WIP-Mercury Blue


Aaron123

 

Posted

*EDIT* I've changed the title. The pencils are much closer to finished down in my newest post*EDIT*


I'm drawing my main hero Mercury Blue. He's a Sentai styled hero (think Power Rangers or Viewtiful Joe if you don't know the term) and I have him stepping out of a sentai vehicle/mech. Now, the problem comes in that I have absolutly no idea what reference to use for it. Any suggestions would be helpful. Don't need to post a pic if you don't want, I'll do the research myself if need be.

Here's the drawing *Drawing Here* I'm going to paint this in photoshop once I finish the sketch and buy a tablet.

Also, don't feel shy about picking apart the drawing itself. Any help I can get, even criticism, will only make this piece better in the end.


 

Posted

Hello, fellow sentai fan *points to sig*.

A bit less muscle tone would probably help. It's awesome that you have the muscles down (I don't), but sometimes less is more.

Also, unless your character is a kid or in his teens, you may want to try making the chest a little larger.


 

Posted

The hand holding up the panel should have the fingers bent back if it is flat.

The left hand's thumb is over his index fingers. That is a ver uncomfortable pose.

Perspective is a bit off. The foremost lines on the ship do not meet correctly (Off page).

For a scene like this, a normal, head-on view is not always the best bet. Try slightly looking up for a more dramatic, poerful feel.

Tone down the muscles unless it is intended.

Keep it up. Practice is it's own reward.


End Of Man - Ill/emp Troller <- First 50.
Robosaurus - Robo/Dark <- Second 50
Urban Viking - BS/Regen <- Unplayed
*Altaholic*

 

Posted

[ QUOTE ]
The hand holding up the panel should have the fingers bent back if it is flat.

The left hand's thumb is over his index fingers. That is a ver uncomfortable pose.

Perspective is a bit off. The foremost lines on the ship do not meet correctly (Off page).

For a scene like this, a normal, head-on view is not always the best bet. Try slightly looking up for a more dramatic, poerful feel.

Tone down the muscles unless it is intended.

Keep it up. Practice is it's own reward.

[/ QUOTE ]

Thanks for all the crit. I see what I did with the lines for the perspective, easy fix. The musculature is so prevelant right now mostly as a marker for when I paint it. It'll me more subtle in color. I referenced the way my hand falls when I make a relaxed fist for the left hand and it's accurate to my hand, but maybe my hands just fall weird. I'll get my roommate to do the same fist and see if he does it different.

I don't understand the thing with the hand holding up the panel though. Unless there's a seperate drawing problem that made you think the plane that the hand is on is tilted outwards from the center.

From Aaron123
[ QUOTE ]
Also, unless your character is a kid or in his teens, you may want to try making the chest a little larger.

[/ QUOTE ]

Ack, the torso, my bane. My kryptonite. I'll work on that as well. Thought it looked a bit small, but wasn't sure. I'll try pulling the chest down and making it a little larger. Should help with the placement problem I'm seeing with the chest emblem as well.

Thanks everyone.


 

Posted

[ QUOTE ]
Japan Hero, from Go Rangers to Kikaider, I love this site.

-CJ

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Holy cripes! That's getting bookmarked.


 

Posted

[ QUOTE ]
I referenced the way my hand falls when I make a relaxed fist for the left hand and it's accurate to my hand, but maybe my hands just fall weird. I'll get my roommate to do the same fist and see if he does it different.

[/ QUOTE ]

If that's the case your right, my hand does the same thing, however, it's not noticeable that it's a fist, try adding knuckles maybe?

It looks good so far though, other then the chest I'm digging the muscles, I see the color over them and know what you speak of, also...perspective as was mentioned would make a cool pose.


 

Posted

Alright, quick update as the chest thing has come up again and I think I may have fixed it, but the left arm now looks too small so I'll put some work into that as well. I also made him looking up a bit. Thought it might make a decent compromise between not changing the perspective and fixing it to look up at him (which, despite how cool that would be, seems like it would be enough work to just justify another piece entirely). I've also started work on the machine he's stepping out. The back tooth is too high right now though.

Update!


 

Posted

Ahh, see what adding a few lines can do? I thought the panel above his head was solid. A hatch, not a cover. I should have guessed.

Ok, now pronounce the chin guard a bit more.
I would have his straight leg back some more. Think of a straight line going from the top of a character's head to their heels. Too far off from each other and they look off balanced.


End Of Man - Ill/emp Troller <- First 50.
Robosaurus - Robo/Dark <- Second 50
Urban Viking - BS/Regen <- Unplayed
*Altaholic*

 

Posted

His right arm.

It seems his forearm/wrist are connected at an odd angle. The way you have his elbow/biceps infer more of a "waving hello" gesture than a lifting one.

Have him lift the hood with the back or the side of his fist.

Me 2 bits.

-CJ


 

Posted

The hand's not lifting the hatch. He's just got his hand there, like when some people get out of the car and the put thier hand on the top of the door opening. If he was opening it he'd probably have his hand on the underside of the top plane rather then on a side one. Of course it's possible that it doesn't look quite right for that either, so if there's still a suggestion about it feel free to give it.


 

Posted

Alright. Changed the title as it seemed appropriate. The main question's been answered and now this really is a true WIP with the help of everyone who's posted in this thread so far. This may be the last update on this before I start painting this. I'm barrowing a friends tablet for the weekend and this may be the best time to get this and another piece painted as with the new console releases this wiikend... er... weekend I may forget about for my art for a while

Alright, so on to the update. I put a face on him. I fixed the hand resting on the hatch, darkened and improved a lot of lines, placed the right decals on his chest and cape, did some work on his resting left hand, and did a little work on the interior of the mech. I also moved the leg a smidgen to try and get to line up like was suggested, but I think it looks right so it was a really subtle change.


 

Posted

Since I mentioned this in my Scorching Gale WIP post, I thought I'd give an update on this. Still getting used to digital painting and most of my time has been spent working on my animation stuff for my classes. Still, this is about 8 hours of work

http://i17.photobucket.com/albums/b9...NFINISHED-.jpg

Next time I get a chance to work on it, first thing I'm doing is toning down the light on his arm and his stomach. They're to jarring right now.

Definantly think I'm going to rethink my approach with Scorching Gale though. Don't know why I didn't just treat this like I was doing an acrylic or oil painting, but I seem to do this "focus on one part" thing whenever I start a new medium.