On one of my arcs, I have set all of my custom bosses to be defeated (and complete the objective) if the player only defeats them, without clearing the area around them.
However, on the final mission of this arc, the objectives are only completed if the two bosses AND their bodyguards are defeated, even though the entire point of the last mission is that these two bosses need only be defeated to complete the arc, story-wise.
The bosses are both minion-class, set to run at 25% health or if only 1 minion remains (i.e. they run if the minions around them are all defeated). They spawn an ambush at 25% but the ambush isn't necessary to complete the objective.
This final mission is timed and both bosses have their requirements at "Only Boss needed to complete", but nevertheless the entire group must be killed. I have repeatedly checked to see if the defeat condition didn't reverse to "entire encounter needed to complete", and it's still boss-only.
This is very annoying, considering the story implications of defeating those two weak bosses. Before the patch, everything was working well, but now the defeat condition isn't working 100%.
Virtue: The X-Patriots
Characters include Firewinter, Olive Branch, Maltese Spider... and more!
@Firewinter
Arc 37724: Brokering the Brickers
Arc 128109: All in the Family
On one of my arcs, I have set all of my custom bosses to be defeated (and complete the objective) if the player only defeats them, without clearing the area around them.
However, on the final mission of this arc, the objectives are only completed if the two bosses AND their bodyguards are defeated, even though the entire point of the last mission is that these two bosses need only be defeated to complete the arc, story-wise.
The bosses are both minion-class, set to run at 25% health or if only 1 minion remains (i.e. they run if the minions around them are all defeated). They spawn an ambush at 25% but the ambush isn't necessary to complete the objective.
This final mission is timed and both bosses have their requirements at "Only Boss needed to complete", but nevertheless the entire group must be killed. I have repeatedly checked to see if the defeat condition didn't reverse to "entire encounter needed to complete", and it's still boss-only.
This is very annoying, considering the story implications of defeating those two weak bosses. Before the patch, everything was working well, but now the defeat condition isn't working 100%.
Virtue: The X-Patriots
Characters include Firewinter, Olive Branch, Maltese Spider... and more!
@Firewinter
Arc 37724: Brokering the Brickers
Arc 128109: All in the Family