hehehe i got about 4 billion on my fire/kin and wondered if i could use my active build for pvp.... I plan on Pvp'ing with him in Arena and RV..... So here is my build....if you think this has no chance of PvP just say so...i can just as easily roll out a sonic/em blaster or something but i really love my fire/kin...
So here is my rough draft of the build
Level 50 Science Controller Primary Power Set: Fire Control Secondary Power Set: Kinetics Power Pool: Fighting Power Pool: Speed Power Pool: Fitness Power Pool: Leadership Ancillary Pool: Primal Forces Mastery
hehehe i got about 4 billion on my fire/kin and wondered if i could use my active build for pvp.... I plan on Pvp'ing with him in Arena and RV..... So here is my build....if you think this has no chance of PvP just say so...i can just as easily roll out a sonic/em blaster or something but i really love my fire/kin...
So here is my rough draft of the build
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Science Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Fighting
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Primal Forces Mastery
Hero Profile:
Level 1: Char -- UbrkCons-Hold:50(A), UbrkCons-Hold/Rchg:50(7), UbrkCons-Acc/Hold/Rchg:50(31), UbrkCons-Acc/Rchg:50(31), UbrkCons-EndRdx/Hold:50(31), HO:Endo(34)
Level 1: Transfusion -- Nictus-Heal:50(A), Nictus-Heal/HP/Regen/Rchg:50(3), Nictus-Acc/Heal:50(3), Nictus-Acc/EndRdx/Heal/HP/Regen:50(5), Nictus-Acc/EndRdx/Rchg:50(5)
Level 2: Ring of Fire -- GravAnch-Hold%:50(A), GravAnch-Acc/Immob/Rchg:50(37), GravAnch-Immob/EndRdx:50(39), GravAnch-Immob/Rchg:50(40), GravAnch-Acc/Rchg:50(40)
Level 4: Repel -- FrcFbk-Rechg%:50(A), KBDist-I:50(48)
Level 6: Kick -- HO:Nucle(A), HO:Nucle(7), HO:Nucle(34)
Level 8: Hasten -- RechRdx-I:50(A), RechRdx-I:50(9), RechRdx-I:50(9)
Level 10: Flurry -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(11), C'ngImp-Dmg/Rchg:50(11), C'ngImp-Acc/Dmg/Rchg:50(13), C'ngImp-Acc/Dmg/EndRdx:50(13), C'ngImp-Dmg/EndRdx/Rchg:50(15)
Level 12: Siphon Speed -- TmpRdns-Acc/Slow:50(A), TmpRdns-Acc/Dmg/Slow:50(15), TmpRdns-Acc/EndRdx:50(17), TmpRdns-Rng/Slow:50(17), TmpRdns-EndRdx/Rchg/Slow:50(29), P'ngTtl--Rchg%:50(29)
Level 14: Super Speed -- HO:Micro(A)
Level 16: Hurdle -- Jump-I:50(A)
Level 18: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(19), Mrcl-Rcvry+:40(19), RgnTis-Regen+:30(27)
Level 20: Stamina -- P'Shift-End%:50(A), EndMod-I:50(21), EndMod-I:50(21), EndMod-I:50(27)
Level 22: Flashfire -- Stpfy-Acc/Rchg:50(A), Stpfy-EndRdx/Stun:50(23), Stpfy-Acc/EndRdx:50(23), Stpfy-Stun/Rng:50(25), Stpfy-Acc/Stun/Rchg:50(25)
Level 24: Maneuvers -- LkGmblr-Rchg+:50(A), Krma-ResKB:30(34)
Level 26: Tough -- S'fstPrt-ResKB:30(A)
Level 28: Inertial Reduction -- Jump-I:50(A)
Level 30: Tactics -- AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(40), AdjTgt-ToHit/EndRdx/Rchg:50(43), AdjTgt-EndRdx/Rchg:50(46), AdjTgt-ToHit/EndRdx:50(46)
Level 32: Fire Imps -- S'bndAl-Build%:50(A), ExRmnt-+Res(Pets):50(33), HO:Nucle(33), HO:Nucle(33), HO:Nucle(43)
Level 35: Transference -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(36), Efficacy-EndMod/Acc/Rchg:50(36), Efficacy-Acc/Rchg:50(36), Efficacy-EndMod/Acc:50(37), Efficacy-EndMod/EndRdx:50(37)
Level 38: Fulcrum Shift -- Acc-I:50(A), Acc-I:50(39), RechRdx-I:50(39)
Level 41: Power Blast -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(42), Decim-Dmg/Rchg:40(42), Decim-Acc/EndRdx/Rchg:40(42), Decim-Acc/Dmg/Rchg:40(43)
Level 44: Temp Invulnerability -- ImpSkn-ResDam/EndRdx:30(A), ImpSkn-ResDam/Rchg:30(45), ImpSkn-EndRdx/Rchg:30(45), ImpSkn-ResDam/EndRdx/Rchg:30(45), ImpSkn-Status:30(46)
Level 47: Power Boost -- RechRdx-I:50(A), RechRdx-I:50(48), RechRdx-I:50(48)
Level 49: Energy Torrent -- Posi-Dam%:50(A), HO:Nucle(50), HO:Nucle(50), Dmg-I:50(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
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[u]Set Bonus Totals:[u]<ul type="square">[*]4.5% DamageBuff(Smashing)[*]4.5% DamageBuff(Lethal)[*]4.5% DamageBuff(Fire)[*]4.5% DamageBuff(Cold)[*]4.5% DamageBuff(Energy)[*]4.5% DamageBuff(Negative)[*]4.5% DamageBuff(Toxic)[*]4.5% DamageBuff(Psionic)[*]5.4% Max End[*]3% Enhancement(Stun)[*]1.5% Enhancement(RunSpeed)[*]63.8% Enhancement(RechargeTime)[*]55% Enhancement(Accuracy)[*]1.5% Enhancement(JumpSpeed)[*]1.5% Enhancement(FlySpeed)[*]1.5% Enhancement(JumpHeight)[*]5% Enhancement(Heal)[*]87.7 HP (8.63%) HitPoints[*]Knockback (Mag -8)[*]Knockup (Mag -8)[*]MezResist(Confused) 7.5%[*]MezResist(Held) 7.5%[*]MezResist(Immobilize) 12.5%[*]MezResist(Sleep) 9.7%[*]MezResist(Stun) 7.5%[*]MezResist(Terrorized) 7.5%[*]13.5% (0.23 End/sec) Recovery[*]22% (0.93 HP/sec) Regeneration[*]10% Resistance(Smashing)[*]10% Resistance(Lethal)[*]15% Resistance(Fire)[*]15% Resistance(Cold)[*]11.3% Resistance(Energy)[*]11.3% Resistance(Negative)[*]10% Resistance(Toxic)[*]12.5% Resistance(Psionic)[*]2% XPDebtProtection[/list]