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Accelerate Metabolism (level 4): AM boosts you and any nearby allies' damage, recharge speed, endurance recovery, run speed, and resistance to status effects. Looks similar to Radiant Aura, but leaves anyone affected with a greenish glow as long as it lasts. The only enhanceable benefits of the power are the run speed and endurance recovery. You cannot increase the amount of recharge reduction it provides, but slotting recharge will bring the power back faster. You also cannot slot for the damage increase or status resist. I'm of the opinion that the status protection is the most important aspect of AM and therefore recommend slotting for recharge first, so that you have that protection more of the time. After this, endurance recovery can be slotted whenever you find extra slots. This aspect, while beneficial, is more a luxury imo, but most builds can find room for endurance mods.
Slotting: 3rech, 1-3endurance modification
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Accelerate Metabolism's buffs are very helpful in both team and solo play. They don't look like a lot but with stamina it can push you just over the edge to where you won't run out of endurance, even if not it can help you fight a LOT longer solo. And in teams it gives that benefit to everybody. Not only that but it also gives you the equivalent damage boost of one siphon power, not great in the later levels, but very good in the low levels where you know exaclty how many hits of which powers it'll take to take down each guy. Now the real beauty comes when you have more than one AM on you at once. You already start to see a significant boost to your team's overall effectiveness at everything related to offense once you have two on. But if you manage to have 3 or 4 then you're in business, your team can take out mobs much faster especially at the lower levels where the +100% base damage will make a greater difference because you don't have that much from enhancements. And then there's also superteams that have 8 AMs, it's pretty cool to get superspeed at level 2 or 4.
The real beauty of Accelerate Metabolism is that it doesn't buff one or two stats a lot but a bunch of stats a bit. At first this really doesn't seem to good. But it's because of this that when you have a lot of them stacked it's so strong, you don't hit any caps and that one tiny buff for each stat suddenly turned into a huge one.