raosun1

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  1. raosun1

    Kheldian changes

    Nice to know that the changes that States spoke of are going in, but what of all the other Kheld issues that have been addressed by the players? We've had ZERO comments from the Dev's on any of them, and ALOT need to be addressed.

    Warshade end usage is a biggie, its been stated that powers such as conserve energy, hasten etc. that are activated in human were ment to be able to be carried over into the forms, so why not just be able to use them in the forms period? State's also mentioned that only having a few set powers in the 2 forms was a downer, nothing more on that, upping Dwarf hp to Tank-like was mentioned before as being looked into, but again still no further comment.

    I like playing the Kheld's but there are alot of things that would go a long way to making myself, as well as others LOVE playing them, and it would not make them overpowered, just more versitile.