BS/Regen PVP build
No SJ? SJ is good power to us to jump after the pvp flyers and you need to get Ancillary Pool: Weapon Mastery to get web power to ground the flyers that can fly to recoverty them self, so please rething this if you like.
Nacht Nova Thunder = Level 50 (Liberty) Dark Blaster/Storm Summoning - Defender
Nova Ninja = Level 50 (Liberty) spines/ Regeneration - Scrapper
CanadianMan = Level 50 (Liberty) Super Strength/Invulnerability - Tanker
LibertyBoy = Level 35 (Liberty) Stone Armor
/Fiery Melee - Tanker
Can anyone help me make this stronger ?
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
pvp scrapper: Level 50 Natural Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Hack <ul type="square">[*] (A) Hecatomb - Damage/Endurance[*] (3) Hecatomb - Damage[*] (3) Hecatomb - Damage/Recharge[*] (5) Hecatomb - Chance of Damage(Negative)[*] (5) Hecatomb - Accuracy/Damage/Recharge[*] (39) Hecatomb - Accuracy/Recharge[/list]Level 1: Fast Healing <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance[*] (7) Numina's Convalescence - Heal/Endurance/Recharge[*] (7) Numina's Convalescence - Heal[*] (46) Numina's Convalescence - +Regeneration/+Recovery[/list]Level 2: Reconstruction <ul type="square">[*] (A) Titanium Coating - Resistance[*] (9) Titanium Coating - Endurance[*] (9) Titanium Coating - Resistance/Endurance[*] (11) Titanium Coating - Resistance/Recharge[*] (11) Titanium Coating - Resistance/Endurance/Recharge[/list]Level 4: Quick Recovery <ul type="square">[*] (A) Efficacy Adaptor - EndMod[*] (13) Efficacy Adaptor - EndMod/Endurance[*] (13) Efficacy Adaptor - EndMod/Accuracy[*] (43) Efficacy Adaptor - EndMod/Recharge[/list]Level 6: Hurdle <ul type="square">[*] (A) Jumping IO[/list]Level 8: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (40) Recharge Reduction IO[*] (43) Recharge Reduction IO[/list]Level 10: Dull Pain <ul type="square">[*] (A) Numina's Convalescence - Heal[*] (15) Numina's Convalescence - Heal/Endurance[*] (15) Numina's Convalescence - Endurance/Recharge[*] (17) Numina's Convalescence - Heal/Recharge[*] (17) Numina's Convalescence - Heal/Endurance/Recharge[*] (43) Healing IO[/list]Level 12: Boxing <ul type="square">[*] (A) Absolute Amazement - Endurance/Stun[/list]Level 14: Health <ul type="square">[*] (A) Numina's Convalescence - Heal[*] (19) Numina's Convalescence - Heal/Endurance[*] (19) Numina's Convalescence - Endurance/Recharge[/list]Level 16: Integration <ul type="square">[*] (A) Numina's Convalescence - Heal[*] (21) Numina's Convalescence - Heal/Endurance[*] (21) Numina's Convalescence - Endurance/Recharge[*] (23) Numina's Convalescence - Heal/Recharge[*] (23) Numina's Convalescence - Heal/Endurance/Recharge[*] (25) Miracle - +Recovery[/list]Level 18: Tough <ul type="square">[*] (A) Titanium Coating - Resistance[*] (39) Titanium Coating - Resistance/Endurance[*] (40) Titanium Coating - Resistance/Recharge[*] (48) Titanium Coating - Resistance/Endurance/Recharge[/list]Level 20: Resilience <ul type="square">[*] (A) Titanium Coating - Resistance[*] (25) Titanium Coating - Resistance/Endurance[*] (27) Titanium Coating - Resistance/Recharge[*] (48) Titanium Coating - Resistance/Endurance/Recharge[/list]Level 22: Stamina <ul type="square">[*] (A) Efficacy Adaptor - EndMod/Endurance[*] (27) Efficacy Adaptor - EndMod/Accuracy[*] (29) Efficacy Adaptor - EndMod[*] (46) Efficacy Adaptor - EndMod/Recharge[/list]Level 24: Weave <ul type="square">[*] (A) Luck of the Gambler - Defense[*] (37) Luck of the Gambler - Defense/Endurance[*] (42) Luck of the Gambler - Defense/Endurance/Recharge[*] (48) Luck of the Gambler - Defense/Recharge[/list]Level 26: Disembowel <ul type="square">[*] (A) Mako's Bite - Chance of Damage(Lethal)[*] (29) Mako's Bite - Accuracy/Damage[*] (31) Mako's Bite - Accuracy/Damage/Endurance/Recharge[*] (31) Touch of Death - Chance of Damage(Negative)[*] (31) HamiO:Nucleolus Exposure[*] (33) HamiO:Nucleolus Exposure[/list]Level 28: Instant Healing <ul type="square">[*] (A) Numina's Convalescence - Endurance/Recharge[*] (33) Doctored Wounds - Heal/Endurance[*] (33) Doctored Wounds - Endurance/Recharge[*] (34) Doctored Wounds - Heal/Recharge[*] (34) Doctored Wounds - Heal/Endurance/Recharge[*] (34) Doctored Wounds - Heal[/list]Level 30: Super Speed <ul type="square">[*] (A) Celerity - Endurance[*] (50) Celerity - RunSpeed[/list]Level 32: Head Splitter <ul type="square">[*] (A) Armageddon - Chance for Fire Damage[*] (36) Armageddon - Damage[*] (36) Armageddon - Damage/Endurance[*] (36) Armageddon - Damage/Recharge[*] (37) Armageddon - Accuracy/Damage/Recharge[*] (37) Armageddon - Accuracy/Recharge[/list]Level 35: Revive <ul type="square">[*] (A) Empty[/list]Level 38: Assault <ul type="square">[*] (A) Endurance Reduction IO[*] (39) Endurance Reduction IO[*] (40) Endurance Reduction IO[/list]Level 41: Conserve Power <ul type="square">[*] (A) Recharge Reduction IO[*] (42) Recharge Reduction IO[*] (42) Recharge Reduction IO[/list]Level 44: Laser Beam Eyes <ul type="square">[*] (A) Apocalypse - Chance of Damage(Negative)[*] (45) Apocalypse - Damage/Endurance[*] (45) Apocalypse - Damage[*] (45) Apocalypse - Accuracy/Damage/Recharge[*] (46) Apocalypse - Damage/Recharge[/list]Level 47: Moment of Glory <ul type="square">[*] (A) Empty[/list]Level 49: Tactics <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - Chance for Build Up[*] (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (50) Gaussian's Synchronized Fire-Control - To Hit Buff[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Critical Hit