Cape Reaching the Floor?!
Because of the physics of getting a cape to flap, sometimes it acts a little wierd. It'll stretch out like that, or twist on itself, or even clip through a character's legs. It usually sorts itself out in a few seconds, though.
This one was long for the entire time I was on the team. I even asked him about it, and he said he didn't know why, he just picked it because it was longer...
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maybe it has to do with the height of the toon in relation to the long cape? just grasping at straws...
I would like to see it without yer freakin' noggin in the way!
I notice that some designs look longer on capes. Maybe that combined with that exact height adds up to a long cape like a glitch or something. A lot of people remember the giant deformed... things in CoV beta. Maybe it's something like that?
I thought about the shortness thing, but Mind 'n Matter still has a midget cape and he is very close to Mr. White and Red's height
Ah well... I wish we could have longer capes as an option though
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looks like his legs are stunted, I always push that slider over to give my toon long legs... that might be part of it
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looks like his legs are stunted, I always push that slider over to give my toon long legs... that might be part of it
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I tried that as well on BAS, trying to give him short legs, but the cape just shrunk with it. It may have something to do with his physique/body type though, so I will also try again with my character Terrafuse, (shown in the pic) as he is only 2 levels away from a cape.
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I was teaming with someone today and saw that his cape reached the floor. Does anyone know how to achieve this?
In this picture, the cape extends below his mid-calf, where the reg. capes fall.
He was using the circle pattern, with a full mantle
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