Spines/Regen
no one? =(
This is what I would go with.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 21 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fitness
Hero Profile:
Level 1: Barb Swipe -- Acc(A), Acc(3), Acc(3), Dmg(5), Dmg(5), Dmg(7)
Level 1: Fast Healing -- Heal(A)
Level 2: Reconstruction -- Heal(A), Heal(7), Heal(13)
Level 4: Quick Recovery -- EndMod(A), EndMod(17), EndMod(17)
Level 6: Build Up -- RechRdx(A), RechRdx(19), RechRdx(19)
Level 8: Impale -- Acc(A), Acc(9), Acc(9), Dmg(11), Dmg(11), Dmg(13)
Level 10: Dull Pain -- RechRdx(A), RechRdx(15), RechRdx(15)
Level 12: Combat Jumping -- Jump(A)
Level 14: Super Jump -- Jump(A)
Level 16: Integration -- Heal(A), Heal(21), Heal(21)
Level 18: Hasten -- RechRdx(A)
Level 20: Super Speed -- Run(A)
Level 22: Hurdle -- Jump(A)
Level 24: [Empty]
Level 26: [Empty]
Level 28: [Empty]
Level 30: [Empty]
Level 32: [Empty]
Level 35: [Empty]
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Here's what I'm using on live right now, but this is more of a "wish list" end-game build.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Weapon Mastery
Hero Profile:
Level 1: Barb Swipe -- HO:Nucle(A), HO:Nucle(3), Mako-Dam%(3)
Level 1: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(5), Numna-Heal/EndRdx(5), Mrcl-Rcvry+(7)
Level 2: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Rchg(11)
Level 4: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(11), P'Shift-EndMod/Acc(13), P'Shift-End%(13)
Level 6: Build Up -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(15), AdjTgt-ToHit/EndRdx/Rchg(15), AdjTgt-EndRdx/Rchg(17), AdjTgt-ToHit/EndRdx(17)
Level 8: Impale -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(19), Decim-Dmg/Rchg(19), Decim-Acc/EndRdx/Rchg(21), Decim-Acc/Dmg/Rchg(21), TotHntr-Dam%(23)
Level 10: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(23), Dct'dW-Heal/Rchg(25), Dct'dW-Heal/EndRdx/Rchg(25), Dct'dW-Rchg(27)
Level 12: Confront -- Mocking-Taunt(A), Mocking-Taunt/Rchg(27), Mocking-Taunt/Rchg/Rng(29), Mocking-Acc/Rchg(29), Mocking-Taunt/Rng(31), Mocking-Rchg(31)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(37)
Level 16: Super Speed -- Run-I(A), EndRdx-I(36)
Level 18: Integration -- Numna-Heal(A), Numna-Heal/EndRdx(36), Numna-Heal/EndRdx/Rchg(36)
Level 20: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(48)
Level 22: Kick -- HO:Nucle(A), HO:Nucle(43), HO:Nucle(48), ExStrk-Dam%(50)
Level 24: Tough -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(34), TtmC'tng-ResDam/EndRdx/Rchg(34)
Level 26: Super Jump -- Jump-I(A), EndRdx-I(43)
Level 28: Instant Healing -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(31), Dct'dW-Heal/Rchg(33), Dct'dW-Heal/EndRdx/Rchg(33), Dct'dW-Heal(33), Dct'dW-Rchg(34)
Level 30: Stealth -- LkGmblr-Rchg+(A)
Level 32: Throw Spines -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(37), Posi-Dmg/Rchg(39), Posi-Acc/Dmg/EndRdx(40), Posi-Dam%(40), ImpSwft-Dam%(40)
Level 35: Invisibility -- LkGmblr-Rchg+(A)
Level 38: Moment of Glory -- RedFtn-EndRdx(A), RedFtn-Def/Rchg(39), RedFtn-EndRdx/Rchg(39), RedFtn-Def/EndRdx/Rchg(46), RedFtn-Def(46)
Level 41: Web Grenade -- GravAnch-Hold%(A), GravAnch-Immob/Rchg(42), GravAnch-Acc/Immob/Rchg(42), GravAnch-Acc/Rchg(42), GravAnch-Immob/EndRdx(43)
Level 44: Shuriken -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(45), Decim-Dmg/Rchg(45), Decim-Acc/EndRdx/Rchg(45), Decim-Acc/Dmg/Rchg(46), Apoc-Dam%(48)
Level 47: Phase Shift -- RechRdx-I(A)
Level 49: Targeting Drone -- Rec'dRet-Pcptn(A), EndRdx-I(50), AdjTgt-ToHit/EndRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]4% DamageBuff(Smashing)[*]4% DamageBuff(Lethal)[*]4% DamageBuff(Fire)[*]4% DamageBuff(Cold)[*]4% DamageBuff(Energy)[*]4% DamageBuff(Negative)[*]4% DamageBuff(Toxic)[*]4% DamageBuff(Psionic)[*]2.5% Defense(Smashing)[*]2.5% Defense(Lethal)[*]3.13% Defense(Fire)[*]3.13% Defense(Cold)[*]1.25% Defense(Melee)[*]1.56% Defense(AoE)[*]6.3% Max End[*]12% Enhancement(Heal)[*]83.8% Enhancement(RechargeTime)[*]33% Enhancement(Accuracy)[*]5% FlySpeed[*]125.5 HP (9.37%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]MezResist(Held) 2.75%[*]MezResist(Immobilize) 7.7%[*]MezResist(Sleep) 2.2%[*]MezResist(Terrorized) 6.6%[*]20% Perception[*]9% (0.15 End/sec) Recovery[*]24% (1.34 HP/sec) Regeneration[*]9.13% Resistance(Fire)[*]9.13% Resistance(Cold)[*]1.26% Resistance(Energy)[*]1.26% Resistance(Negative)[*]1.26% Resistance(Toxic)[*]1.26% Resistance(Psionic)[*]5% RunSpeed[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
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"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Hi just recently started playing again and I'm looking for a 100% pvp focused build for a lvl 22 Spines/Regen Scrapper I know 22 is a little low but I'd still like to have a build for it. I'll also need to know what to slot and what enhancements to use because I'm pretty lost =(
thanks in advance!