
Level 1: Storm Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(17), B'ngBlow-Acc/Dmg(19), B'ngBlow-Dmg/Rchg(43)
Level 1: Deflection -- GftotA-Def(A), GftotA-Def/EndRdx(5), DefBuff-I(5), ImpArm-ResDam(23), ImpArm-ResDam/EndRdx(25), TtmC'tng-ResDam/EndRdx(25)
Level 2: Battle Agility -- GftotA-Def(A), GftotA-Def/EndRdx(7), LkGmblr-Def(7), LkGmblr-Def/EndRdx(40)
Level 4: True Grit -- Mrcl-Heal(A), Mrcl-Rcvry+(9), Heal-I(9), ImpArm-ResDam(42), ImpArm-ResDam/EndRdx(42), ResDam-I(42)
Level 6: Focus Chi -- GSFC-ToHit/Rchg(A), GSFC-ToHit/Rchg/EndRdx(11), GSFC-Rchg/EndRdx(11), GSFC-ToHit(43)
Level 8: Crane Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(19), B'ngBlow-Dmg/Rchg(23), B'ngBlow-Acc/Dmg(43)
Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(15)
Level 12: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(17)
Level 14: Super Jump -- Jump-I(A)
Level 16: Swift -- Run-I(A)
Level 18: Health -- Heal-I(A)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Against All Odds -- EndRdx-I(A)
Level 24: Phalanx Fighting -- GftotA-Def/EndRdx(A), GftotA-Def(46), DefBuff-I(46)
Level 26: Dragon's Tail -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(50)
Level 28: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29)
Level 30: Flurry -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(34), F'dSmite-Acc/Dmg/Rchg(37)
Level 32: Eagles Claw -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(34), P'ngS'Fest-Acc/Dmg(34), P'ngS'Fest-Dmg/Rchg(40)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: Crippling Axe Kick -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(39), Mako-Dmg/Rchg(39), Mako-Acc/EndRdx/Rchg(39), C'ngImp-Dmg/Rchg(40)
Level 41: Torrent -- Acc-I(A)
Level 44: Dark Blast -- Entrpc-Acc/Dmg(A), Entrpc-Dmg/EndRdx(45), Thundr-Acc/Dmg(45), Thundr-Dmg/EndRdx(45), RechRdx-I(46)
Level 47: Tenebrous Tentacles -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50), RechRdx-I(50)
Level 49: One with the Shield -- ResDam-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
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[u]Set Bonus Totals:[u]<ul type="square">[*]9% DamageBuff(Smashing)[*]9% DamageBuff(Lethal)[*]9% DamageBuff(Fire)[*]9% DamageBuff(Cold)[*]9% DamageBuff(Energy)[*]9% DamageBuff(Negative)[*]9% DamageBuff(Toxic)[*]9% DamageBuff(Psionic)[*]18.8% Defense(Smashing)[*]18.8% Defense(Lethal)[*]1.56% Defense(Fire)[*]1.56% Defense(Cold)[*]1.56% Defense(Energy)[*]1.56% Defense(Negative)[*]15% Defense(Melee)[*]3.13% Defense(Ranged)[*]3.13% Defense(AoE)[*]27% Enhancement(Accuracy)[*]16.3% Enhancement(RechargeTime)[*]5% FlySpeed[*]125.5 HP (9.37%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Immobilize) 14.3%[*]MezResist(Stun) 4.4%[*]22.5% (0.38 End/sec) Recovery[*]28% (1.57 HP/sec) Regeneration[*]1.58% Resistance(Fire)[*]1.58% Resistance(Cold)[*]5% RunSpeed[/list]