Suggestion: New maps needed


WittyLibrarian

 

Posted

Hola. Last night on a whim I tried out a series of pirate-themed Arcs.

All five arcs designed by completely different people, with different custom-built pirates.

But they ALL used the same map location: those big metal cargo holds.

While shipping and piracy go hand-in-hand, the problem I'm seeing is that we don't have the CLASSICAL environs in which pirates can operate. No classical wooden vessels of hardened timber, rusting cannons, sails, masts and moorings, none of that.

All we need is a set of small maps of Pirate ships, with an open ship's deck for fighting and doorways into the vessel to fight the krewes inside 'em. And also a seaside port with Pirate ships in dock if there's to be a raid on a seadog safehaven. With these types of maps, we can improve on the Pirate-themed MAs and get better enjoyment in playing the Arcs.

Oh, and would it kill you game devs to make some PIRATE MASTERMINDS along with the new maps? It's only like the 13,873,914th time I've asked for Pirate MMs and all...


MA Author: Look for my eight arcs under @Witty Librarian!
Hero Cleanup Protocol estory now available! Through Smashwords.com and most ebook retailers!