Capped for S/L def only, and w/o seriously gimping the toon in any way, I don't think. I gave up any recharge more than is necessary for a seamless AV combo, so no Hasten is necessary. I never use it, but even have the Sweep Combo set up if I really need it. End management is only an issue if a fight goes over 2 min, so pylons and the like might be a problem. Still considering swapping out Stamina for SoW, but that would crimp my end management even more. Global acc is a touch low, but as long as BF hits, I should be okay.
Anyway, I got my S/L def to 45.7% and regen w/just 1 mob in range to 725%. Shouldn't be *too horribly* expensive either w/no expensive purps to buy--prolly well under 500M (not exactly cheap either, but what are you expecting?). Comments and critiques are welcome.
San Te: Level 50 Natural Scrapper Primary Power Set: Dual Blades Secondary Power Set: Willpower Power Pool: Leaping Power Pool: Fitness Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Darkness Mastery
Capped for S/L def only, and w/o seriously gimping the toon in any way, I don't think. I gave up any recharge more than is necessary for a seamless AV combo, so no Hasten is necessary. I never use it, but even have the Sweep Combo set up if I really need it. End management is only an issue if a fight goes over 2 min, so pylons and the like might be a problem. Still considering swapping out Stamina for SoW, but that would crimp my end management even more. Global acc is a touch low, but as long as BF hits, I should be okay.
Anyway, I got my S/L def to 45.7% and regen w/just 1 mob in range to 725%. Shouldn't be *too horribly* expensive either w/no expensive purps to buy--prolly well under 500M (not exactly cheap either, but what are you expecting?). Comments and critiques are welcome.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
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San Te: Level 50 Natural Scrapper
Primary Power Set: Dual Blades
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Darkness Mastery
Hero Profile:
Level 1: Power Slice -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(37), KntkC'bat-Dmg/Rchg(48), KntkC'bat-Dmg/EndRdx/Rchg(48)
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(3), Numna-Heal/Rchg(3), ImpArm-ResDam/EndRdx(13), ImpArm-ResDam(13), S'fstPrt-ResDam/Def+(36)
Level 2: Ablating Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(25), C'ngImp-Dmg/EndRdx(34)
Level 4: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(7), Numna-Heal/EndRdx(7), Heal-I(43), RgnTis-Regen+(45), Mrcl-Rcvry+(46)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(37)
Level 8: Blinding Feint -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(21), C'ngImp-Acc/Dmg/Rchg(25), Mako-Acc/EndRdx/Rchg(34)
Level 10: Typhoon's Edge -- Oblit-Dmg(A), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(11), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(34)
Level 12: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48)
Level 14: Mind Over Body -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(15), RctvArm-ResDam(15), RctvArm-ResDam/EndRdx/Rchg(45)
Level 16: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(17), Numna-Heal/Rchg(17)
Level 18: Vengeful Slice -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(21), C'ngImp-Dmg/EndRdx/Rchg(40)
Level 20: Super Jump -- Jump-I(A)
Level 22: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(23), EndMod-I(23)
Level 24: Hurdle -- Jump-I(A)
Level 26: Sweeping Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(33)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(37)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31)
Level 32: Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(39), KntkC'bat-Dmg/EndRdx(43), KntkC'bat-Dmg/EndRdx/Rchg(46)
Level 35: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(36), RctvArm-ResDam(36), RctvArm-ResDam/EndRdx/Rchg(40)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/EndRdx(39), LkGmblr-Def/EndRdx/Rchg(40)
Level 41: Petrifying Gaze -- UbrkCons-Dam%(A), UbrkCons-Hold/Rchg(42), UbrkCons-Acc/Hold/Rchg(42), UbrkCons-Acc/Rchg(42), UbrkCons-EndRdx/Hold(43)
Level 44: One Thousand Cuts -- Oblit-Dmg(A), Oblit-Acc/Rchg(45), Oblit-Dmg/Rchg(46), Oblit-Acc/Dmg/Rchg(50), Oblit-Acc/Dmg/EndRdx/Rchg(50), Oblit-%Dam(50)
Level 47: Health -- Heal-I(A)
Level 49: Stamina -- EndMod-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
An Offensive Guide to Ice Melee