Rectified Retitcle: increased perception
It helps with both.
Well, individually. A Nightwidow can do both, and if she's +3 or higher, you'll lose sight of her if she does.
Still, that's a pretty edge case, and I find the IO very handy.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
You have a perception radius, P, and all foes have a stealth value, S, that is usually zero.
You can't perceive something until that thing's distance from you is less than (P - S). If S is greater than P, then you can't see it at all. Things like cloak and superspeed increase S, and smoke grenade, tactics, and rectified reticle unique buff/debuff P.
I like two pieces of Rectified Reticle for the small S/L def bonus. This is of course highly build dependent.
Does this help with smoke grenades? Mainly the ones that nightwidows use in pve? Was thinking of slotting it in Rage as an extra slot for that time I get hit by a smoke grenade but nobody has a team perception buff.
Or will it just allow me to see things that are cloaked, etc from a longer range.
Friends don't let friends buy an ncsoft controlled project.