NB/NIN build for PvP?


Spike_Dragon

 

Posted

Hey all I'm looking for some advice on a zone PvP build for RV, I'm useing NB/Nin because he's already 50, any build advice would be much appreciated.

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

New: Level 50 Natural Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Ninjitsu
Power Pool: Fitness
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leaping

Villain Profile:
Level 1: Sting of the Wasp -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(15), T'Death-Dmg/EndRdx/Rchg(33), T'Death-Dam%(50)
Level 1: Hide -- LkGmblr-Rchg+(A)
Level 2: Ninja Reflexes -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(5), LkGmblr-Rchg+(11), LkGmblr-Def(19), Ksmt-ToHit+(48)
Level 4: Danger Sense -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(5), LkGmblr-Rchg+(11), LkGmblr-Def(17)
Level 6: Assassin's Blade -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(7), T'Death-Acc/Dmg/EndRdx(9), T'Death-Dmg/EndRdx/Rchg(19), T'Death-Dam%(43)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(9), GSFC-ToHit/Rchg/EndRdx(15), GSFC-Rchg/EndRdx(42), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
Level 10: Hurdle -- Jump-I(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(45), Mrcl-Heal(50)
Level 16: Kuji-In Rin -- RechRdx-I(A), RechRdx-I(17)
Level 18: Super Speed -- Zephyr-Travel(A), Zephyr-ResKB(40), Zephyr-Travel/EndRdx(45)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc/Rchg(21), P'Shift-End%(31), P'Shift-EndMod/Acc(48), P'Shift-Acc/Rchg(48)
Level 22: Kuji-In Sha -- Mrcl-Heal/EndRdx(A), Mrcl-EndRdx/Rchg(23), Mrcl-Heal/Rchg(23), Mrcl-Heal/EndRdx/Rchg(25), Mrcl-Heal(31), S'fstPrt-ResDam/Def+(34)
Level 24: Divine Avalanche -- Acc-I(A), Acc-I(25)
Level 26: Soaring Dragon -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(27), T'Death-Dmg/Rchg(27), T'Death-Dam%(29), T'Death-Dmg/EndRdx/Rchg(31), T'Death-Acc/Dmg/EndRdx(39)
Level 28: Placate -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(42)
Level 30: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def(36), LkGmblr-Def/EndRdx/Rchg(36)
Level 32: Golden Dragonfly -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(45)
Level 35: Blinding Powder -- CoPers-Conf(A), CoPers-Conf/Rchg(37), CoPers-Acc/Conf/Rchg(37), CoPers-Acc/Rchg(37), CoPers-Conf%(39), CoPers-Conf/EndRdx(46)
Level 38: Kuji-In Retsu -- RechRdx(A), RechRdx(39), Zephyr-Travel(40), Zephyr-Travel/EndRdx(40), Zephyr-ResKB(42)
Level 41: Combat Jumping -- Zephyr-ResKB(A), Zephyr-Travel(46), Zephyr-Travel/EndRdx(46)
Level 44: Invisibility -- EndRdx(A)
Level 47: Phase Shift -- RechRdx-I(A), RechRdx-I(50)
Level 49: Super Jump -- Jump-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination



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