Please review my Fort build


Hephaestus

 

Posted

I know Widows/Forts are incredibly versatile--this build is strictly PvE, focusing on AOE attacks with high ranged defense. (I figured it'd be cheaper to build for ranged defense than to get enough recharge to make Mind Link perma on a Fort.) According to Mids, this build gives 48% ranged defense, 43% melee, and 35% AoE.

I'm not thrilled with Maneuvers' high end cost + only 3.5% base defense. Yet I know that the combo of TT:Man + Maneuvers gives 12% def, thus they're mitigating about 24% of damage for the entire team.

I didn't slot for Acc, because with the Kismet unique + TT:Leadership I'm getting 21% ToHit along with 32% global accuracy bonuses from sets.

[u]Click this DataLink to open the build![u]

Level 1: Telekinetic Blast -- Thundr-Acc/Dmg/Rchg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(5), Thundr-Dmg/EndRdx/Rchg(7)
Level 1: Combat Training: Defensive -- DefBuff-I(A), DefBuff-I(3), Ksmt-ToHit+(43)
Level 2: Poison Dart -- Thundr-Acc/Dmg/Rchg(A), Thundr-Dmg/EndRdx/Rchg(7), Thundr-Dmg/EndRdx(29), Thundr-Dmg/Rchg(34)
Level 4: Tactical Training: Maneuvers -- DefBuff-I(A), DefBuff-I(5)
Level 6: Swift -- Flight-I(A)
Level 8: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(9), Flight-I(9)
Level 10: Psychic Scream -- Posi-Dmg/Rchg(A), Det'tn-Dmg/Rchg(11), AirB'st-Dmg/Rchg(11), Posi-Dmg/EndRdx(19), EndRdx-I(19)
Level 12: Psionic Tornado -- AirB'st-Dmg/EndRdx(A), Det'tn-Dmg/Rchg(13), Posi-Dmg/Rchg(13), Posi-Dmg/EndRdx(15), RechRdx-I(15), EndRdx-I(17)
Level 14: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(17)
Level 16: Health -- Heal-I(A)
Level 18: Dominate -- Thundr-Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(23), Thundr-Dmg/Rchg(40)
Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(21), Efficacy-EndMod/Acc(21), P'Shift-End%(23)
Level 22: Indomitable Will -- S'fstPrt-ResDam/Def+(A)
Level 24: Mind Link -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(25), RedFtn-EndRdx/Rchg(25), RedFtn-Def/EndRdx/Rchg(27), RedFtn-EndRdx(31), RedFtn-Def(42)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(29)
Level 28: Dart Burst -- Posi-Acc/Dmg/EndRdx(A), Posi-Dmg/EndRdx(31), Posi-Dmg/Rchg(36), Posi-Dmg/Rng(37), Posi-Dam%(37), EndRdx-I(37)
Level 30: Foresight -- DefBuff-I(A), DefBuff-I(31), DefBuff-I(42)
Level 32: Psychic Wail -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(33), Sciroc-Dmg/Rchg(33), Sciroc-Acc/Rchg(33), Sciroc-Acc/Dmg/EndRdx(34), RechRdx-I(34)
Level 35: Tactical Training: Leadership -- GSFC-ToHit(A), GSFC-ToHit/Rchg(36), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(43), GSFC-ToHit/EndRdx(43), GSFC-Build%(46)
Level 38: Confuse -- Mlais-Acc/Rchg(A), Mlais-EndRdx/Conf(39), Mlais-Acc/EndRdx(39), Mlais-Conf/Rng(39), Mlais-Acc/Conf/Rchg(40), Mlais-Dam%(40)
Level 41: Maneuvers -- DefBuff-I(A), DefBuff-I(42), EndRdx-I(50)
Level 44: Gloom -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(45), Decim-Dmg/Rchg(45), Decim-Acc/EndRdx/Rchg(45), Decim-Acc/Dmg/Rchg(46), EndRdx-I(46)
Level 47: Soul Tentacles -- AirB'st-Dmg/EndRdx(A), AirB'st-Dmg/Rchg(48), AirB'st-Dmg/Rng(48), Det'tn-Dmg/EndRdx/Rng(48), EndRdx-I(50), RechRdx-I(50)
Level 49: Tactical Training: Vengeance -- DefBuff-I(A)

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[u]Set Bonus Totals:[u]<ul type="square">[*]5.5% Defense(Melee)[*]21.1% Defense(Ranged)[*]8.63% Defense(AoE)[*]2.25% Max End[*]23.8% Enhancement(RechargeTime)[*]32% Enhancement(Accuracy)[*]5% FlySpeed[*]52.2 HP (4.87%) HitPoints[*]20% (0.35 End/sec) Recovery[*]10% (0.54 HP/sec) Regeneration[/list]


Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.

 

Posted

With your toggles on you recover about 2 end per second. I suspect (could be wrong) that this will not be enough to supply end for your AoE attacks as often as they will be up. AoEs on forts tend to be end hogs. Not to mention Gloom, which is a very effective attack, but also an end hog.

I think the basic idea of staying at range with hover, getting ranged attacks and ranged defense, is a good one, and you have enough melee defense to be ok in a lot of situations too.


Infinity:
Ellen, 50 MA/Inv Scr
February Night, 14 Ice/Ice Blstr
Guardian:
SilverSwordmaid, 29 Kat/Rgn Scr
Vicious Killer, 33 Emp/Enrgy Def
Electromagness, 40 Rad/Rad Def
Sense of Humor, 50 Fire/En Tank
Virtue:
Kickfest, 50 MA/SR Scr
Freedom:
Glorious Ending, 29 EM/DA Bru