How do I place 2 bosses next to each other?


Heraclea

 

Posted

What I'm trying to do is place 2 boss objectives next to each other. They will be of 2 different villain groups and they need to face each other and interact with dialog and then attack you once you aggro one of them.

Using the boss objectives it always seems to place them in different rooms. I will also want an ambush or 2 for one of the bosses.

They are also mission objectives.


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Posted

Unfortunately, what you're talking about, I don't believe is possible in the MA. However, I have a vague idea...

Create a new Custom Group and put the two bosses into it. Create a Patrol and set it on Easy. Or, you could create two different groups, one for each boss. Honestly though, it works best if you don't need it to be a particular boss (just any from a villain group would do) because there's no guarantee there wouldn't be more than one of a boss, or none at all...

Anyway, those two options would let you have dialogue, AND have them attack the player. Unfortunately, with Battle, they might kill each other off first. (I wish they had a "Don't make them fight each other" setting, but I know of none.)


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Posted

I'm guessing the OP wants two named objective bosses, probably with dialog options.

I wonder if you could use your idea, and setup a rescue where the person being held hostage is the other boss who turns hostile.


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Posted

The map may help. If it makes any sense, I'd find one of the smooth cave maps that has one large round room in the back. That round room will be the likeliest spawn point of any mob set to spawn in the back, and often two or more bosses will spawn in that room if they are in the mission. This can't be guaranteed, unfortunately, since the placement options are not all that reliable.



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