City Scoop, ~Front Page~ March 27th 2009


Niviene

 

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The City Scoop







This Issue:



Community






Fiction





Food





Base Showcase




PERC and PvPEC Events







Comic



Masthead




Upcoming Events




Justice Server




PvPEC's Chopping Block Tournament!


When: 8pm EDT / 5pm PDT


Where: Pocket D


Contact: @Galactic Blaze, @Galactic Revolution


Fight Club


When: 12am EDT / 9pm PDT


Where: Siren's Call


Contact: @Ice_Knight

Victory Server




PERC's Mayhem Madness


When: 4pm EDT / 1pm PDT


Where: Port Oakes


Contact: @Madame Pistacio

Pinnacle Server




PvPEC's Killer Clowns


When: 9pm EDT / 6pm PDT


Where: Pocket D


Contact: @Buck Wild

Protector Server




PvPEC's Killer Clowns


When: 9pm EDT / 6pm PDT


Where: Pocket D


Contact: @Gear Freak


In The Scoop






Another Monday morning, and I arrive at my office all bright eyed and bushy tailed. I peer out my window at Lord Recluse Plaza where it is raining, and toxic tarantulas, widows, and other followers of Lord Recluse are walking about. I see a few of the baby spiders chasing each other and skirmishing as they zip around the plaza and through the crowd. "I wonder where their momma is at." I think to myself as I fill my coffee mug up with some pretty strong Ghost Widow brand of coffee.



I turn around just as the mail drops into my drop box. I eagerly nab my mail and sit down at my desk with my tushy resting on top of the donut I ended up getting over the weekend. I thought about this past Friday night on my way home from the office and how I had suffered such a severe cheek cramp from sitting on my office chair all day, that as I walked to my front door I felt like someone had literally kicked me in the booty! So now that I am comfy, sorta, I sift through the mail and find nothing worth reading. So off to the forums I go to see what the boardsters are up to.



I start wandering through the threads and view some really nice pieces. Then I stumble across Thornster's piece called "Thor's Assassin." As I closely look at the piece, I whisper to myself "'Tis a fascinating piece." So, I decide to reach out to Thornster to try to snag him for my next article. I quickly write out a letter to him...



"G'morning, Thornster! I was wandering through the forums and tripped over your collaborated piece named 'Thor's Assassin'. What an awesome piece! I would enjoy learning more about it! In fact, I am sure our readers would really enjoy learning more about that particular piece and some of your other pieces as well!



Please contact me if you are interested in being featured in The City Scoop. I'd love to write an article about you!



Thank you!



~*~VexXxa~*~"



And with that done, I address the envelope, stuff my letter inside of it and pull out my spongy bottle to wet the flap. I giggle to myself "Not going to taste that yucky flap this time!" I seal the envelope and drop it into the mail drop. I then spend the rest of my day stealthing through the threads of the boardsters, admiring the talent that I see all woven together into one huge community of artists, collectors, and admirers.



Tuesday morning has finally arrived and after getting myself a cup o' joe, I nab my mail from the drop box and sit my little tushy onto the donut pillow acting as a tushy cushion for my chair. I wiggle my tushy to the left, and then to the right but still can't get comfortable. I mumble to myself "After work, I must get a replacement for this horrid chair! Donuts are definitely not my style!" So, I pulled my feet up and sat Indian style, which seemed to be the most comfortable position.



I sort through my mail and find a reply back from Thornster. "These artists are fantastic with their quick responses!" I think to myself as I open the envelope. Thornster's letter reads "Thank you VexXxa for wanting to feature me in your article. I currently live in Paragon Island, so I won't have a problem meeting you at Pocket D. Tonight would be a good time for me since I will be traveling near the club. I'll see you there.



Thornster "



"YEA! I get to nab the scoop on Thornster! I cannot wait to ask him more about that Thor's Assassin piece!" I exclaim with excitement. I put on my coat and grab my camera as I dart out the door! "OH NO! The RAIN! I forgot about the RAIN!" I shout out as I run for the train station knowing that I am going to look like a drowned rat by the time I get to Pocket D.



As I step off the train, I see that there is a break in the rain, so I shuffle my little feet as fast as I can to get to the club before the rain drenches me some more. Fortunately, I have long hair that doesn't mind the rain. It just becomes very wavy, so I run my fingers through my tresses to spruce it up a bit and enter the club. As I wander through the crowd of toons yet again, I don't see Thornster anywhere. Then suddenly I spot him! He's up on the dance floor with the DJ reading a newspaper! As I approach him, I see that he is reading The City Scoop. I say as I smirk, "You must be Thornster." With a big smile, he replies. "Why yes I am. And by the looks of you, you must be a drenched VexXxa. Nice to meet you!" We both laugh as Thornster folds up his newspaper and walks with me to the upstairs bar. We settle into the booth nearest the monkey cage, where it is quiet since the Monkey fights are on hiatus for the evening and everyone is out on the dance floor or elsewhere in the club.



I order a Ghost Widow Special this time, which is similar to a Kamikaze but much stronger. Thornster just ordered a pitcher of Manticore beer. As we chatted, Thornster told me that he has lived in Paragon for 53 months and currently resides in a nice English style brownstone in the City of Croatoa. Thornster tells me how much he loves the ambiance there and all the ghosts and whatnots that wander through the city. "Sounds like my kind of city!" I say with a smile.



"Just out of curiosity, at about what age did you first realize you had artistic talents?" I ask Thornster as he takes a big gulp from his mug. He replies, "Well, the interest has always been there ... but I would say my working with a vectorial application on downtimes at my first job is what really gave me the impression I might be able to do something worthwhile.



Thornster goes on with talking about his early days. "My first things were more maps and stuff for PnP RGP games ... then I tried stuff like THIS as the portrait for my PnP games. But, CoX is a great artistic inspiration and one day someone asked for their sketch to be colored ... so I gave it a try and Pai Hu Shi was my first CoX colors.



It all sounds fascinating to me. "So what type of canvas were your early pieces created on?" I ask. Thornster replies with a grin, "Most probably either Photoshop or Corel Paint since those are the only 2 painting tools I use.



" Thornster, out of all the different pieces you have created and worked on, which is your most favorite?" I sit with anticipation of his answer. He replies with a big smile "Not too long ago I would have told you that my favorite piece was my colors of an imagesbyalex piece of Twins I played with a friend of mine BBB Twins . But since then I have found things I would have done differently that could have made it better. Now I would have to say that the piece worked on that featured the famous Thor's Assassin would be my new favorite Thor's Assassin ... it was a great COLLABORATION. TA had a sketch by Graver that got inked by Taclobanon, all that on a night where I felt like coloring and I really like how it turned out." I exclaim to Thornster, "I saw that piece and I totally loved it! That piece inspired me to want to write about you! Thor's Assassin was beautifully done!"



I go on to ask Thornster, "Do you have any up and coming pieces waiting in the wings for us to be looking for in the near future?" Thornster thinks for a moment and then replies, "I usually work intensely on a piece or I'm not working on any... so I rarely have next pieces. I usually get inspired then work until I'm done ... but, if I were to name one I have an INK done for a sketch by imagesbyalex and its waiting for me to find a new technique to try or something so I throw myself into the colors of it."



"So tell me Thornster, where do you get your creative inspiration? I ask with curiosity. Thornster replies with a smirk "I'm still trying my hand at drawing ... but I am too hard a critic and I don't practice enough so ... other artists' sketches are one of my inspirations. I like reading tutorials so ... sometimes after reading one I just want to try it out and other times it's just because I feel like coloring."



I tell Thornster "I would really like our readers to have the opportunity to see more of your work, are there any links that people can go to see more?" Thornster says, "People can see more of my work at http://thornster.deviantart.com/ and under the art, cover, and comic cover of my character site icewing.



"How about commissions?" I say to Thornster and continue with a smile, "I'm sure that many of our readers would love a commissioned piece done by you." Thornster grins as he replies "I prefer working when I feel like it rather than when I have to... so the best way to make sure no one is disappointed because they are waiting after their commission is to not take any."



"Well Thornster, that pretty much does it. Is there anything else you wish to add?" Thornster thinks for a moment and then says, "Well I am more of an art appreciator that decides to color once in a while ... so I have a lot of pieces made by other artist and a few colored by me. One fun fact in my colorings though is that these two Nyghtingale by Destiny Knight and Nyghtingale2 by Destiny Knight were colored in the same week. I learned a lot that week and that really inspired me to continue.



Thornster and I finish off the last of our drinks and I express to him my appreciation for his meeting with me for this interview. "Thank you so very much Thornster for meeting with me and for allowing me to feature you in The City Scoop. I know our readers will enjoy learning more about you." Thornster smiles big and as we shake hands, he says "Thank you for the opportunity to be a part of the Scoop!" With that, Thornster walks out onto the dance floor where I lose sight of him in the vast crowd of dancing toons. I then return to my office to get started on my scoop of Thornster.



"Bring me your visions" - VexXxa


 

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Community



Different Ways to Play



"The Quasi Archetypes"





City of Heroes and Villains has so many choices when it comes to power set combinations. While each AT has a traditional way of being played, over the years people have developed terms to describe different play styles within the AT's. The following is a list of some of the "Quasi Archetypes" with COX.



If you haven't tried playing a character like the ones described below, I recommend giving it a go. They can give you a fresh and unique perspective on COX and are full of rich gaming opportunities.

Scranker





A Scranker is a member of the tanker AT who has focused on increasing their damage output at the expense of their defense. Scrankers play well solo and as tanks on small teams, but may not be up to the task of tanking some of the toughest AV's in the game. Scranker also applies to Scrappers who maximize their defenses and act as Tanks for teams.



Example: A fire/super strength tank. Fire armor has weaker defenses than some other armor sets, but this is compensated for by having a better offense. Key powers may be Knock Out Blow, Foot Stomp, Rage, Burn, and Fiery Aura.





"Workers Champion, a Fire/Super Strength Scranker in action"

TankTroller





A TankTroller is a member of the Tanker AT who focuses on control and defense over offense. TankTrollers make great team members, but may have a harder time soloing without high damage output.



Example: A Dark Armor/Ice Melee tank. Dark Armor has some neat control powers and Ice Melee, while low damage, has some good control tools. Key powers may be Oppressive Gloom, Cloak of Fear, Ice Patch, and Freezing Touch.

Blapper





A Blapper is a member of the Blaster AT who has focused more on Melee attacks than most Blasters do. The Blapper can be a huge damage dealer in skilled hands, but has a low margin for error.



Example: A Sonic/Electric Blaster. Sonic Blast has some powers that make the Blappers life safer and the –resistance component of sonic attacks makes the Melee attacks even more devastating. Key powers may be Build Up, Aim, Sirens Song, Screech, Havoc Punch, and Shocking Grasp.

TankerMind





A TankerMind is a member of the Master Mind AT who focuses on using bodyguard mode to tank in combat. TankerMinds have a reputation for soloing very hard encounters, and from what I've seen, a well-played TankerMind is a wonder to behold.



Example: Robots/Force Field. Bubbles and high defense make your minions more survivable, and therefore make you a better TankerMind. Key Powers may be all your bubbles and a way to draw agro, probably from the presence pool.

Offender





An Offender is a member of the Defender AT who takes numerous powers from their secondary and actively contributes damage to their team. Offenders, if played well, can contribute almost as well with their primary as non-attacking defenders do, and also pour additional damage on top to help the team.



Example: A Radiation/Radiation Defender. Radiation Emission has some of the best debuffs in the game, but two of these are toggles. Once toggles are in place, you can blast away merrily and all your attacks make it easier for the team to hit. Key powers may be Radiation Emission, Enervating Field, Accelerate Metabolism, Cosmic Burst, and Irradiate.

BlastTroller





A BlastTroller is a Blaster who has a focus in using mez effects on their target while causing damage. A BlastTroller may have a slightly lower damage output than some Blasters, but trades damage for control.



Example: An Ice/Ice Blaster. Focuses on using the various holds available in this combo along with a smattering of slows and other mezzes. Key Powers may be Freeze Ray, Bitter Freeze Ray, Ice Patch, Freezing Touch, Shiver, and Frozen Aura.

Huntsman





A Huntsman is a soldier of Arachnos who, once reaching level 24, choose to keep the vast majority of powers from the basic Arachnos soldier skill tree. Some Huntsmen may take a few bane powers such as bane armor and surveillance, but the focus is on using the Assault Rifle as the main weapon instead of the Bane Mace or the Crab Backpack.

ScrapTroller





This is a Controller that combines Pool attacks and Containment to create a hand-to-hand fighter with lots of control powers.



Example: An Illusion/Rad Controller uses Radiant Aura, AM, Radiation Infection, and Enervating Field for defenses while using Blind and Deceive to prevent counter attack, plus give additional damage in form of "pets." Takes Air Superiority as main melee attack, along with Spectral Wounds, Blind, and additional Pool attacks such as Boxing or Jump Kick for more damage.

Blastermind





A Mastermind that uses its own personal attacks, while still taking and slotting pets (to distinguish it from the Petless Mastermind). Not quite as powerful a concept past level 32, but still workable.



Example: A Thugs/Pain Mastermind who takes all attacks from his Primary and uses the personal damage boosts from Pain to raise his damage. May skip Tier 1 of his pets until getting to level 30.




The People On...Villains






My dear readers, you know I am all about the fairness, and you know that I look on the labels of "hero" and "villain" with some skepticism. But I believe I have interviewed someone who knows a lot more than most about the whole hero and villain dichotomy: Soul Train. Yes, dear readers, I have interviewed the famed hero of the city. If you don't know who she is, you haven't been in Paragon long. Granted she is somewhat retired with a child to care for, but her name still rings in the halls of the Paragon Greats. I asked our esteemed heroine some very important questions that I think you will all want to know the answer to:


Soul Train Wallpaper by John Becaro




Scoop Man: Excuse me! Uh, I hate to bother you, but I was wondering if I could ask you a few questions?



Soul Train: Why, sure thing, sugah! Always happy to talk to th' press.



SM: Thank you very much. I'm not sure if you read the paper but I've been doing some articles recently on the less popular crowd of the Rogue Isles: The "villains." Lately, I've been lead to believe that there are different classes of villains. Different meaning that their motivation or crimes are not of the same, such as for personal gain or world domination. Do you find that to be true?



ST: Oh, definitely. You got your sadistic sickos, just out for another thrill. They don't care who it is they take on next, they just want blood an' gore an' guts and veins in they teeth.



Then, you got your "better world" idealists with too much power and no one to hold them back. You know the type. "End justifies the means" an' all that. I've met a few, and sometimes it shames me to think, I agree with what they want to accomplish... just the way they go about accomplishin' things is totally wrong.



And then there's some fellow who got laid off and wants to feed his kids. He's got some superpower, or a suit or a weapon... and his back's up against the wall. Often times, these folks can be held back from villainy just by a helping hand at the right time. Won't say who... but a few of the folks I've apprehended never went to the Zig, instead I sent them to the mission down the street, or set them up with an interview or whatnot.



Then you got the punks. They aren't really 'villains' with some big plan or motive, they just want to appear 'gangsta' in front of their friends.



SM: Out of curiosity, what would you consider Arachnos?



ST: Arachnos ... is military rule spiraled out of control. Social Darwinism, fascism, whatever you want to call it... you have a crazed megalomaniac at the helm, and everyone under him lickin' his boots an' seein' if they can stab each other in th' back. Chaos. Real hard to see any good come out of that system, though I've been told there's some honorable people in the Rogues.



The problem is, if Recluse gets taken out... someone else will just ascend to the throne and impose their own version... or they'll get offed by the NEXT contender. Don't really know what could be done to steer all that back to something ... decent, best we can do is kick they booty any time they show up 'round here, sugah. Send them back to their island enclave with a few good-sized bruises.



SM: You said you've heard of honorable people there in the Isles. What constitutes as honor in criminals, in your mind.



ST: Well, remember that 'criminal' is defined as 'someone who commits crimes'. Crimes are defined as breaking laws, right?



If publishin' a paper were made a crime... you'd be workin' for a criminal right now, see?



But, that's just semantics. What I mean by 'honorable PEOPLE in th' Rogues' is this: Whatever their reason fo' bein' there, they hold to their ethics, they moral code, you know? Take this "Daisy Chain" person. She's on th' books as one of the nastiest covert espionage/sabotage/assassin types out there. But, she doesn't kill indiscriminately, not that I've read. She goes out of her way to minimize loss of human life, or even collateral damage. Now, you could argue that someone who makes a living as a high-paid spy isn't exactly GOOD... but when someone has concern over your well-being even when you're in their way... that's honorable.



Soul Train rubs her jaw. An' yah, I've run up against the girl. She kicks like a mule. She coulda killed me, easy. Instead I got karate-chopped and woke up in the Warburg infirmary with one bruise. One. That tells a body somethin'.



SM: So it's the definition of their crime that makes them a criminal? Would you say it's society's fault, or perhaps the system's?



ST: No, no, and no. Everyone has a choice to either obey the law, or not. If they exist in a society, live under a system, then they either conform, or not.



And I need to get somethin' straight with you, sugah. If I catch y'all askin' me leadin' questions like that again, I'mma not answer 'em. One thing I can't stand is political or sociological sophism, especially from th' press. It's unethical. We clear?



SM: Hey, fine by me. I just thought that was what you were saying. Nothing leading about it. Anyway, as far as "villains" go would you say that they are necessary? There has been some references by my readers that they balance out the universe in a sort of "Yin and Yang" kinda way.



ST: I don't think villains are 'necessary'. I think they are ... inevitable?



After all, we are talking about human nature here... and apparently meta abilities don't just happen to the... good folk of Paragon.



As fo' balance... that balance has always existed, since ancient times. Good vs. Evil, Right vs. Wrong. Only thing's changed is the way we go about th' conflict, yeah?



SM: I suppose so, yeah. Thank you for talking with me. This will really help my readers in understanding things a little better, I hope.



ST: I hope so.



I wasn't too pedantic, was I? I fo'get sometimes, I'm not doin' th' lecture circuit much at all these days.



SM: You were great. Thanks again.



Well, what did I tell you? This stuff is pretty powerful, right? The idea that villains could possibly be the eventual outcome of the existence of heroes through pure nature somewhat frightens me. What if this cycle can never be broken? What if the heroes are the ones who actually perpetuate the cycle in the first place? Well, we shall have to see when I go to the Rogue Isles, now won't we?


 

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Fiction


Fan Fiction Spotlight



Autumn Moon








Presented in its entirety due to small size, though it's not lacking in quality!



The short girl sat on the end of the row in the large school gym. She was only half listening to the current speaker. He was a representative of the M.A.G.I. group, speaking mainly to the students who received their powers or looks from some sort of magic source. As he was closing his speech, he offered to meet with anyone who felt they could benefit from his group for a free assessment.



The principle returned to the podium and introduced the next speaker. "It is now my pleasure to bring up an alumni of this very school, Autumn Saunders.



The short girl fought back some butterflies as she stood and made her way up to the stage. Even as a college sophomore, her small frame could have passed for any senior in the audience. She blended in well up to this point with her black button down shirt and black pleated skirt with the gray stripe. Her friends said it matched her jet-black hair, but it matched more than just that.



She walked over to the podium, shaking hands with the principle before she turned to address the fifty or so students and their parents.



"Hello, My name is Autumn, and I am a registered hero. I was asked to speak to you today not only about being a hero, but a student as well. I'd like to start by telling you how I found out about my own powers, then a little about balancing what I can do with being a college sophomore. Then I'll share a few words from my grandmother that helped me through some tough times." She took a breath and steadied her voice.



"Four years ago, when I was a student here, I was heading home late from a friend's house. I was approached by some guys and one of them pushed me down. I was scared and tried to get away. But then as they surrounded me, my arm started to tingle." She raised her right arm up slowly as she continued, "As the one who pushed me got closer, I tried to push him away and suddenly-" She paused and thrust her arm, palm facing up and fingers spread wide. The crowd gasped as inky darkness shot out in a thick cylinder-shaped cloud. As it traveled well over the heads of the group, it slowly faded and disappeared after a few seconds of flight.



There were some excited murmurs from the crowd as they recovered from the unexpected display.



"I was able to scare them off," she continued once they returned their attention. "But just as I surprised all of you, imagine my surprise at doing that. I hope the discovery of your own talents or powers was not as bad as mine. However, regardless of how you found out, I bet you asked yourself the same questions I did at some point. Does this make me a hero? Do I have to be a hero? And do I really need to look like my underwear is on the outside?"



She paused as a few chuckled at the lame joke.



"The fact is, most heroes do other things in their 'normal' life." She made little finger quotes around the word, as if anything was normal in these kids lives' right now. "I am a college student that just likes to use what I can do to help people. I don't go out looking to stop crime, and I don't think twice about calling the PPD if it's something I can't handle."



She could see herself reflected back on some of the faces. That uncertain look they got when all their plans for life just changed. How many of them are struggling as she had? She took a breath and pushed those thoughts aside.



"I would like to leave you with something my grandmother told me. 'You are on the edge of your life. Before you are the paths that you have to choose. It won't be easy, as most changes in life are not. But the only wrong choice is to not make a choice.' A couple days after that I was down at city hall talking about my options with a M.A.G.I. rep. I believe I have these powers for a reason, and I believe the same for all of you. I would encourage you to speak to one of the representatives, talk it over with your family, and even talk it over with yourself. The choice is yours. Thank you."



The people clapped as she returned to her seat. After the closing remarks she stayed around to speak to a few students and parents. It was from one of these students, a young girl with stark white hair, that she got another quote: You don't always have to go out and fight to be a hero.




Mardun by Black_Lite


 

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Food


Aus der Küche von Barron (From Barron's Kitchen)



Loaded… LOADED! Baked Potato





This one is ideal for a charcoal grill. 'Tis the season! Well, sort of.

Ingredients:





(This week's ingredient list will be full of variables)
    [*]1 very large Potato[*]Butter[*]Salt/sea salt[*]Pepper[*]Your favorite spices[*]Sliced Mushrooms (optional)[*]Bacon Bits (optional)[*]Cheese - try using a Colby Jack, or another cheese with a light, white color due to the "melty" factor (optional)[*]Shredded meat, chicken, beef, or pork as a source of protein (optional)[*]Sliced Bell Peppers (optional) [*]Sliced Onions (optional)[/list]

    Preparation:





    Go put some briquettes on the grill and light 'em up!



    Still got yer eyebrows?



    Good, here we go...



    Cut potato in half longways, and scoop out most of the inside. Be sure to leave about 1/2 inch of meat in there, or else you won't have any structure to this treat.



    Butter the inside of the two halves liberally, salt and pepper, and add your favorite spices as well.[/list]



Any of the listed ingredients, and any of your own devices, are to be put into both halves to just over the brim of your tater bowls. It's always a good idea to do a gentle mixing of your filler in a bowl to give yourself an even effect.



Once you have your goodies on the inside, carefully put both halves back together, making sure you don't spill anything - or much of anything lol. Wrap your delight up in some heavy-duty foil to secure the process. I would suggest using about 14-16 inches of a good wide foil, due to the fact that you will be putting this on your coals.





By this time, your grill should be good and hot. Go ahead and cook some other stuff at the same time, this dish doesn't have to be the main course. You could surely use some smaller potatoes, and feed the whole family on some steak and taters - nom nom nom…. In any case, slap your potato on the coals, and be sure to have a separate pair of tongs to turn it/them. About an hour should do, maybe longer depending on your cooking style. Me personally, I use the low and slow method, makes for a good time with family around the grill.



Now that yer taters are done, "Just whack and unwrap!"



Ummmmm... no.



Be careful to unwrap this, 'cuz you don't know exactly how it is sitting. Usually, it will have cooked itself almost back into a whole, but not always, so don't spill it on your lap.



Dig in.



This should serve as a one-course meal, or if you have other things in mind, it will surely do for a nice side dish.



Happy scarfin!


 

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Base Showcase


G.N.O.M.E. Base


Interview with Mister Blue (in-character!)



Q) Who is your base designer and who are your supergroup leaders?




A) That would be me, Mister Blue. Endrick and St. Inger, 2 of the other founding mages of G.N.O.M.E., have helped from time to time, and I’ve also taken ideas given by our other leading wizards: Ketzel Windsong, the Halloween Witch, Uncle Cat, Ouroona, and even the impish Nipiti Splix.

Q) What server is your base on?




A) Freedom. Should bases ever gain the ability to change dimensions however, there may be a move in our future (simply because Freedom has overpopulation issues from time to time).

Q) When was your supergroup established?




A) January 3rd, 2005, in defense against evil arcana.

Q) What is the approximate value of your base?




A) Roughly 6.5 million.

Q) How much time do you spend working on your base?




A) I tend to spend just a few minutes on it when I have a new idea or see something small I want to change. The bulk of the G.N.O.M.E. Hall was built in big bursts of several hours at key points when our circumstances changed (e.g. on the initial building day, on the days when we could afford an upgrade in power, control, or base size, and of course the day the city generously gave us that large boost in prestige and cut building costs).

Q) How much time have you invested in your base so far?




A) Honestly, not that much. The main thing I wanted to accomplish was to get the feel of it right. We are a group of mystics, sorcerers, witches and wizards, and the Hall had to reflect that. Also, being well practiced in illusion magic, I felt that a good illusion of the entry room, disguising the nature and location of the true Hall would be pertinent. Ergo, the entry room appears to be a dentist’s reception area.

Q) What is your favorite base item? Least favorite?




A) For its combination of design and function, I’d have to say the arcane personal storage vault is my favorite. It allows the G.N.O.M.E. Hall to store magical artifacts securely; unlike, say, the poor folks over at M.A.G.I. (I’m sure Azuria tries her best, but they have a bad tendency to “lose” things over there). My least favorite? Well, the standard bookshelves are a bit small and generic for my taste.

Q) What is your favorite thing about base editing? Least favorite?




A) I like being able to set the lighting color to represent the aura of the room. For instance, the Power Room glows deep blue with the mystic energy generated there, while the Control Room is filled with the more purple manipulative type magic, and the healing magic in the Recovery Room is naturally green. The Invention Room is lit using all of the colors of the spectrum, representing the mix off all the types of magic that go into the creations there. My least favorite aspect would be the doorways. You have less control over their look, particularly the lower wall design, which seems to end where they begin.

Q) If you could give just one piece of advice to a new base editor, what would it be?




A) Never let an imp design your base! Seriously, I would say don’t be afraid to spend a lot of time and resources on your first few rooms. Teleporters and other useful items will come as your team’s prestige grows, but having the right look and feel for your base from the start, that fits the theme or attitude of your group, can be very rewarding. I spent quite a bit at the start to get the look I wanted for the main hall right, and now every time I go back it feels like I’ve come home.









































































































 

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PvPEC and P.E.R.C. Events





    [*]Midnight PvP will happen at Midnight (Eastern Time) on Justice Server.[*]The zone will be announced on Wednesday in this thread.[*]There will be no quarter given to Fite Club, everyone is fair game.[*]Event hosted by @Ice Knight PvPEC Justice[*]FIGHT!![/list]





    This promises to be a hilarious time to be had by all who attend!
    Check out all the event details here!







    Missing any Mayhem Exploration Badges? Want that shiney Invader Accolade?




    Well, here is your chance!


    Saturday, March 28th:


    Beginning in Port Oakes, 4PM EST


    Hosted by Madame Pistacio


    On the Victory Server


    Details: Join P.E.R.C. for a safe cracking, Longbow smashing good time by bringing your favorite villain(s) to rob all of Paragon's Banks. We'll start with Atlas Park Bank and work our way up to Peregrine Island! Join in by meeting at the site of the Mayhem or sending a tell to the lead bank robber (as listed below). I anticipate each robbery will last about 10 minutes.


    Here is the list of hits and your sneaky accomplices:
      [*]Rob Atlas Park Bank- Port Oakes, Ayronna[*]Rob Kings Row Bank- Port Oakes, Alice Wells[*]Rob Skyway City Bank- Cap Au Diable, Faithless[*]Rob Steel Canyon Bank- Sharkhead Isle, Ayrianna[*]Rob Independence Port Bank- Sharkhead Isle, Maritza[*]Rob Talos Island Bank- St. Martial, Maritza[*]Rob Brickstown Bank- Nerva Archipelago, Calypso Leeto[*]Rob Founders Falls Bank- Grandville, Calypso Leeto[*]Rob Peregrine Island Bank- Grandville, Mistress Pistacio[/list]

      Don't worry... you'll get your cut! *suspicious darting eyes*


      On this Event you will:
        [*]Earn the Global Threat, Kingmaker, Road Raged, Tyrannical, Steel Worker, Talon of Talos, Brickhouse, Anarchist, and Gate Crasher badges[*]Earn the Invader Accolade (+5% max health) [*]Cause a multitude of marvelous mayhem![*]Have fun![/list]

        Let the MADNESS begin!




        Fine print: There are no level restrictions for this event. You may switch characters if you need the badges on multiple villains. You are not required to come to each mayhem mission, only the ones you need. People will be asked to leave the team once they receive the exploration badge to accomodate as many players as possible.[/list]


 

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Posted

Vol. 2, Issue 39
March 27th, 2009

The City Scoop a publication for Supers by Supers!

Read the latest publication and then join in on the community discussion!

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