Guarding a Hostage with a Boss/EB/AV
The first (defeat Recluse to free Statesman) is currently not possible, but you can come close to it by grabbing a map with a really small room that has 2 spawn points (1 for a boss, 1 for a hostage) and placing Recluse on one, States on the other.
Or (if it's possible to trigger hostage objectives off defeated bosses; never tried, so not sure you can) do the same, but set the Statesman hostage to spawn upon the defeat of Recluse and minions and set the spawn to 'single'. Then you just have to find an explanation as to why States was invisible until you beat Recluse.
As to having one boss and multiple lts. and minions, here you need to put the boss in one group, the lts. and minions in another, then use the 'fight a boss' objective to spawn the boss once and only once.
"If I had Force powers, vacuum or not my cape/clothes/hair would always be blowing in the Dramatic Wind." - Tenzhi
Characters
Yeah, that's what I thought. That's what I've been doing so far. I just wish I had some more control over my arcs sometimes.
I'd love to have a "defeat a boss to rescue a hostage / an ally" choice.
Or triggering an ambush with a boss in it that you have to defeat in order to complete the mission. (I understand why they don't do this -- ambush enemies can get trapped in walls and cause the mission to be impossible to complete, but still ...)
Or a series of objective where you have to complete an objective get a key to go to the next floor, then complete another objective to get a 2nd key, and so on and on. Kinda like what they do in the Frostfire mission.
Or something where you have to complete two objectives in order to trigger the final part. Like you have to find a key to the door, AND destroy the shields on the door before you can fight the Big Bad. Right now you can't do that. You can find the key, which causes the shields to pop up, then after you destroy them you fight the boss.
Ah well. I'm just trying to make my arc (#195149, by the way) a little bit less repetitive, but the limitations on the AE is making it difficult.
Play my MA arcs!
Tracking Down Jack Ketch - ArcID #2701
Cat War! - ArcID #2788
OK, so let's say I want to make a mission where I have a hostage that's guarded by a boss/EB/AV.
Like, for example, Lord Recluse is standing over a captured Statesman. I need to defeat Lord Recluse (and his Arachnos minions) to free Statesman.
Is this possible to do in the AE right now? I see an option to set the group guarding the hostage, but that just makes random people from that group guard the hostage.
Alternatively, when I put a boss in its own custom group, it will sometimes spawn multiple instances of that boss -- something I don't want to happen. I want just *one* boss and multiple lts and minions.
Is there a way to do what I want to do?
Play my MA arcs!
Tracking Down Jack Ketch - ArcID #2701
Cat War! - ArcID #2788