Dead allies...
I don't think there is a way to have genuine corpses laying about, but you can always just make optional glowies with body bags and set the story forward about an hour chronologically, if you created a bunch of different glowies instead of just increasing the quantity, you could describe the dead heroes.
If you make the surrounding group allies, you could also make those heroes and start unconscious. Then you can't rescue them, unless a patrol or some other enemies wander by and aggro the surrounding group. If you just want one at a time, you may be able to give the surrounding group ninjitsu. Of course this doesn't give you any interaction text or such, but it could work visually.
Wow, can't believe I didn't think of that...that might work quite well!
Thanks!
So quick question, sorry if it's been asked already...
I want to make a mission that is a battlezone and that has a bunch of dead heroes laying around, and I'm wondering if there is any way to do this.
I've made the heroes as an "Ally" and as a "Captive", trying to make the animation "Unconscious" for all states, and making them "Do Nothing" when rescued...but in all instances, after 3 seconds of "being rescued" they stand right up and just stand there.
Is there no way to make it so that they stay laying down? I think this would be a neat feature to have, and the limitation is annoying me!
Thanks,
Evangel
"Memories" - The Evangel Farewell Video