Neo Sporin's 'Aggro Team Healer Survival ' [I7]
It is important to note that it has been discovered that where in the jello the PA are dropped, and even to some extent when they are dropped, makes a very big impact on how Mito Aggro is handled. Although I do keep in good communication with one or two of the usual PAers during the raid, I cannot as yet hammer out a suggested method for the PA team.
"The one thing that can stop a full team of MasterMinds dead in its tracks... a doorway!" --Frogfather

[u] Neo Sporin's Issue 7 Method for Improving Aggro Team Healer Survival During Hamidon Raids [u]
On the Pinnacle server, I have been a healer on the Aggro Team for a very long time now, and I almost never died during Hami raids. Then came issue 7, and suddenly, I am dying more then 7 times a raid. The entire Aggro team now can get wiped out and then the main raid gets wiped.
[u] The Problem[u]
Mito aggro is much more aggressive since issue 7. The Aggro Team Healers are dying much more then ever. When rezzed the healer is killed immediately because death does not break the Mito's aggro. The Aggro Team gets wiped out completely now, which is something Ive rarely seen before Issue 7.
Some raids, since issue 7, had the Aggro Team healers start off in the main Healing Umbrella until it was time for the Aggro team to set up (Start taking Hami Aggro). This was done in the hope that the Main Healing Umbrella would keep the Aggro Team Healers alive. Unfortunately, the down side to this was the Aggro Team Healers would take Mito aggro inside the main Healing Umbrella, and keep it. When the time came to set up, the Aggro Team Healers would die the moment they left the main Healing Umbrella. Of course the Aggro Tank would die, followed by the back up tank since neither were getting healed. Then Hami would quickly turn his attention on the main group and wipe them all out.
Clearly, we need a new method to improve the Aggro Team Healers' survivability. I have attempted to develop such a method, and while the method is not fool proof, and Healers still die, we have not suffered a complete wipe of the Aggro Team since we started using it. Furthermore, I welcome and encourage anyone to please contribute ideas to help improve this method, or even develop a better one.
[u]The Method [u]
The object of the method, is to have the Aggro Team Healers create their very own Healing Umbrella and ensure that all Aggro Team Healers stay together at all times.
Aggro Team is composed of the following:
<ul type="square">[*]2 Tankers, the Main Aggro Tank, and the Back up Tank. [*]1 Kinetics AT, the Speed Booster[*]5 Empathy ATs (Empathy is preferred as the method calls for both Healing Aura and Heal Other) [*]With the exception of the tanks, the rest of the Aggro Team suffers from mezzez during the course of the raid. So a Force Field AT, the Bubbler, is required to protect the wee heads of the Aggro Team squishies. Unfortunately, there is no room on the Aggro Team so the Bubbler remains an off team participant. Ideally, two Bubblers are great to have in case one is killed.[/list]Each Aggro Team Healer and the Bubbler must set themselves on follow to the Speed Booster and remain on follow to the Speed Booster at all times, even and especially in death and/or afk.
The Speed Booster is the follow for the Aggro Team because they are the only ones not Speed Boosted and therefore are less likely to overshoot where they intend to move to.
Being on follow to the Speed Booster offers a few advantages: <ul type="square"> [*]When the tank needs to move, the Speed Booster can follow the tanks movement, and all the healers will automatically move into position. No one gets left behind.[*]If an Aggro Team Healer dies, and is rezzed, they will automatically move toward the Aggro Team. No need to try and find the other Aggro Team Healers.
[*]If an Aggro team Healer needs to go afk, they will automatically move with the team if the need should arise.
[*]Most importantly, if all Aggro Team Healers are on follow to the Speed Booster, it guarantees that all the Aggro Team Healers will be within Healing Aura range of each other. This is how we really improve our chances of surviving without an entire Aggro Team wipe.[/list]
Each Aggro Team Healer sets Healing Aura on automatic.
Each Aggro Team Healer will manually Heal Other the tank.
The Speed Booster will ensure that all healers are in Heal Other Range of the tank.
The Speed Booster will ensure that the entire Aggro team is Speed Boosted.
Once all the Mitos are cleared out, the Aggro team can take the Speed Booster off follow.
Any Aggro Team member with a true hold should go help hold Hamidon, BUT no less then 2 healers should remain to continue healing the tank. This is becuase since Issue 7, Hamidon is now able to fire even when fully held.
Variants to this method include building a second small team of Healers, who also follow the same Speed Booster and spam Healing Aura. However, we must be careful not to thin out the main Healing Umbrella too much.
If you have questions, comments or concerns, or, more importantly, ideas to help keep the Aggro Team Healers alive, please let me know.
Cheers! Happy Hami HOing!
"The one thing that can stop a full team of MasterMinds dead in its tracks... a doorway!" --Frogfather