wonderdad

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  1. For PVE I have no issue really with the Fort and Crab which is what I have played the most up to 50. Nothing really hits my fort and my Crab is pretty good at being a blend of a tank/mm.

    For PVP the fort lacks survival tools. Def is a joke in PVP. They need a self heal or Dull pain power if they are going to keep def the way it is. More base HP of course would help as well. I would like to see a reconstruction type power.

    Even then I think the set needs a ranged heavy hitter. 3 lame attacks dont do the job. TK blast, subdue, and mental blast. Most Forts probably turn Dominate into another damage attack but still that is not enough.

    I do enjoy playing my fort in PVP flaws and all.
  2. wonderdad

    /Inv question

    Quote:
    Originally Posted by Tyrantula View Post
    This.

    Keep your passives man. Not only for set IO's, but if you plan on off tanking anything substantial, you are gonna need everything you can get defense wise.

    My /Inv is a beast. I can stand with any /Stone and take just as much of a whuppin. Granted, I spent alot and did alot of negotiating on my build, but anyone on Virtue that has teamed with Super Destroyer has learned that there is a more fun alternative to /Stone.
    For the passives I drop Aegis psi resistance in them. An extra 6% helps on top of set bonuses. I hang with stone brutes all the time. I have outlasted plenty of them as well. I also dont need a kin to function which I like.

    For those that dont like unstoppable I just save a large purple, dull pain and a large blue for the crash. Hit the purple just before the crash after hit dull pain and the blue and you are good to go.
  3. wonderdad

    /Inv question

    I like the passives for dropping in psi resistance io's. Helps fill a hole plus I like to be able to take damage.