Level/Frequency of Custom Enemies?
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I am creating a single mission to test just how much punishment my Inv Tanker can take. Is there a way to change either the number of Minions (beyond difficulty) or the level of a Custom Enemy?
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I've found that if you set Ambushes and Patrols to Hard, they will often be set to the highest level available for the mission. Outside of setting your Difficulty, though, no, there's no way to change that actual range of levels.
You might also try Ramp Up, Front Loaded or Staggered in place of Flat. I don't know this for sure, but I suspect Flat just averages out the level of foes in the mission. With the other types, you will get weak foes, but you'll get stronger ones too.
Finally, just set Custom Foes to Extreme. (For Bosses) That won't raise their level, but they'll deal out more punishment. Give them two attack sets, too. (Two Melee, or Melee and Ranged/Assault)
I am creating a single mission to test just how much punishment my Inv Tanker can take. Is there a way to change either the number of Minions (beyond difficulty) or the level of a Custom Enemy?