Reflection


Shadowstepper

 

Posted

Reflection:

Well, I have not played City of * since Issue 12, until this past free week. A lot has changed. First, I would like to say that I was impressed with the Mission Architect and the level of customization. I made a mission or two, and had a good time. As far as the changes go in terms of the reward systems, new power sets, I saw some interesting stuff that I missed from I13 (PvE side anyway). However, I do find it very odd on how easy it is to level up characters in MA; not that I am complaining. I was always into farming maps, power-gaming/trying to get the most production out of my characters. The developers spent so much time curbing this type of play over the years by changing power sets, changing the rules, changing the missions etc that I find it fascinating the approach taken with MA. Is this intended? Or am I going to end up just being disappointed by more changes down the pipe. While MA is not all farming, I like that you can do it if you want to. Is this going to go away? I’m a long time player, I am thinking about renewing 1 account for a couple months to give it a try, and to be honest I’m going to want to do my share of farming when I need to because I don’t have the time I used to have to play. I guess I am trying to get a feel whether or not I’m wasting my time and money if I renew.

Making the bad guys in the missions…is truly awesome. That was probably my favorite part.

Inc


 

Posted

They have already removed the exploits. The test on patch removes alot of the outliers too.

Will AE still be the powergamer's playground...you bet. Where else can you and your team mow through armies and armies of lvl 54 bosses?