Ten Ton Hammer Managing Editor Cody Bye sat talked with Executive Producer Brian Clayton and Lead Designer Matt Miller to discuss the specifics of the recently announced changes to Issue 13 and Issue 14. Here's an excerpt from the article:
[ QUOTE ]
Ten Ton Hammer: Is the character customization in the Architect as robust as what players have in their own character creation? Or are players going to be limited?
Matt: We are making it as robust as possible, but there are some powers that players have access to that the AI won't be able to handle, like the Mastermind summoning powers. We would have to program a specific AI just for that. It's just something we haven't done before.
Brian: The most important thing that most of the players are requesting is the ability to change the costumes and customize the look of the bosses and things like that in the mission creator. Both of these features were going to be a part of the next phase of the mission creator, but because of the overwhelming response to the mission creator and the need for that feature in particular, we really just wanted to listen to our customers and give them what they really want. And it's not just the ability to make great content but to be able to specialize and personalize it as well.
If you have a specific in game, account, tech or billing problem please contact our Customer Support team via The Knowledge Base "Ask A Question" page.
Ten Ton Hammer Managing Editor Cody Bye sat talked with Executive Producer Brian Clayton and Lead Designer Matt Miller to discuss the specifics of the recently announced changes to Issue 13 and Issue 14. Here's an excerpt from the article:
[ QUOTE ]
Ten Ton Hammer: Is the character customization in the Architect as robust as what players have in their own character creation? Or are players going to be limited?
Matt: We are making it as robust as possible, but there are some powers that players have access to that the AI won't be able to handle, like the Mastermind summoning powers. We would have to program a specific AI just for that. It's just something we haven't done before.
Brian: The most important thing that most of the players are requesting is the ability to change the costumes and customize the look of the bosses and things like that in the mission creator. Both of these features were going to be a part of the next phase of the mission creator, but because of the overwhelming response to the mission creator and the need for that feature in particular, we really just wanted to listen to our customers and give them what they really want. And it's not just the ability to make great content but to be able to specialize and personalize it as well.
[/ QUOTE ]
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Lighthouse
Community Relations Manager
If you have a specific in game, account, tech or billing problem please contact our Customer Support team via The Knowledge Base "Ask A Question" page.