Hi guys, I just got my SD/WM tanker to 50 and I'm fairly new to the game. I'm having a blast and I want to make my tank better.
In the early levels of my tank career I made a build to the best of my knownledge I thought I was pretty good. I didn't include Tough/Weave because of the IO's sets make it really close to be softcapped so I figured with Phalanx Fighting and a few allies around me I would be good to go. Boy was I wrong I go down faster than a Blaster trying to pull. Alphas are destroying me. I put a new build together and I would like some feedback on it.
A few things on this, I didn't take One with the Shield reason being is way to situational for me to fully utilize, I figured having Tough/Weave would be better all around. I took Earth Mastery for the sole purpose of having a Fortunata set... too good not to have. Now I realize this is a expensive build but it gives me something to work towards. Here it goes...
Level 50 Technology Tanker Primary Power Set: Shield Defense Secondary Power Set: War Mace Power Pool: Leaping Power Pool: Fitness Power Pool: Fighting Ancillary Pool: Earth Mastery
Hi guys, I just got my SD/WM tanker to 50 and I'm fairly new to the game. I'm having a blast and I want to make my tank better.
In the early levels of my tank career I made a build to the best of my knownledge I thought I was pretty good. I didn't include Tough/Weave because of the IO's sets make it really close to be softcapped so I figured with Phalanx Fighting and a few allies around me I would be good to go. Boy was I wrong I go down faster than a Blaster trying to pull. Alphas are destroying me. I put a new build together and I would like some feedback on it.
A few things on this, I didn't take One with the Shield reason being is way to situational for me to fully utilize, I figured having Tough/Weave would be better all around. I took Earth Mastery for the sole purpose of having a Fortunata set... too good not to have. Now I realize this is a expensive build but it gives me something to work towards. Here it goes...
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Technology Tanker
Primary Power Set: Shield Defense
Secondary Power Set: War Mace
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Earth Mastery
Hero Profile:
Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(3), LkGmblr-Def(3), LkGmblr-Rchg+(5), ResDam-I(5), ResDam-I(7)
Level 1: Bash -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(9), T'Death-Dmg/EndRdx/Rchg(11), T'Death-Dam%(11)
Level 2: Battle Agility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(13), LkGmblr-Def(13), LkGmblr-Rchg+(15)
Level 4: Jawbreaker -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(15), Mako-Dmg/Rchg(17), Mako-Acc/EndRdx/Rchg(17), Mako-Acc/Dmg/EndRdx/Rchg(19), Mako-Dam%(19)
Level 6: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(21)
Level 8: True Grit -- S'fstPrt-ResDam/Def+(A), Numna-Heal/EndRdx/Rchg(21), Numna-Heal(23), Numna-Heal/EndRdx(23), ImpArm-ResDam/EndRdx/Rchg(25), ImpArm-ResDam/EndRdx(25)
Level 10: Against All Odds -- EndRdx-I(A)
Level 12: Active Defense -- RechRdx-I(A), RechRdx-I(27)
Level 14: Hurdle -- Jump-I(A)
Level 16: Health -- Numna-Heal(A), Numna-Heal/EndRdx(27), Numna-Heal/Rchg(29), Mrcl-Rcvry+(29), Mrcl-Heal/Rchg(50), RgnTis-Regen+(50)
Level 18: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(31), P'Shift-EndMod/Acc(31), P'Shift-EndMod/Acc/Rchg(31)
Level 22: Clobber -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(34)
Level 24: Kick -- Acc-I(A)
Level 26: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(34), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-%Dam(50)
Level 28: Whirling Mace -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(39)
Level 30: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam(39), TtmC'tng-ResDam/EndRdx/Rchg(40)
Level 32: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(40), LkGmblr-Def/EndRdx/Rchg(40), LkGmblr-Def(42)
Level 35: Shatter -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(42), Sciroc-Dmg/Rchg(42), Sciroc-Acc/Rchg(43), Sciroc-Acc/Dmg/EndRdx(43), Sciroc-Dam%(43)
Level 38: Crowd Control -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(45), Sciroc-Dmg/Rchg(45), Sciroc-Acc/Rchg(45), Sciroc-Acc/Dmg/EndRdx(46), Sciroc-Dam%(46)
Level 41: Salt Crystals -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(46), FtnHyp-Acc/Sleep/Rchg(48), FtnHyp-Sleep/EndRdx(48), FtnHyp-Acc/Rchg(48)
Level 44: Taunt -- RechRdx-I(A)
Level 47: Build Up -- RechRdx-I(A)
Level 49: Super Jump -- Jump-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Thanks in advance, and sorry for the bad English it isn't my first language.